As designers, we spend much of our time making things better, but what if to improve someone's life, we had to make something worse? Recent RISD grad (alma mater shout out), Erik Askin recently published "Designed to Annoy: A theoretical look at designing inefficient packaging", a thoughtful twist on the ubiquitous cigarette package. The idea of making something harder to use to encourage a user to rethink their consumption is poignant. I love the thought process and the visual exploration Erik shows. Check out the full project here.
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I don't want you busy bodies to 'improve my live'. I choose to smoke and it's my and only my own business. Sod off.
Maybe work like this is just one of those things we should do now and then to remind ourselves what's really important to designing these kinds of day to day interactions.
Obvious cons aside, I love the concept of "op-design" (like op-art) that makes this spectacular design plan even better (or even worse...? You pick.) Thanks for sharing!