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<title>Core77</title>
<link>http://www.core77.com/blog/</link>
<description>Design news, culture, events and resources. A daily must-read for designers world wide. </description>
<copyright>Copyright 2009</copyright>

<lastBuildDate>Fri, 06 Nov 2009 12:04:30 -0500</lastBuildDate>
<generator>http://www.movabletype.org/?v=4.31-en</generator>
<docs>http://blogs.law.harvard.edu/tech/rss</docs> 


<item>
<title>2 Pieces of Awesomeness for a Friday</title>
<description><![CDATA[<p><strong>Best comment this week:</strong><br />
"We've given a bird a piece of bread designed to drop at the exact spot where over heating for the particle acceleratot. [sic] Lets see if the scientist notice."<br />
From <a href="http://www.popsci.com/science/article/2009-11/bread-loving-bird-shuts-down-lhc">This PopSci story</a> (<em>thanks Eric!</em>)</p>

<p><strong>Best tweet EVER:</strong><br />
"Twitter is like daytime TV for working people." <br />
From <a href="http://www.twitter.com/nikroope">@nikroope</a></p><a href="http://www.core77.com/blog/news/2_pieces_of_awesomeness_for_a_friday_15134.asp">(more...)</a>]]></description>
<link>http://www.core77.com/blog/news/2_pieces_of_awesomeness_for_a_friday_15134.asp</link>
<guid>http://www.core77.com/blog/news/2_pieces_of_awesomeness_for_a_friday_15134.asp</guid>
<category></category>
<pubDate>Fri, 06 Nov 2009 12:04:30 -0500</pubDate>
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<title>26 Performances at Post Typography&apos;s Book Release Party </title>
<description><![CDATA[<p><object width="468" height="263"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7423368&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=9e9fa3&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=7423368&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=9e9fa3&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="468" height="263"></embed></object></p>

<p>The hunt for typography's biggest fan just ended at the door of <a href="http://www.posttypography.com/">Post Typography</a>. Aside from running a successful design studio in Baltimore, teaching a class on experimental typography and naming their punk band after a typographic glyph (<a href="http://www.posttypography.com/doubledagger/">Double Dagger</a>), Bruce Willen and Nolen Strals just published their first book, <a href="http://www.letteringandtype.com/site/"><em>Lettering and Type</em></a>. The book release party, "Fan Letter," took place at <a href="http://www.mica.edu/">MICA</a> and another will happen at <a href="http://cooper.edu/">The Cooper Union</a> in New York on November 17. The kickoff featured 26 presentations by artists and designers who waxed on about their favorite letter or typographic symbol. The hour long event incorporated motion graphics, storytelling and music performances from an eclectic cast of characters. Check out this video to scratch your typographic itch.</p>

<p>Note: Bruce and Nolen's welcoming address fills the first 7.5 minutes of the video and the video cuts off at the letter T. </p><a href="http://www.core77.com/blog/videos/26_performances_at_post_typographys_book_release_party__15118.asp">(more...)</a>]]></description>
<link>http://www.core77.com/blog/videos/26_performances_at_post_typographys_book_release_party__15118.asp</link>
<guid>http://www.core77.com/blog/videos/26_performances_at_post_typographys_book_release_party__15118.asp</guid>
<category>Videos</category>
<pubDate>Fri, 06 Nov 2009 11:56:06 -0500</pubDate>
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<title>Going Wild With Wild Things: An Interview with Dave Eggers</title>
<description><![CDATA[<div style="align: right;"><img src="http://s3files.core77.com/blog/images/2009/11/wildthing_fur.jpg" width="468" height="468" alt="wildthing_fur.jpg"/></div>

