Since my last video, a few of you requested that I sketch some softgoods. In today's video I sketch up a backpack concept and show you a few key techniques including: basic backpack constructions, simulating leather, and simulating textiles in a rapid concept visualization.
In this episode of Coreskills, Spencer Nugent shares three of his favorite pens for design sketching and walks us through how and why he uses each implement. Want a quick and dirty sketch? How about a light sketch working towards getting a form right? What about a versatile pen that
Mark Kokavec runs Render Demo, an online design training resource offering for-pay rendering tutorials. But he's going back to basics for his latest offering: Teaching folks how to draw, on paper, the human form. To accomplish this, Kokavec has designed a sketchbook filled with templates that use a sort of
In this video I'm demonstrating a simple pencil technique of using not only the tip of the pencil, but also the side of the pencil to create dimension and depth. I use my favorite Prismacolor pencils here, taking care to keep the pencil sharp throughout the sketch. This is
As designers, we bring order to chaos. Reduce complexity in design sketching by following this three step process: Form, Divide, Beautify. In Coreskills Episode 2, Spencer walks us through a simple strategy for getting your ideas onto paper, starting from the primitive shape, adding layers, textures and ending with a visual
How do you start sketching when your strength doesn't lie in visual communication? Spencer Nugent from Sketch-a-Day kicks off Coreskills, a new sketch series for Core77, with some awesome tips for
Today I'm showing a simple concept sketch technique using just three drawing tools: a Bic ballpoint pen, a Sharpie, and a white Prismacolor pencil. I use this technique on products that have a strong material contrast story. It really shows off part breaks well. The subject here is a men's
Why sketching? What is it? And, why is it important to design? Design as a Process: A conventional approach to understanding design and one that is often cited is from the classic book, Engineering Design Methods by Nigel Cross who subdivides the process as a series of linear, yet distinct activities;
Gianluca Gimini is a product designer and also a graphic designer and also an illustrator. But he's officially an architect. When you have such talent and passion, I suppose it can't be confined to one arena. He works as a professor in Bologna, Italy and makes incredible projects like Velocipedia.
A couple weeks ago, we asked Core77 readers what they thought about Dyson's new quiet hairdryer. The topic seemed to spark some hot debate—so much so, moderator Michael DiTullo set up an impromptu sketch challenge to redesign the hairdryer: "The hair dryer is the classic design school student project, yet
Sketchmeister Spencer Nugent once told us that students often ask him what type of pen or paper they should use. His answer: "There is no magic pen, there is no magic paper." In other words, it doesn't matter what you use to draw with. What matters is that you learn
We’ve saved Spencer Nugent’s most ID-licious Star Wars illustration for last. Here Nugent shows you not only how to sketch up an X-Wing Fighter, but also how to render it in color—all done on the iPad Pro, using an Apple Pencil and the sexy Procreate program. In Part
While Spencer Nugent's ID-Sketching-style Millennium Falcon video was presented in time-lapse, absent any explanation, those of you still learning to sketch might benefit from more detailed instruction. Well, fear not: In the following video, Nugent shoots--and narrates--in real time, providing you with a step-by-step breakdown of his process. Among
Just a couple days to go until Star Wars: Episode VII airs! In the meantime, tide yourself over by watching Spencer Nugent crank out the Millennium Falcon, ID-sketching-style, then digest the hard-hitting facts below: Trivia question: Where in the movie timeline does the version of the Falcon that Nugent drew
There are plenty of concise video reviews of tablets online--but few of them describe specifically what it's like for an industrial designer to use them. Of the three big dogs in the fight, the iPad Pro, Microsoft's Surface Pro and Wacom's Cintiq Companion, ID'ers among you are probably wondering which
On August 12, 1982, I opened up a standard 7 1/2" by 9 3/4" composition book and began taking notes on a phone conversation. I forget where the book came from. I may have found it in the supply cabinet of Vignelli Associates, where I had been working for a
As we saw here, industrial designers and ID students need to carry a lot of markers. But now Indiana-based Chameleon Art Products reckon you can reduce your collection and perhaps gain some desk space by going with their Chameleon Pens, single markers that can produce the gradations you'd normally achieve
