As someone who learned to use CAD before Illustrator, I've always hated the pen tool. My first CAD jockey jobs required perfect tangency and precision, not these touchy-feely "handles" that provided weird parabolic arcs. Maybe I'd have learned to use the tool better if "The Bezier Game" had existed
I've been noticing a lot of people sketching watches, and I thought it was worth it to work up a quick demo. Watches are challenging because they are basically a system of ellipses in space. Have you noticed how almost every demo in the last 9 videos I've done involves
Here's a fascinating look inside Chevrolet's research facilities circa 1936. This is an era when the shapes of cars came from pencils wielded by designers operating on intuition, not market research or computer simulations. In order to promote their design savvy, General Motors and Chevy developed a rather interesting
Whether you're prototyping something or doing a decorative carving, you might need to sketch something on paper and transfer that pattern to wood, which you can then carve or saw out. Never mind fancy CNC machines, I'm talking about when you need to do it quickly by hand. Here are
So you say you're ready to start sketchnoting. Maybe you're not much of a sketcher but you take a lot of notes, and are interested in making them more meaningful and interesting, but you're afraid your drawings are too crude. For you, it's important to stress that sketchnotes—although they are inherently a visual medium—do not require drawing ability of any kind.
This is oddly compelling. A Japanese TV show has a regular segment where they assemble a group of artists, ranging in age from children to the elderly, in a circle around an object. They each then draw the object from their perspective and in their unique sketching style. In this
At design school we're taught to sketch 3D objects on 2D paper, using contour lines to convey three dimensionality to the viewer. But what if those contour lines, rather than serving as visual suggestions, actually served as instructions to a modeling program? In what has to be the most minimalist
Well...that was fun. The first ever Sketch Jam is officially in the books. We weren't sure what to expect, but based on the positive reactions from our judges, competitors and audience, we think it's safe to say it was a success. Sixteen competitors, five judges, and four rounds meant lots of seriously cool sketching happening.
Here in Part 2 industrial designer Eric Strebel, founder of Botzen Design, has just one more step to complete before building a model of his solar charger design: Nailing that all-important final rendering. Some of you will do this all on paper, some digitally. Strebel has developed his own workflow
Are you a wet-behind-the-ears student looking for an angle into the big leagues of product design? Are you a grizzled design veteran desperate for a last shot at glory? Can you sketch like a fiend? Ideate in your sleep? Are you only truly at peace while bathing in the heat
This is an eight-part series by industrial designer Eric Strebel, founder of Botzen Design, where he lets you follow along as he prototypes a portable solar charging unit. The all-important prototyping process can be different between industrial designers and projects, but one thing that doesn't change is that you
Designers must draw. We pretty much all agree on that one. Regardless of whether we're designing buildings, products, clothes or even web pages, a good number of us are judged—and judge each other—on our ability to snag a sheet of paper from the printer and quickly draft something beautiful and compelling.
Y'all ready for this? The time has come and we are now accepting entries for our first ever Sketch Jam event, which is taking place during Design Week Portland. On Wednesday, April 26th we will be welcoming some of the finest creative talent for what promises to be the most high-concept, highflying, and downright fun sketching competition you've ever seen.
Sketching 101 is the bread and butter of any ID education program. Learning how to create lifelike shading and proper call-outs are tips that any design student will remember, but what if you're a student struggling with something a bit more fundamental i.e. coming up with interesting forms that veer
In a recent video, I sketched one of the most complex products you can represent on paper—a car. Let's take it down a notch. In this episode, I'll be sketching a front load washing machine. I wanted to draw something rather geometric to show you a particular technique of sketching
Refill your markers and sharpen your pencils, because Coroflot's first ever Sketch Jam is going down on April 26th from 6-9PM at the Hand-Eye Supply's Glisan Garage in Downtown Portland, Oregon. It promises to be the most high-concept, high-flying, and downright fun sketching competition you've ever seen. The competition will
I'm really excited to be able to share this short video interview I did for Advanced Design Sketching with you today. In this video I answer the question: Why is sketching still so important in today's design world? With all of the digital tools we have, why is it still
When people ask Orange County Choppers Lead Designer Jason Pohl what he does for a living, he says: "Well, I draw pictures of motorcycles, and then I color them in. So, in a way, I get paid to color." Pohl, if you couldn't tell, isn't afraid to have a little fun at his own expense.
A lot of you have been asking me to draw a car and honestly I've been avoiding it! But for good reason… because it is hard. Drawing a car is a lot different from any other product conceptualization. I think this is because we have strong emotional associations with cars.
When looking for footwear sketching inspiration, look no further than Coroflot's rich database of design portfolios. From material exploration ideas to problem solving design hacks, here are some hand-drawn gems that will have you inspired to take to the drawing board to design your own pair of fresh kicks.
These are exciting times for sketchers, with a variety of digital tools coming out that aim to make the work easier to execute. Microsoft's Surface Studio has generated strong interest, and Dell's answer is the Dell Canvas, a 27-inch worksurface meant to be added to your current system (rather than
Durrell Bishop and Robert Poll are no strangers to AI and robotics—their combined experience includes over 50 years in product design, interaction design, design education, photography and technology. Meet Line-us, the duo's beautifully quirky creation. The initial idea for the "little robot drawing arm," emerged during a chance meeting between Bishop and London based kinetic artist
I see a lot of bad shoe sketches out there, so I thought I'd work up a basic demo. The first step is understanding the particular proportions to different common silhouettes. A hiking boot's shape is very different from a kitten heel. A basketball shoe is very different from an
If we want to see the best of design sketching around, we never have to look much further than Coroflot's wide range of portfolios. After scouring the site on a daily basis, searching for interesting products and sketches from our direct community, we've racked up lots of awesome hand-drawn visual
The Core77 discussion board is a great place not only to share your bright and shiny final products, but also your ever-evolving process and progress. Given there are a number of people who utilize the boards in some ways we envisioned it and in many ways far beyond, we love
I can't believe 2016 is over. I thought you all might like to see every fun "free time" sketch I did in 2016. There are about 250 sketches here. I put this together to show you just how many rapid visualization exercises I do in a year. Remember, these are
With a dismal 16% rating on Rotten Tomatoes, the Assassin's Creed movie has to be one of 2016's biggest stinkers. But this "paper parkour" animation created to promote the movie is pretty awesome: That was executed by illustrator/graphic designer Serene Teh. Some of you might find it similar to
We noticed a popularity in sketching articles this year, ranging from traditional pen and paper to a new wave of digital drawing. As designers, we understand that sketching will always be important in the design process—it's here to stay.
In nearly three decades as an industrial designer, Eric Strebel has amassed a good amount of prototyping tools and skills. Here he employs those tools and shows you his design process, from start to finish, as he retrofits a Letrajet Air Marker to accept markers from other major brands. (And
Sketching a wheel in perspective can really make or break your car sketch. In this video, I explain the way I simply indicate a five-spoke wheel. Whether you love to draw cars or not, this is a great practice exercise for two reasons: First, you always need to practice eclipses.
I always envy people who can do everything with a single ballpoint pen. But for those of us who carry sketchbooks/notebooks around, a subset of us are Multiple Utensil People. If I'm sketching, I like to use a 0.3mm for interior linework and dimensioning and a 0.7mm for outlines and
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