Posted by core jr
| 18 Apr 2014
Although NYCxDesign is still three weeks away, we've been lining up some of the content for the C77 Design Daily—after all, it's our very first effort at publishing our content in print and it's not going to write itself.
In the interest of verisimilitude, the Daily will feature an advice column from renowned designer Ayse Birsel. With some twenty years of experience working with leading brands and Fortune 500 companies, Ayse is the co-founder of Birsel + Seck, a New York City-based design studio, and the creator of the acclaimed Design the Life You Love workshop series.
Please submit your questions to mail[at]core77.com with the subject line "Ask Ayse" by Thursday, April 24, for a chance to have Ayse answer your questions in print when we publish the Core77 Design Daily from May 16–19.
And don't forget to submit your events ASAP to ensure that they make it into our event guide!
Posted by core jr
| 17 Apr 2014
Hosted by Don Lehman, Core77's podcast series is designed for all those times you're sketching, working in the shop, or just looking for inspiration from inspiring people. We'll have conversations with interesting creatives and regular guests. The viewpoint of Afterschool will come from industrial design, but the focus will be on all types of creativity: graphic design, storytelling, architecture, cooking, illustration, branding, materials, business, research... anything that could enrich your thought process, we'll talk about.
You've probably seen Craighton's work around before. He's the guy who did that lamp made of an orange extension cord, or that pencil sharpener built into a mason jar to help quantify how creative you've been, or countless sketchnotes from design conferences and events.
Craighton is in the middle of a pretty formidable transition with his work. He's combining most of it under a new brand which he is calling Manual as well as launching a new product called the Manual Coffeemaker or MCM. If you haven't seen it before, it's this beautiful glass terrarium-like, pour over coffee maker, that is more of a kitchen appliance than a tool. The MCM is in the middle of it's Kickstarter funding right now, which is scheduled to end this Friday, April 18. As of this recording it's not yet fully funded, but it's inching closer and closer. So I thought it would be the perfect time to talk to Craighton about what this experience is like. What goes on in the head of a designer who puts their passion project out their for public approval?
Get the Afterschool Podcast, Episode #19 – Craighton Berman, Founder of Manual: Available at the iTunes store or direct download via Soundcloud below.
Posted by core jr
| 16 Apr 2014
Content sponsored by Intel
If you haven't heard yet, Intel is looking for visionaries to enter the MAKE IT WEARABLE global challenge. All it takes to enter is for you to upload a one-minute video on your vision of the future of wearables. Five winners will receive $5,000 and a free trip for two to the award ceremony in San Francisco to take place in November of this year. For complete rules and to enter check out the competition website.
For those of you who want to develop a complete wearable product, we will be launching the Development Track of the challenge in the summer of 2014 with a grand prize of $500,000. You will be able to enter by submitting a proposal and pitch video of an innovative and creative product concept. Submissions will be judged on a balance of creativity, feasibility and market potential.
Posted by core jr
| 15 Apr 2014
This is the latest installment of our Core77 Questionnaire. Previously, we talked to Inga Sempé.
Name: Eric Trine
Occupation: Artist and designer
Location: Long Beach, California
Current projects: Right now I'm gearing up for New York Design Week. I'm doing a new version of my Rod+Weave chair with a brass-plated frame and dyed-blue leather—it will be like an Yves Klein blue, super-vibrant. And then I'm working on a collaboration with a fashion designer and illustrator named Ellen Van Dusen; she's making the fabric for a new chair that's in the works.
Mission: Taking the pretentiousness away from high design and making it more accessible to a broader audience. And also just being in people's homes with the work that I do—the mission is not to be in a design gallery or the MoMA gift shop but to actually get into people's living spaces.
Above right: Octahedron Pedestals in a spectrum of colors. Top image: a detail view of Trine's Rod+Weave chair
A lounge chair and leather-sling side table from Staycation, a recent collection by Trine and Will Bryant
When did you decide that you wanted to be a designer? When I started transitioning out of a fine-arts, sculptural practice and started making things for myself. About five and a half years ago, my wife and I got married and moved into our first place. I've always had "maker's chops," so I taught myself how to weld and I started making all the furniture for our place. That turned into making stuff for friends, and then it was friends of friends of friends. It just kept snowballing. And I recognized that there was something in me that was activated through more of a design practice than a fine-arts practice. But I'm still realizing that I want to be a designer; I'm still figuring it out.
Education: I got a B.F.A. in interdisciplinary art, and my thesis was sculptural—I made this house on hinges and wheels that could fold into 434 different positions. So even in undergrad I was talking about themes of the home.
