I used to teach middle school kids in Japan, and this is one of the funnier things I observed in the classroom:
GIRL: It's hot in here, isn't it? BOY: It is. GIRL: Shall I open a window? BOY: Yes, about five centimeters.
The girl opened the window wide.
BOY: I said FIVE CENTIMETERS!
To say there are a subset of Japanese people concerned with precision is a bit of an understatement. And speaking of block planes, I guess it comes as no surprise that Japan is home to an annual wood-planing competition.
Winners will receive a Microsoft Surface and Windows Phone device as well as being featured in "Amp Up Your App" on Channel 9 and getting a direct consultation from the Windows Phone Design team and write-ups on Core77. All finalists will receive a 1-year free subscription to the Dev Center and any finalists and their developers who complete and launch their apps in the Windows Phone Store can also win a Windows Phone.
Our team and jurors are eager to start plowing through the already impressive stack of entries to select 50 finalists and then narrow those down to five winners. The winners and finalists will be announced in early March on Core77 and the App to the Future site. That's also when we'll announce the deadline to have your apps launched in the Windows Phone Store for finalists who want to win the notable Windows Phone prizes, and we'll provide some extra resources to help you make that happen.
You could spend three or four figures buying a 3D printer of your own—or you could design one, have a machine given to you for free, and take home $2,500 for your trouble.
A company called Layered Labs has apparently designed a prototype 3D printer, or at least the bare machinery, but apparently the thing is so ugly they won't even post a photo of it. Instead what they're doing is a sort of cheapo way of hiring industrial design talent: They're holding a competition to design the rest of their printer, and first prize means you get a free one plus the $2,500 prize.
As mentioned above they're not posting images of what they've got so far, but entrants in the contest will receive a 3D file revealing the guts you're meant to work with. "[The] file shows a prototype version of the machine with mounted panels that are bolted onto aluminum extrusions," they write. "The ENTIRE design needs to be CHANGED from a bolt-together chassis to an elegant stamped and folded SHEET METAL design with good structural characteristics and manufacturability kept in mind."
We HOPE that's ENOUGH information for YOU to GO on.
Don't forget to also watch the Windows Phone Design Bootcamp videos to get the most out of Windows Phone design principles. The series is broken up into five 101 and three 201 videos so you can pick how far and deep you want to dive.
Over the past weekend, Core77 ventured up to Boston to check out the inaugural edition of the HarvardxDesign conference, a collaboration between the students of the Harvard Business School and the Harvard Graduate School of Design. The conference explored ways to use the principles of design to transform business and education and included both a speaker series and a design challenge. We hit the ground running on Friday night with a series of rapid-fire presentations from the likes of Hunter Tura, CEO of Bruce Mau Design; Paul Pugh, VP of Creative for Software Innovation at frog; and Marco Steinberg, Director of Strategic Design at the Finnish Innovation Fund.
Hunter Tura preached how imperative it is for designers and businesspeople to collaborate as early in the product development process as possible in order to create the most holistically successful results. "The Design School students need to introduce themselves to the Business School students," said Tura, "because these people will one day control the fate of your brand." Tura continued with describing how innovation, certainly the buzz word of the conference, has become like irony. "It's very difficult to define, but you know it when you see it," said Tura, while showing examples of products that have changed stagnant markets. Most importantly, though, innovation is not some stand-alone goal to achieve—"innovation is not something that exists in a vacuum"—but rather something that is dependent on the design process.
Paul Pugh talked about bucking the stereotypes in design in order to find happiness. He put up the typical design thinking process, with steps like Discover, Concept, Refine, and Deliver. "These are really marketing diagrams about how design works," said Pugh. "At frog, we try not to stick to that." The very rigid process of design thinking can be limiting, so teams at frog are allowed to come up with their own processes and ways of working, all in the pursuit of turning a sort of happy chaos into the best end results. Pugh described how software design projects are often regarded as trivial, especially in comparison to social innovation projects. "But look at software design as a humanitarian project," said Pugh, flipping the modality on its head. "People sit in front of screens all day—we can make them happier and make their lives better. Always think about how products can change a person's life."
