Where others saw an eleven-story vocational high school building, Guillaume Reymond saw a canvas. With the help of a camera and 110 students, staff members and friends, the Franco-Swiss artist produced a physical animation resulting from hours of choreographed window-opening and window-closing, in what he calls a "human and architectural performance:"
It's not the first time Reymond has used people as pixels, but it's the most dynamic. An earlier work of his called the GAME OVER Project used still photography and some very patient crowds of people in multiple theaters to recreate classic video games. Thus we have "Tetris":
The racing game "Pole Position":
Followed by "Pac-Man":
But our favorite has to be the iconic "Space Invaders":
Reymond operates under his NOTsoNOISY brand, based in Switzerland. Check out more of this stuff here.