<p>Most everyone I know was looking forward to The Where the Wild Things Are movie with great anticipation. It had taken so long to bring to the screen and when it was announced that Spike Jonze and Dave Eggers were collaborating on the film there was an audible buzz about things like integrity and fidelity. As it turned out, the film was not the expected result. It was not a Pixar or Disney animation, but rather a live action production that was spare and expressionistic. It wasn&#8217;t catering to children (but in a way, neither was the book). Dave Eggers also surprised many in his full blown  novelization of a children&#8217;s picture book. While for me the initial screening and reading were a bit of shock, it didn&#8217;t take long to become uncomfortably comfortable with the new interpretations. Prior to the premiere of the film <a href="http://www.nycgo.com/?event=view.article&amp;id=206419">I interviewed Maurice Sendak</a> for NYC &amp; Company. His insights into the book never disappoint. I also read Egger&#8217;s novel, <a href="http://www.amazon.com/Wild-Things-Fur-covered-Dave-Eggers/dp/1934781622/?tag=core77-20">The Wild Things</a>, and requested an interview as well. He graciously agreed to talk about his motivations and process.</p>

<p><b>Steven Heller:</b> I know that Sendak gave you and Spike Jonze total freedom. He told me that his goal was to be as liberal with you as his editor Ursula Nordstrom was with him as a young writer and artist. Nonetheless, did you feel any constraints in adapting and reinterpreting his material?</p>

<p><b>Dave Eggers:</b> Well, I think art of any kind usually benefits from a constraint or two. When I teach writing to high school kids, they almost always do their best writing when there are some constraints, or a very specific prompt. It makes you work a bit harder, for some reason. With Wild Things, it was good to know how the book would start and end. With that settled, there was a lot of freedom in the pages in between.</p>
<a href="http://www.core77.com/blog/book_reviews/going_wild_with_wild_things_an_interview_with_dave_eggers_15133.asp">(more...)</a>]]></description>
<link>http://www.core77.com/blog/book_reviews/going_wild_with_wild_things_an_interview_with_dave_eggers_15133.asp</link>
<guid>http://www.core77.com/blog/book_reviews/going_wild_with_wild_things_an_interview_with_dave_eggers_15133.asp</guid>
<category>Book Reviews</category>
<pubDate>Fri, 06 Nov 2009 11:33:22 -0500</pubDate>
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<title>SEMA (auto-modder&apos;s paradise) show photos</title>
<description><![CDATA[<p><img alt="0semascions01.jpg" src="http://s3files.core77.com/blog/images/0semascions01.jpg" width="468" height="781" class="mt-image-none" style="" /></p>

<p>The <A HREF="http://www.semashow.com/main/main.aspx?ID=/content/SEMASHOWcom/HomePage" >SEMA show</A>, an annually-held automotive specialty products trade exhibition, closes in Las Vegas today. The industry-only event doesn't allow members of the general public to enter, but <I>Car & Driver's</I> got loads of photo galleries depicting what went on, like the <A HREF="http://www.caranddriver.com/news/car/09q4/scion_xbs_for_sema-auto_shows/gallery/scion_xb_for_sema_28artst_27s_rendering_29_photo_26" >tricked-out Scions</A> seen above. Hot-rod heads can <A HREF="http://www.caranddriver.com/news/shows/2009_sema_show" >click here</A> for more.</p><a href="http://www.core77.com/blog/object_culture/sema_auto-modders_paradise_show_photos_15131.asp">(more...)</a>]]></description>
<link>http://www.core77.com/blog/object_culture/sema_auto-modders_paradise_show_photos_15131.asp</link>
<guid>http://www.core77.com/blog/object_culture/sema_auto-modders_paradise_show_photos_15131.asp</guid>
<category>Object Culture</category>
<pubDate>Fri, 06 Nov 2009 10:26:03 -0500</pubDate>
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<title>Daily Design Snacks</title>
<description><![CDATA[<p><br />
<em>A bite-sized list of what's happenin' now:</em></p>

<p>helsinki times<br />
<B><A HREF="http://www.helsinkitimes.fi/htimes/business/8665-chinese-designers-look-north.html">"Snowball," upcoming Finnish-Chinese design industry event</A></B></p>

<p>dexigner<br />
<B><A HREF="http://www.dexigner.com/product/news-g19168.html">Milan Polytechnic starting Masters in ID for Architecture program, in English</A></B></p>