Lastly, Marco Steinberg stole the show with a passionate and down-to-earth talk about using design to face the world's biggest problems. "Our challenges are on such a grand scale. Combine that with diminishing resources and now it's about redesign, not just making the systems more efficient," said Steinberg. He described the aging populace in Finland where the tax base is shrinking, yet the need for services is quickly increasing. This seemingly necessitates the need for service designers, yet solely using service designers as the solution "will only make the services more pleasant—we'll just die more pleasantly," but not solve the root of the problem. Government needs to engage all stakeholders into to administer its services better.
During the panel, Steinberg continued to inspire the audience with his stories of struggling to change the culture of government through embedded designers. "The public sector has no history [of design]," said Steinberg. "If we can figure out how to get in, then we're not burdened by any legacy." However, unlike the oft-repeated design thinking maxim of failing early and often, designers in government cannot be allowed to fail since there won't be another opportunity to try again. Steinberg also offered two "sinister" strategies that he uses to effect change more rapidly: the Trojan horse—"we give you what you want, but load it with what you need"—and creep—"do small things, work at the margins, then take bigger and bigger bites." Although we had never heard of Marco Steinberg before today, he is definitely worth keeping an eye on.
Saturday started off with a somewhat status-quo yet highly enjoyable lecture on using design to shape business strategy from IDEO's Colin Raney, who proffered Richard Buchanan's Orders of Design as a basis for understanding business design. The Orders of Design start with graphic design, then evolve to products, to interaction design, and finally to system design, which includes businesses, government, education and other organizations. "Business is the platform for design," said Rainey. He then described the steps for integrating the design thinking process into business strategy, which include visualizing the system, looking for areas of potential leverage, and then implementing a series of systemic changes to redefine the system.
Guess what app designers? Your response to the App to the Future challenge has been so overwhelming that we're officially increasing the number of finalists from 30 to 50—AND extending the submission deadline to February 10th!
All 50 finalists will receive 1-year Dev Center subscriptions (where valid) and are eligible to receive Windows Phone devices by launching their apps in the Windows Phone Store. The app submission deadline will be posted when the App to the Future winners and finalists are announced in early March.
The best design meets our needs before we can even articulate them. With the App to the Future design challenge, Windows Phone and Core77 intend to foster the circumstances for intelligent, practical and beautiful design. The ingredients to get designers started are all here on the contest site: a smartly conceived UI, clear and helpful developer tips, and an evolved Windows Phone 8.
We held our first call for Windows Phone app designs last year and had incredibly conceived winning entries. This year, contestants will be designing for the next generation device. Windows Phone 8's changes include a new OS, faster processing, additional user features and general bug-stomping after careful review of Windows 7.5 feedback. The results have delighted developers and users alike. Many updates built upon well-received, existing elements like Live Tiles and grew them—literally. Live Tiles can now be resized with the added option to personalize content hierarchy based on user preference.
The 120k+ apps in the Windows Phone Store (formerly Marketplace) are a strong beginning for a phone that initially received the mixed praise of being a superior choice to Android but a latecomer to the game. Microsoft is aware that its well-built platform requires the buy-in from app developers and community in order to flourish. Developers new to Windows Phone could be understandably reluctant to invest their resources in building for a smaller market, but Microsoft has greatly expanded global access to the Windows Phone Store in just a year and continues to promote Windows Phone apps through various channels and provide regional Windows Phone Champs tasked to help developers locally. And this chicken/egg cycle yielded its own positive side effect: a remarkably clear design, development and submission process to the Windows Phone Store. After creating the platform and outlining hardware standards, Microsoft understood that removing barriers to creation and encouraging innovation are key in both catching up with iOS and Android app offerings and building their own app process.