Then for graduate school I went to the Pacific Northwest College of Art, in Portland. The program was called Applied Craft and Design. I was looking at schools that were in between industrial design and a traditional M.F.A.. I know I don't want to be a craftsman, and I don't want to be a fine artist. Design is somehow hovering in between those spaces; it can pull from each of those traditions, but it has, I think, a clearer set of criteria.
First design job: Upon leaving graduate school last year, I've been doing my own thing. So my first design job was basically running my own business as a designer.
Who is your design hero? Russel Wright. I discovered him completely by accident. I found a set of four folding chairs that he did for Sears in the 1940s or '50s. I got them for $15 each and I posted them on my blog, and someone was like, "Where did you find those Russel Wright chairs?" And I was like, "Who the heck is Russel Wright?"
So I looked him up and then continued to study his work. He's my hero because he had a strong connection to the consumer culture and broader culture of his time. The dinnerware that he designed in 1937 is still the best-selling dinnerware set in American history. It's called American Modern. Nailing that design and making it so amazing and successful and accessible that it was literally in every home in America—I love that.
He also wrote this book with his wife called A Guide to Easier Living, talking about the benefits of modern design in an almost theoretical or conceptual way. One whole page is dedicated to a quicker way to making your bed. So design for him was really connected to improving your life, and not improving it in a status kind of way but actually improving the way that you interact with your space.
Inside Trine's studio in Long Beach
Posted by core jr
| 15 Apr 2014
Our readers are likely well aware that Core77's Allan Chochinov has been primarily focused on his duties as co-founder and chair of the School of Visual Arts MFA Products of Design program for the past few years now, and he is pleased to announce that they will be graduating their inaugural class next month. It has by all accounts been a major learning experience for all parties involved, from Allan and his faculty to the students themselves (who, of course, were joined by a second class, of 2015, last semester).
On Thursday, May 8, the 15 intrepid students who first set foot in the department back in 2012 will be presenting their year-long thesis work (names and projects listed below). The event at the SVA Theater on West 23rd St will take place from 1:00–6:30pm, starting with a few opening remarks from Allan and a keynote presentation by author and social theorist Douglas Rushkoff, whose latest book, Present Shock: When Everything Happens Now was published last year, followed by formal presentations by each student.
Richard Clarkson - "Super. Moments of Remarkable"
Emi Yasaka - "Upward: Fostering Human Mobility in a Sedentary World"
Clay Kippen - "Lucid: Seeing as a Tool for Learning
Kathryn McElroy - "Presence: How to Use Digital Technology to Live a More Analog Life"
Mansi Gupta - "BETTER: The Prejudices and Practices of Mass Production"
Damon Ahola - "The Benefits of Harvesting Ambient Energy"
Gaïa Orain - "the goods"
Samantha Moore - "Around: Drawing Out Relief and Engagement in the Urban Environment"
Rona Binay - "Coexist: Mixing with Wildlife in an Urban Environment"
Cassandra Michel - "Five+: An Exploration of Mindful Experience Through the Lens of Sense"
Joseph Weissgold - "The Teacher's Lounge: Re-Empowering Teachers Through Design Offerings"
Willy Chan - "Alive: Comforting Your Food"
Zena Pesta - "State of the Art Project: Transforming Local Businesses Into Learning Laboratories"
Charlotte Hellichius - "Whateverest. Exploring the Landscape of Apathy and Agency"
Matt Barber - "The End."
It seems like just yesterday that we saw the fresh faces of the inaugural class of SVA PoD roaming the floor of WantedDesign for their 2013 NY Design Week project "ALSO!" Congrats to Allan and all of the students!
Seating is limited, so RSVP is required.
About the Masters Thesis
The http://productsofdesign.sva.eduMFA Products of Design Masters Thesis is a unique, year-long design pursuit that investigates, iterates, and articulates around a given subject matter or territory. Using a series of progressive lenses—from speculative objects to social interventions—student work is instantiated along a continuum from product to service to system to platform. Integrating brand, business, and environmental and social stewardship, the thesis stands as a testament that the "products of design" must span multiple modalities in order to provide effective, holistic offerings.
About the MFA Products of Design Program
The MFA in Products of Design is an immersive, two-year graduate program that creates exceptional leaders for the shifting terrain of design. We educate heads, hearts and hands to reinvent systems and catalyze positive change. Graduates emerge with methods, confidence, and the strong professional networks necessary to excel at top design firms and progressive organizations, to create ingenious enterprises of their own, and to become lifelong advocates for the power of design.