<p>cnet<br />
<B><A HREF="http://www.cnet.com/8301-17918_1-10389868-85.html">Does cell phone design still matter?</A></B></p>

<p>gerson lehrman group<br />
<B><A HREF="http://www.glgroup.com/News/Nokia-Apple-and-Google---Driving-the-Mobile-Revolution-44628.html">Nokia, Apple and Google - Driving the Mobile Revolution</A></B></p>

<p>reuters<br />
<B><A HREF="http://www.reuters.com/article/lifestyleMolt/idUSTRE5A50KD20091106">Technology doesn't isolate people: U.S. study</A></B></p>

<p>nyt art & design<br />
<B><A HREF="http://www.nytimes.com/2009/11/06/arts/design/06bauhaus.html">Finding a Bit of Animal House in the Bauhaus </A></B><br />
</p><a href="http://www.core77.com/blog/object_culture/daily_design_snacks_15132.asp">(more...)</a>]]></description>
<link>http://www.core77.com/blog/object_culture/daily_design_snacks_15132.asp</link>
<guid>http://www.core77.com/blog/object_culture/daily_design_snacks_15132.asp</guid>
<category>Object Culture</category>
<pubDate>Fri, 06 Nov 2009 10:25:03 -0500</pubDate>
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<title>Tools that do more with less</title>
<description><![CDATA[<p>One of the oldest physical things proving man's intelligence is tools, and when we find them on archaeological digs we then attribute a certain amount of cleverness to whatever tribe's bones we found them under. </p>

<p>I am fascinated by modern tool design. Now that adjustable wrenches, sheetrock screws and power drills have been long established, modern tool design largely revolves around making existing tools faster, more efficient, and/or safer, like the <A HREF="http://www.eurekazone.com/" >Eurekazone cutting system</A> or the <A HREF="http://www.kregtool.com/products/pht/product.php?PRODUCT_ID=109" >Kreg Pocket Hole Jig</A>.</p>

<p>Another area of tool design focuses on clever little items that enable you to do more with less. As an example, when driving screws in something you often have to pre-drill a hole, then grab a second tool to drive the fastener in. So you have to carry two gun-shaped things that both do essentially the same thing, rotate a bit at high speeds. Solving this is Eagle Tool Company's <A HREF="http://www.eagle-tool.us/sheetmetal.htm" >Sheet Metal Installation Tool</A> (spotted on <A HREF="http://toolmonger.com/2009/11/02/pre-drill-and-drive-metal-screws-with-one-tool/" >toolmonger</A>), a combination drill bit and driver attachment that transforms from one to the other by means of a sliding collar, which means you now only have to carry one tool.</p>

<div style="align: right;"><img src="http://s3files.core77.com/blog/images/2009/11/0toolml01.jpg" width="468" height="104" alt="0toolml01.jpg"/></div>

<p>A second device along these lines is <A HREF="http://www.adjustableclamp.com/index.html" >Jorgensen's ISD clamps</A>, which look like other pistol-grip clamps but have a neat little trick: You can connect two of them together to make an even longer clamp, so you don't have to go to the store to buy an extra clamp for those odd jobs spanning greater distances.</p>

<div style="align: right;"><img src="http://s3files.core77.com/blog/images/2009/11/0toolml02.jpg" width="468" height="468" alt="0toolml02.jpg"/></div>
<a href="http://www.core77.com/blog/object_culture/tools_that_do_more_with_less_15130.asp">(more...)</a>]]></description>
<link>http://www.core77.com/blog/object_culture/tools_that_do_more_with_less_15130.asp</link>
<guid>http://www.core77.com/blog/object_culture/tools_that_do_more_with_less_15130.asp</guid>
<category>Object Culture</category>
<pubDate>Fri, 06 Nov 2009 09:51:51 -0500</pubDate>
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<title>Super design-y high chair for toddlers</title>
<description><![CDATA[<p><img alt="0scoopch01.jpg" src="http://s3files.core77.com/blog/images/0scoopch01.jpg" width="468" height="521" class="mt-image-none" style="" /></p>

