To paraphrase Steve Jobs, a central problem with multitouch as a desktop user interface is that we need to work with our hands on the horizontal (think of the keyboard, mouse, or tablet on your desk) and view on the vertical (the monitor in front of you). Jobs indicated that Apple testing showed users' arms would become fatigued from constantly reaching out to touch a vertical monitor.
Well, check out Media Computing Group's BendDesk concept, a wicked touch display that curves like a halfpipe:
I have problems believing something this bulky will become the dominant solution, but I think it's a neat and important step in the development of desktop multitouch. And as CNET's Ed Moyer suggests, I'd love to be able to modify Photoshop docs with my hands, then flick the finished image up onto the vertical part of the screen to examine.
Preparations are underway for the U.S. vs. Japan giant robot fighting match. As you probably remember, Team Japan's skipper, Kogoro Kurata, accepted the challenge under the condition that melee combat be part of the contest. "Come on, guys, make [your robot] cooler," Kurata said at the time. "Just building something
Their design team has developed an innovative form factor that makes better use of materials
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Ubiquitous smartphones have captured the explosion from dozens of perspectives. People are piecing them together and synchronizing them
As Chinese authorities scramble to discover* (or cover up) what caused a massive explosion in Tianjin, the internet is now awash in multi-angle, multi-proximity footage of the terrifying blast. In a reminder of what a strange world we now live in, dozens, perhaps hundreds of people captured the explosion on