Grebin's "living sculptures" put the traditional views about comfort and taste into question:
"I wanted to dissolve the otherwise clear symmetry of furniture and its visually coded function. I found out that terms like taste or comfort are a matter of learning, which are changing at any time and can easily be adapted. Therefore, in an experiment I tried to dissect the familiar image of cosiness. Despite their fractal and asymmetric geometry the furniture perfectly meets the demands of ergonomics."
Grebin also mentions that he doesn't want to "make" furniture. (No need to send these into production.) It is much more important for his sculptures to be objects of discussion. His professor considered his designs a "disciplined joke." But Gerbin thinks in order to lead the theoretical design discourse, new approaches have to be made. What do you think?
Join over 240,000 designers who stay up-to-date with the Core77 newsletter.
Test it out; it only takes a single click to unsubscribe