<p>The <A HREF="http://www.brothermax.com/product-details/30108/Scoop-high-chair.htm" >Scoop High Chair</A>, designed by British firm <A HREF="http://www.seymourpowell.com/" >Seymourpowell</A>, brings design to the table--from a toddler's position. Looking rather like the customer throne from a hair salon, the Scoop's rounded surfaces leave no place for dirt to accumulate and can be height-adjusted, from sofa to table height, by means of a foot pedal that drives the pneumatic lift. </p>

<p>Unlike its brethren barber shop chair, the Scoop isn't mounted to the floor; the round base conceals castors, so it can be wheeled out of the way for cleaning. And the adjustable integrated table acts something like the safety bars on an amusement park ride, keeping the child in place and obviating the need for a harness. When it's time for the kid to come out, the table can be slid forward for easier access.</p>

<p>via <A HREF="http://www.dexigner.com/design_news/seymourpowell-design-innovative-baby-high-chair.html" >dexigner</A><br />
</p><a href="http://www.core77.com/blog/object_culture/super_design-y_high_chair_for_toddlers_15129.asp">(more...)</a>]]></description>
<link>http://www.core77.com/blog/object_culture/super_design-y_high_chair_for_toddlers_15129.asp</link>
<guid>http://www.core77.com/blog/object_culture/super_design-y_high_chair_for_toddlers_15129.asp</guid>
<category>Object Culture</category>
<pubDate>Fri, 06 Nov 2009 09:04:18 -0500</pubDate>
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<title>Carl Alviani interviews Hong Kong designer Freeman Lau this Saturday in Portland</title>
<description><![CDATA[<p><img alt="Freeman-Lau-chairplay.jpg" src="http://s3files.core77.com/blog/images/Freeman-Lau-chairplay.jpg" width="468" height="351" class="mt-image-none" style="" /></p>

<p>If you're in or near Portland, Oregon this weekend, a couple of things to keep in mind:</p>

<p>First, the <a href="http://portlandartmuseum.org/exhibitions/feature/China-Design-Now">China Design Now</a> exhibition is on, and it's a thing of beauty. One of only two American museums to host it, the Portland Art Museum has done a great job of taking viewers on a crash course of China's rise from global factory to independent creative voice, through surveys of the design scenes in Shanghai, Shenzhen and Beijing. We <a href="http://www.core77.com/blog/events/china_design_now_exhibition_in_portland_14922.asp">blogged it last month</a>, but it's re-post worthy.</p>

<p>Second, as part of the exhibition's broader program, visionary and multi-talented designer <a href="http://www.freemanlau.com/en/index.html">Freeman Lau</a> will be flying in from Hong Kong to present his work on Saturday, and to discuss the current state of Chinese design from his perspective, right there on the ground floor. Lau's involvement in the development of a modern Hong Kong and Chinese design aesthetic is hard to overstate, both with his studio <a href="http://www.kanandlau.com/index.php">Kan and Lau</a>, and through his personal work. See one of the hundreds of manifestations of his <em>Chair Play</em> series, above, for an idea of how his work brings industrial design, graphic design, art, and social context into simultaneous play.</p>

<p><a href="http://www.coroflot.com">Coroflot </a>Editorial Director (and occasional Core77 contributor) Carl Alviani will be doing the interviewing, and designers of all stripes are warmly invited. </p>

