
Everyware is a new book by Adam Greenfield, principal of the design consultancy Studies and Observations. The book covers the subject of ubiquitous computing, and interestingly addresses it as more of a design and social challenge than a technological challenge. He's published an article on the same topic in the Adobe.com Think Tank that outlines his thinking and describes some of the areas that will be ripe for design in the coming years.
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To be honest, the lack of discussion about this among industrial designers (and here on Core), baffles me.
csven, what do you think accounts for this lack to date? I'm mystified, too, and I'm trying as hard as I possibly can to pull more people into the conversation - especially those with the practical experience to push back against the blithely idealistic visions of ubiquity we see so much of.
I think one of the problems with discussing Ubicomp in terms of design is that its difficult to figure out how ubicomp will influence form. The information that is transmitted is invisible and the devices that will do the transmitting are imbedded in existing objects. In the article, Greenfield doesn't say that trash cans in New Songdo, will look different, just that we will know that they are empty without having to lift the lid. I'd love to see more examples of the impact of ubicomp on designed objects...examples anyone?