Windows Phone's particular design principles mean that apps run nearly identically across different hardware. That reassurance of similarity is one less headache for users and developers alike. For example, Kid's Corner—a terrific feature that gathers all the games, apps, music and videos for your child into one place while securing the rest of the phone from prying fingers—will be precisely the same experience on Nokia, Samsung and HTC models.
Adding to the list of features developers can play with and users can enjoy, the technical overhaul includes support for HD screens and multicore processors. Business users can happily edit a Word document or create an Excel spreadsheet. And linked email means you can view all messages from different accounts in one inbox (something iOS users are accustomed to), then save your documents, photos and chats to Microsoft's cloud, SkyDrive.
For this challenge in particular, we suggest going through the Boot Camps on Windows Phone Design Language. After considering the app you'd like to design and mocking it up, have a Windows Phone interface designer take a look by signing up for a Lighting Design Review. Afterwards, you'll be able to integrate their feedback and further refine your app. Then, there's the business of actually getting 'er done. If you're not a seasoned developer, you still might want to give app dev a try via the Windows Phone Dev Center (their 2-day Jump Start has been widely lauded as great watch-and-do training). We had three winning teams last year develop their own apps (with one team being total—but gifted—noobs at developing) and submit them to the store. And developers that are looking for new design ideas to implement and grow (or simply would like a chance to win a Windows Phone 8) can offer their dev muscles.
So, onwards, potential Windows Phone 8 designers and developers! You probably have an incredible idea brewing in your noggin. The resources to make that concept a reality are at your fingertips...and now you've got a little fire under your tush with this contest. Good luck and happy designing your App to the Future!
In seeking a way to promote both charity and Detroit's heritage while engaging youngsters, Ralph Gilles (Senior Veep of Chrysler Product Design) and his team partnered up with co-sponsors CCS, the Autorama custom car show and United Way to sponsor a high-school-targeted design competition. Anyone attending a Detroit public high school is invited to draw up a Chrysler luxury vehicle for the year 2030. Winners will get passes to the Detroit Autorama (plus an iPad for first prize winners) and more importantly, free admission to summer auto design courses at CCS.
"This year our product design team has been looking at creative ways to further support United Way for Southeastern Michigan as part of our overall corporate initiatives to help improve lives for people and communities in need," said Ralph Gilles, Senior Vice President - Product Design, Chrysler Group LLC.
"With additional help from the College for Creative Studies and one of the best custom car shows in the world-our own Detroit Autorama--we'll hopefully inspire some new and aspiring automotive designers right here in our own backyard."
The deadline for entry is February 8th. While news of the competition was just announced yesterday, there is no official competition website; apparently the entries will be collected through the high schools themselves.
The Industrial Designers Society of America's annual awards program has been open for exactly a month now, but designers still have over seven weeks to prepare and submit their entries. This marks the 33rd year of the International Design Excellence Awards (IDEA), which celebrate the practice across several categories—products, sustainability, interaction design, packaging, strategy, research and concepts—and "for the fourth year, The Henry Ford in Dearborn, MI, will house the winners in its permanent collection."
A jury of independent design experts will use the following criteria in selecting winning designs:
· Innovation: design, experience, manufacturing · Benefit to the user: performance, comfort, safety, ease of use, usability, user interface, ergonomics, universal function and access, quality of life, affordability · Responsibility: benefit to society, environment, culture and economy · Benefit to the client: profitability, increased sales, brand reputation, employee morale · Visual appeal and appropriate aesthetics · Design research category insights: usability, emotional factors, unmet needs, testing rigor and reliability · Design strategy category: internal factors and methods, strategic value and implementation
If everything goes right, Hong Kong's new territories will be getting one helluva bicycle lane. HKSARG (the Hong Kong Special Administrative Region Government) has proposed building 105-kilometer-long cycleway, not for racing, but for recreation and the health of its citizens. The track will wind around the perimeter of the territory, sticking mostly to the coastline, and will feature entry-and-exit hubs along with resting stations.