<p><strong><a href="http://portlandartmuseum.org/calendar/events/2009/11/07/A-Conversation-with-Freeman-Lau/">>>Details of the event here.</a></strong></p><a href="http://www.core77.com/blog/events/carl_alviani_interviews_hong_kong_designer_freeman_lau_this_saturday_in_portland_15128.asp">(more...)</a>]]></description>
<link>http://www.core77.com/blog/events/carl_alviani_interviews_hong_kong_designer_freeman_lau_this_saturday_in_portland_15128.asp</link>
<guid>http://www.core77.com/blog/events/carl_alviani_interviews_hong_kong_designer_freeman_lau_this_saturday_in_portland_15128.asp</guid>
<category>Events</category>
<pubDate>Thu, 05 Nov 2009 18:21:43 -0500</pubDate>
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<title>Stairway to Heaven? Nah--Elevator to Space</title>
<description><![CDATA[<p>Years ago the futurist, inventor and sci-fi author Sir Arthur C. Clarke had a brilliant idea: Instead of launching rockets to get up into orbit, why not build a "space elevator?" The idea was that a space station would be tethered to the Earth by an extremely long, straight cable. The station would be held in place by the centrifugal force of the earth's rotation, and an elevator could ferry supplies up the cable, inching skywards the same way tourists get to the top of the Empire State (except the distance would be a bit longer, around 62,000 miles). Check it out:</p>

<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/_-XoafyJ9K4&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/_-XoafyJ9K4&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>

<p>Sure we might need a rocket to get the thing up there in the first place, but consider how ingenious this is. Rather than having to build subsequent rockets that all have to escape the Earth's gravity with massive engines, we could simply ferry parts up the elevator bit by bit, and assemble a craft in space, which would presumably require far less power to travel around in a vacuum.</p>

<p>Surprisingly, progress on this idea is actually being made. The <A HREF="http://www.spaceward.org/elevator2010" >Spaceward Foundation</A> is dedicated to building a space elevator and is now holding their <A HREF="http://www.spaceward.org/elevator2010-pb" >Power Beaming (Climber) Competition</A> to see if anyone could make the actual elevator part of it. (The cable's a <A HREF="http://www.spaceward.org/elevator2010-ts" >whole 'nother story</A>.) A company named <A HREF="http://www.lasermotive.com/blog/?page_id=5" >LaserMotive</A> built a contraption that has thus far performed the best, scaling a cable nearly a kilometer high (held up there by a helicopter) at nearly 4 meters per second, placing it in the $900,000 prize money range. (The winner gets a cool $1.1 million.)</p>

<p>Space geeks can keep abreast of this stuff <A HREF="http://www.spaceward.org/elevator2010" >here</A>.</p><a href="http://www.core77.com/blog/technology/stairway_to_heaven_nah--elevator_to_space_15127.asp">(more...)</a>]]></description>
<link>http://www.core77.com/blog/technology/stairway_to_heaven_nah--elevator_to_space_15127.asp</link>
<guid>http://www.core77.com/blog/technology/stairway_to_heaven_nah--elevator_to_space_15127.asp</guid>
<category>Technology</category>
<pubDate>Thu, 05 Nov 2009 16:19:58 -0500</pubDate>
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<item>
<title>Coroflot 2009 Designer Salary Survey: The results are in!</title>
<description><![CDATA[<p><img alt="2009salarysurveyblogpost.gif" src="http://s3files.core77.com/blog/images/2009salarysurveyblogpost.gif" width="468" height="337" class="mt-image-none" style="" /></p>

<p>The numbers are in, and they are both great and terrible. Coroflot's <a href="http://www.coroflot.com/designersalary/default.asp">Designer Salary Survey</a>, now in its ninth year (true!), broke the 5000 response barrier this time around, with strong showings from every design field that calls the site home. The findings are a combination of expected and astonishing.</p>

<p>First, the expected:</p>

<p><img alt="thumb_salaries_x_creative_field-468-2.gif" src="http://s3files.core77.com/blog/images/thumb_salaries_x_creative_field-468-2.gif" width="468" height="367" class="mt-image-none" style="" /><br />
Salaries took a tumble this year, almost across the board: the <strong>Design Management</strong> and <strong>Interaction Design</strong> fields in particular saw their meteoric 3-year rise come to a sharp and dramatic end, though they're still the highest paid among the eight fields covered. Other disciplines saw gentler declines, with the peculiar exception of <strong>Fashion and Apparel</strong>, which bucked the downward trend in a big way, showing a nearly US$3,000 increase over last year. Fashion also bucked the experience trend, with mid-level designers in the field out-earning their more venerable counterparts:</p>