Generally speaking, industrial design sketching is fast and loose. You start with a rough idea, put pen or pencil to paper with expressive, fluid marks and start to find the form on the page. Traditional instruction dictates that we draw the entire form, including what the viewer cannot see if
One of our long-time readers recently took to our Discussion Boards to document his sketching journey as he transitions from Engineering to the career he's always wanted in ID. As he uploads his daily progress (thumbs up for commitment!), the inspiring thread has built up a ton of great pointers
Sketching Lab is an annual design conference in San Jose, Costa Rica that promotes the design process and visual communication techniques for students and young professionals in creative industries. Every year, Sketching Lab covers the basics of how to draw, and this year I hosted a session that explored the
Industrial designer Jessica Chan was working on a sustainable printer concept when she made an interesting discovery: "I learned that inks—even those made with vegetable and soy—used in traditional printers are not 100% biodegradable," writes Portland-based Chan. "I [subsequently] re-evaluated my approach toward product design as a whole and began
Of the many technical skills an industrial designer must master, the first is sketching. And there's a reason why, as college freshman, we're thrown into Foundation courses alongside those who will go on to major in Illustration, Fashion Design or Animation; drawing is the bedrock of all of these arts.
Craighton Berman is the founder and creative director of Manual, a design brand that makes designed objects for food; he is an adjunct professor at University of Illinois at Chicago currently teaching "Entrepreneurial Product Development"; he has design work in the permanent collection of the Art Institute of Chicago; he
This morning, Chicago's Museum of Contemporary Art shared some big news—to the tune of $64 million dollars—with the public and Core77 was there to take some (sketch)notes.
Industrial designer Bruce Thomson is a man "[obsessed] with the visual archiving of automobilia through sketching, illustration and painting." He's also on an epic quest to buy a sweet vintage car—make and model TBD—and has created the Kicking Vintage Tyres blog to combine these two things.In a word, the site...
Industrial designers do at least two types of sketching. The first is the messy kind where we're "thinking out loud," problem-solving technical details or quickly trying to explain a concept to a colleague. The second is the stuff we'll actually let clients see, which typically has to be a bit...
Drawing is about muscle control, and muscle control comes from reps. Which is why Professor Gary, our Drawing teacher at ID school had us draw hundreds, then thousands, of cubes in perspective. And once we'd gotten those down to his satisfaction, we drew yet more cubes in perspective, then started...
One of the first things they taught us in ID Rendering 101 was about reflections: You need a sky and you need some earth, and placing these correctly indicates the contours of whatever you're drawing up. Nowadays software takes care of all that, but in the days of hand rendering,...
In a previous life, I rendered bottles for a living, and as I was doing it without rendering software, I was always happy when the assignment called for glass and bummed when it called for PET. PET bottles always had crazier shapes, and the amount of reflectivity required to get...
Using sheets of acetate, some markers and his phone's built-in camera, the artist known as Hombre_Mcsteez creates brilliant animations that overlay his drawings onto the environment. Mcsteez, a.k.a. Marty Cooper, refers to the clips as "Aug(De)Mented Reality," and a more accurate description isn't possible to create:Cooper regularly updates his Instagram...
This illustration was originally published in the C77 Design Daily, Vol. 1, Issue 2, on Saturday, May 18, 2014
"It nearly moved me to tears," a Ford executive once said of a Michael Santoro car design. "It's the best set of proportions I've ever seen on a sedan." In the early '90s Santoro was an upstart designer largely responsible for turning Chrysler's fortunes around with his radical cab-forward concepts...
Woman shopping for groceries in South Korea at a HomePlus display using her mobile phoneEarlier this month, Adaptive Path held the Service Experience conference in San Francisco, CA. The conference invited designers and business leaders who are out there 'in the trenches' to share insights, tips, and methods from their...
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