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Mechatronic Installation at New BMW Museum
Currently the balls obtain there x,y,z position from a 3D wire frame which animates over time, but lets suppose you could actually interact with the bulls pulling and pushing the balls up and down and in essence manipulating the the virtual mesh with the physical mesh. For an automotive designer, you would have to build a clay buck to obtain the same results which would mean a few day's sitting in front of Autostudio pushing vertices around and then exporting this A class surface to a rapid prototype machine to carve, but if you set this 3D matrix of balls next to a scaled virtual display you could alter the surface right there and then and you wouldn't need to understand a lot of complex modeling techniques. further more you could isolate portions of the A class mesh for manipulation, which means you can scale the manipulation to as large or as small as you want. Imagine having a design review with all the stake holders and being able to play with the A class surface on the fly whilst they could all see your changes on a 3D to scale model.