<p><img alt="thumb_experience_x_field-468.gif" src="http://s3files.core77.com/blog/images/thumb_experience_x_field-468.gif" width="468" height="273" class="mt-image-none" style="" /></p>

<p>Graphic and Interior designers continue to languish at the bottom of the pay scale, and those very few web designers who've been at it since the beginning (Mosaic, Hotbot, blinky text...ah the mid-90s) are making an absolute killing.</p>

<p>Here's another noteworthy shift from last year:</p>

<p><img alt="thumb_field_x_environment-468.gif" src="http://s3files.core77.com/blog/images/thumb_field_x_environment-468.gif" width="468" height="250" class="mt-image-none" style="" /><br />
Corporate design studios are losing their dominance. While last year's survey showed more than 60% of respondents working in-house in every field but web design, this year flips that around: all but two fields saw the in-house fraction drop below 60%, with the Freelance and Consultancy categories taking up the slack. The temping of design, it appears, accelerates during dark financial days.</p>

<p>This is just scratching the surface though. For lots more analysis, including regional and international comparisons, salaries by job title, and the influence of education on design salaries, plus a customizable database of all Survey results, go to the <a href="http://www.coroflot.com/designersalary/default.asp">2009 Salary Survey Results</a> page on <a href="http://www.coroflot.com">Coroflot</a>. We've broken it down for you into <strong>The Six New Realities of Creative Work</strong>, and you <em>know </em>you want to read about those.</p>

<p><strong><a href="http://www.coroflot.com/designersalary/default.asp">>>Read the full analysis and see the entire 2009 data set here.</a></strong></p><a href="http://www.core77.com/blog/featured_items/coroflot_2009_designer_salary_survey_the_results_are_in_15117.asp">(more...)</a>]]></description>
<link>http://www.core77.com/blog/featured_items/coroflot_2009_designer_salary_survey_the_results_are_in_15117.asp</link>
<guid>http://www.core77.com/blog/featured_items/coroflot_2009_designer_salary_survey_the_results_are_in_15117.asp</guid>
<category>Featured Items</category>
<pubDate>Thu, 05 Nov 2009 15:55:16 -0500</pubDate>
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<item>
<title>&quot;Living With&quot; product review: Knoll&apos;s Generation chair</title>
<description><![CDATA[<p>Remember the hot girl (or guy) in your high school? If they had a sibling, that sibling was almost never hot, and didn't try to be; they realized the incumbent had the hot thing locked down, so they went in a different direction. Siblings of the hot were really witty, and told great stories, and knew where to get booze for the party, and in general were more fun to hang around with. </p>

<p>That's basically Knoll's <A HREF="http://sithowyouwant.com/" >Generation chair</A>. With competition like the Aeron and the Embody, the Generation strives to do the things those chairs cannot, and succeeds at them. Whether or not those things are things you desire in a chair depends largely on how you sit, or don't sit.</p>

<div style="align: right;"><img src="http://s3files.core77.com/blog/images/2009/11/0knollgeneration01.jpg" width="468" height="841" alt="0knollgeneration01.jpg"/></div>

<p>We spent every day for just over a month testing out the Generation. Hit the jump for our findings.</p><a href="http://www.core77.com/blog/object_culture/living_with_product_review_knolls_generation_chair_15126.asp">(more...)</a>]]></description>
<link>http://www.core77.com/blog/object_culture/living_with_product_review_knolls_generation_chair_15126.asp</link>
<guid>http://www.core77.com/blog/object_culture/living_with_product_review_knolls_generation_chair_15126.asp</guid>
<category>Object Culture</category>
<pubDate>Thu, 05 Nov 2009 14:58:30 -0500</pubDate>
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<title>November 18th: Designism 4.0 at The Art Directors Club</title>
<description><![CDATA[<p><a href="http://www.adcglobal.org/adc/events/calendar/#122">Designism 4.0</a> is the fourth edition of the annual Art Directors Club Forum that explores "the responsibility and experiences of designers and creatives to drive social and political change." This year the discussion will focus on business models that provide careers and incomes while also driving social change.</p>