It will also feature bicycle racks, and that's where you might come in. Just this morning Hong Kong's Civil Engineering and Development Department, the body tasked with making the track a reality, has launched the "Creative Smart Parking - Cycle Rack Design Competition."
An aesthetic and user friendly design for cycle parking facilities is crucial to enhance their utilisation, as well as improve the cityscape. The purpose of the Creative Smart Parking - Cycle Parking Rack Design Competition ("the Competition") is to invite the public to contribute innovative conceptual design of cycle parking racks and layout of the cycle parking areas, for the cycle track network in the New Territories.
You needn't live in the territory nor be a citizen to enter, and Grand Prize nets you $50,000. (Assuming they mean HK dollars, that's still US $6,450, nothing to sneeze at.) You can learn more here.
Today is the day! Our App to the Future Design Challenge is Open for Entries. Core77 and Windows Phone have teamed up for the second year in a row to challenge people around the world to design an app for Windows Phone 8! This year, we're asking the community to design an app that helps create, connect or delight their future self.
Apps have become a way for ordinary people to take control of their day-to-day lives. Today apps help us wake up, get dressed, get through our commute, stay abreast of news and reach each other throughout the day; and they offer endless options for dining, socializing and entertainment. At their best, apps can help us do the things we want to do, in a way we prefer to do them—they empower our passions—but what more can they do for us tomorrow?
This year we've picked three categories that App to the Future submissions should be inspired by:
Design to Do. Love what you do, and you'll never work a day in your life—this is your chance to create an app that helps you do what you love. What part of the design process are you most passionate about? Design an app that focuses on creativity and improve it.
Design to Connect. Sometimes it isn't what you're doing as much as whom you're doing it with. Design an app that keeps you close and connected with the people you love and care about.
Design to Delight. Harness the power of that computer in your pocket and design an app that surprises and delights—get people excited about what they're doing, and they'll love it as much as you do.
To participate in the challenge, you must submit a design concept by February 3, 2013. It doesn't need to be a fully functioning app. A great mockup, images, brilliant napkin sketches, or a video will do. Our esteemed jury will look at the originality of the idea and how you blend your creativity with the Windows Phone design language to make their decision.
30 finalists will be selected, then the judges will chose 5 winners who will receive a Microsoft Surface, a Windows Phone 8 and 1-year Dev Center membership.
Open to college and secondary school students only, the theme of this year's competition is "Hammer a Nail." Entrants have to design a machine no large than six cubic feet that accomplishes this with a minimum of 20 steps from start to finish, in two minutes or less. Beyond those regulations, limitations are few: You can't use open flame, explosives, hazardous materials, or live animals.
Igus, the plastic machine parts company we looked at in an earlier post, is one of the sponsors for this year's competition. That being the case, they're willing to supply free parts—flanges, bearings, linear slides, aluminum shafting—for entrants to use in their designs. You can request Igus samples and information on available parts here.
Santa needs a new sleigh. He's been driving his old jalopy pulled by reign deer. Surely it's time for Santa to get a new ride, and who better than the Core77 Community to bring the initial concepts to the table for discussion.
Discussion forum moderators.
Designs will be judged purely on subjective opinion of the judge(s). Minimum entry will be 1 8.5" x 11" page of thumbnail sketches, and 1 8.5" x 11" rendering of the final design. The 1HDC is about your rapid visualization skills in conjunction with a fun topic. Good composition, line weight and rapid concept development will weigh heavily in the final design.
Building on Autodesk's improving product lifetime resources on the Sustainability Workshop, in this challenge Core77, Autodesk and iFixit asked students to design a smart product that is smarter environmentally; a product that can be repaired and will stand the test of time, even if some of its components need to be replaced. Sustainability and repairability are important considerations for designers at all career levels. But, by the record number of entries for this challenge, it's apparent that these issues are paramount with young designers as they face the future with increasing needs and decreasing natural resources. Out of the more than 200 entries, judges selected a terrific representation of winners in First, Second and Third place as well as some honorable mentions.
