After studying product design at Art Center, it took over a decade before industrial designer Dan Klitsner found serious success--but when he did, it was huge.
In the '90s he conceived of a kinetic toy for kids--something like a cross between a tool and a game--that would provide audio commands meant to be followed by the wielder. Called Bop It!, it was licensed by Hasbro and became a major hit, winning Electronic Toy of the Year awards and spawning multiple spin-off versions.
Intriguingly, Klitsner reveals he wasn't trying to invent a toy at all--but was trying to develop a fun-to-use remote control:
Enter a caption (optional)
Join over 240,000 designers who stay up-to-date with the Core77 newsletter.
Test it out; it only takes a single click to unsubscribe