
There's at least two groups of people who know about the Nissan Skyline: Gen-X motorheads who grew up reading Car & Driver in the '80s, and Gen-Y videogamers who have "driven" virtual versions of the car through a Playstation controller.
As the Times reports,
Not only did Nissan give GT-R data to the Sony PlayStation designers and the software developers at Xanavi Information to make sure the cars in the Gran Turismo games would be accurate, the game producers returned the favor, helping to create the car's 11 instrument panel display screens.
Now there's an interesting input source for auto design.
The previously right-hand-drive-only car, which could previously only be purchased in Japan, Australia and Europe, is finally making its way Stateside this June. Seventy large and a good spot in line will get you one of the 2,500 scheduled for US import; the rest of us will have to make do with Gran Turismo.
MILAN DESIGN WEEK 2009
PICTOPIA FESTIVAL 2009
HOME AND HOUSEWARES SHOW 2009
TRANSVERSALE 2009
NEW YORK CITY TOY FAIR 2009
IMM COLOGNE INTERNATIONAL FURNISHING SHOW
NORTH AMERICAN INT'L AUTO SHOW '09
TOKYO DESIGN WEEK 2008
LONDON DESIGN FESTIVAL 2008
NeoCon 2009
MD&M East and ATX 2009
Nidecker Snowboard Design Competition
Tools of Engagement
Comments
Actually, the interior of the new Skyline looks like it was designed by a committee. Each area designed apart from the others, and then thrown together at the last minute
firstly, the Skyline name has been moved to the JDM G35/37, this is the GT-R. I think the interior is pretty good in this car, it's definitely a big step forward for the GT-R, but then again, you don't really focus on the interior in this car, just the face melting performance of a car that beats cars 4-8 times more expensive than it is.
also, there will be 1500-2500 imported a year, not total
/end Nissan fanboy