<p>The panel features Blake Mycoskie, Chief Shoe Giver, TOMS Shoes; Bill Drenttel, Partner, Winterhouse Studio and Design Observer; Paula Scher, Partner, Pentagram; and Mark Randall, Principal, Worldstudio. </p>

<p>The discussion will be moderated by Business Week Innovation and Design editor Helen Walters. There will also be an online auction benefit for Art Directors Club Scholarships.  Designer-created "Walk the Walk" TOMS Shoes (John Maeda, anyone?) for bidding.  More info <a href="http://shop.ebay.com/212adc09/m.html?_nkw=&_armrs=1&_from=&_ipg=&_trksid=p3686">here</a>. </p>

<p><a href="http://www.adcglobal.org/adc/events/calendar/#122">Designism 4.0</a><br />
Art Directors Club<br />
Wednesday, November 18, 2009<br />
6:30 - 9:00 PM<br />
@ADC Gallery<br />
106 West 29th Street, NYC</p><a href="http://www.core77.com/blog/events/november_18th_designism_40_at_the_art_directors_club_15124.asp">(more...)</a>]]></description>
<link>http://www.core77.com/blog/events/november_18th_designism_40_at_the_art_directors_club_15124.asp</link>
<guid>http://www.core77.com/blog/events/november_18th_designism_40_at_the_art_directors_club_15124.asp</guid>
<category>Events</category>
<pubDate>Thu, 05 Nov 2009 13:27:47 -0500</pubDate>
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<item>
<title>The Litl Webbook: A more social computing device</title>
<description><![CDATA[<p>A laptop is, like cell phones and MP3 players, a pretty solitary device; you might show something on any of these things to your friends once in a while, but 99% of the time it's just you in front of it, or vice versa.</p>

<p>A Boston-based startup called <A HREF="http://litl.com/home/index.htm" >Litl</A> is releasing a laptop-like device called the Webbook that is, by virtue of its physical design, inherently more social. For starters, it's got a hinge that enables the keyboard to go all the way around, lending it the form factor of an easel. </p>

<div style="align: right;"><img src="http://s3files.core77.com/blog/images/2009/11/0litl01.jpg" width="468" height="456" alt="0litl01.jpg"/></div>

<blockquote>With its screen exposed, the litl webbook is now ideal for passive or "lean back" web activity like enjoying photos, listening to music, or consuming news, weather, and other web content.

<p>The litl was designed to enhance home web use, with a bright screen featuring a revolutionary 178-degree viewing "cone."  Most traditional computers are designed for a single user, but the litl's unique screen technology allows a group of people to clearly view the screen at the same time.</blockquote></p>

<p>The Webbook also has a scroll-wheel-type-thingy embedded in the hinge, so you can physically change internet "channels," but if you don't feel like using something as antiquated as a physical dial, there's a remote control as well.</p>

<p>Interestingly enough, the device is basically OS-free, at least from a user standpoint--there's no logging in, because the device is always on. There's no hard drive to crash. And it takes care of its own maintenance, downloading patches and implementing them automatically.</p>

<p>Learn more about the $699 device <A HREF="http://litl.com/home/index.htm" >here</A>.</p>

<div style="align: right;"><img src="http://s3files.core77.com/blog/images/2009/11/0litl02.jpg" width="468" height="957" alt="0litl02.jpg"/></div><a href="http://www.core77.com/blog/object_culture/the_litl_webbook_a_more_social_computing_device_15122.asp">(more...)</a>]]></description>
<link>http://www.core77.com/blog/object_culture/the_litl_webbook_a_more_social_computing_device_15122.asp</link>
<guid>http://www.core77.com/blog/object_culture/the_litl_webbook_a_more_social_computing_device_15122.asp</guid>
<category>Object Culture</category>
<pubDate>Thu, 05 Nov 2009 11:10:25 -0500</pubDate>
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<item>
<title>Every Beatles album in the world will now fit on Carmen Miranda&apos;s head</title>
<description><![CDATA[<p><img alt="0beatappl01.jpg" src="http://s3files.core77.com/blog/images/0beatappl01.jpg" width="468" height="150" class="mt-image-none" style="" /></p>

<p>In one of the more bizarre USB products we've ever seen, The Beatles' Apple Corps corporation, in conjunction with record label EMI, are releasing the entire Beatles catalogue...in <A HREF="http://www.thebeatles.com/#/news/APPLE_AND_EMI_TO_RELEASE/" >a USB flash drive shaped like a Granny Smith apple</A>. The data contained on the drive will include 14 albums, 13 mini-documentaries, liner notes, album art, and rare photographs.</p>

<p>They're only making 30,000 of these things, which will be released in early December and go for under $300. We're not sure how we feel about the form factor, although it would be interesting in future, if this trend continues, to replace this</p>

<p><img alt="0beatappl02.jpg" src="http://s3files.core77.com/blog/images/0beatappl02.jpg" width="468" height="390" class="mt-image-none" style="" /></p>

<p>with this:</p>

<p><img alt="0beatappl03.jpg" src="http://s3files.core77.com/blog/images/0beatappl03.jpg" width="468" height="341" class="mt-image-none" style="" /></p>

<p>Led Zeppelin in the grapes, Hendrix on the bananas...yep, the future never quite looks like we pictured.<br />
</p><a href="http://www.core77.com/blog/object_culture/every_beatles_album_in_the_world_will_now_fit_on_carmen_mirandas_head_15121.asp">(more...)</a>]]></description>
<link>http://www.core77.com/blog/object_culture/every_beatles_album_in_the_world_will_now_fit_on_carmen_mirandas_head_15121.asp</link>
<guid>http://www.core77.com/blog/object_culture/every_beatles_album_in_the_world_will_now_fit_on_carmen_mirandas_head_15121.asp</guid>
<category>Object Culture</category>
<pubDate>Thu, 05 Nov 2009 10:42:30 -0500</pubDate>
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<item>
<title>Coroflot Design Job of the Day: Innovation Design Manager, Converse, North Andover, MA</title>
<description><![CDATA[<p><a href="http://www.coroflot.com/public/jobs_browse.asp" border="0"><img alt="coroflot_design_jobs.jpg" src="http://s3files.core77.com/blog/images/coroflot_design_jobs.jpg"/ ></a></p>

<p><strong><a href="http://www.coroflot.com/public/job_details.asp?job_id=24153">Innovation Design Manager</a><br>Converse</strong><br />North Andover, Massachusetts</p>

<p>This Manager creates innovative stories, concepts, theories, principles and designs for Converse Footwear products at an expert level. Addresses product ambiguity and drives, focused advance product solutions that delivers against brand goals, Primarily (but not exclusively) working at a design leadership level with the In-line teams (Chuck Taylor, Jack Purcell, Basketball, Skate, One Star, Sport Authentics and Boot businesses) to create a line from concept to reality. Makes recommendations that have an influence on the business unit. Functions additionally as a Design Mentor to Designer's on the innovation team and throughout Converse Design.</p>

<p><a href="http://www.coroflot.com/public/job_details.asp?job_id=24153">&raquo; view</a></p>

<p><em>The best design jobs and portfolios hang out at <a href="http://coroflot.com">Coroflot</a>.</em></p>
	<a href="http://www.core77.com/blog/featured_items/coroflot_design_job_of_the_day_innovation_design_manager_converse_north_andover_ma_15120.asp">(more...)</a>]]></description>
<link>http://www.core77.com/blog/featured_items/coroflot_design_job_of_the_day_innovation_design_manager_converse_north_andover_ma_15120.asp</link>
<guid>http://www.core77.com/blog/featured_items/coroflot_design_job_of_the_day_innovation_design_manager_converse_north_andover_ma_15120.asp</guid>
<category>Featured Items</category>
<pubDate>Thu, 05 Nov 2009 10:02:31 -0500</pubDate>
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