For First Place, judges selected two entries. The Easy Access Computer Monitor designed by Gabriel Nicasio, Praneeth Pulusani and John Zakrzewski from Rochester Institute of Technology and a Repairable Microwave designed by Marshall Jamshidi from Savannah College of Art and Design.
"The Easy Access Computer Monitor offers a cost benefit to users as well as an environmental benefit in terms of reducing the number of whole monitors which are thrown away rather than repaired," said Dan Lockton, design researcher and creator of the Design with Intent Toolkit and a challenge judge. " In increasing users' confidence in repairing their own products, it could also have further benefits as time goes on. I can also imagine that in many workplace IT contexts, being able to replace backlights easily would have cost benefits."
Commenting on the Repairable Microwave, judge, Kyle Wiens, Co-Founder and CEO of ifixit remarked, "This idea makes me say 'This is so obvious, why has no one done this?' That's the hallmark of a good design. They combined it with a technical innovation that could dramatically increase safety of repair and increase reliability. That's what great designers do—solve lifecycle problems in intuitive ways that make people's lives better."
Click for full-sized image!
Second Place went to Rocio Garcia Ramos and Bernat Lozano Rabella from Elisava Escola Superior de Disseny de Barcelona for a Smarter Phone with removable parts, a customizable interior and endless exterior combinations that play with colors for housing, buttons and structure. Judges were impressed with the compelling concept and attention to lifecycle as well as the elegant unfolding structure.
Click for full-sized image!
And, with a solid concept, using simple materials, and considering durability, ease of use and emotional connection, David Ngene from Rhode Island School of Design took home Third Place for his Able Modular Headphones.
Click for full-sized image!
Honorable Mentions (Click for Full-Sized Images after the jump):
And we're back...from the future. App to the Future that is. Core77 and Windows Phone have teamed up once again to challenge people around the world to design an app for Windows Phone 8!
Design an app that helps you create, connect or delight your future self. Although our contest opens up December 13th, you can REGISTER NOW and get an ideas warmup and a jump on the competition by watching the Design Boot Camp video series.
Through Design Boot Camp you can learn from former Windows Phone Design Integration Lead Jared Potter about Windows Phone philosophy, inspiration and the visuals that comprise the Windows Phone design language. Ready your ideas for our special Lighting Design Reviews where you can receive valuable feedback from experienced Windows Phone 8 interface designers before submitting an entry. Take a look at our five winners from last year's Fast Track to the Mobile App productivity design challenge to get inspired.
The budget for the U.S. Department of Defense is precipitously close to plunging headfirst down the impending 'fiscal cliff' that's making headlines these days, but thankfully the folks at DARPA, the Pentagon's R&D division, have already set aside at least a few million bucks to develop the next generation of tactical vehicles, and they're looking to reward a few lucky taxpayers with cash prizes for their savoir-faire. According to Program Manager Lt. Col Nathan Wiedenman, DARPA is "seeking to engage innovators outside of the traditional defense industry."
The Defense Advanced Research Projects Agency (DARPA) is calling on innovators with expertise in designing and engineering drivetrain and mobility systems to collaboratively design elements of a new amphibious infantry vehicle, the Fast, Adaptable, Next-Generation Ground Vehicle (FANG)...
Each of the three planned challenges will focus on increasingly complex vehicle subsytems and eventually on the design of a full, heavy amphibious infantry fighting vehicle that conforms to the requirements of the Marine Corps' Amphibious Combat Vehicle (ACV). In the course of the design challenges, participants will test DARPA's META design tools and its VehicleFORGE collaboration environment, with the ultimate goal of demonstrating that the development timetable for a complex defense system can be compressed by a factor of five...
Many current approaches to the development of heavy military vehicles have proven inadequate for the timely delivery of much-needed capabilities to the warfighter. FANG's primary goal is to fundamentally alter the way systems are designed by decoupling design and fabrication and using foundry-style manufacturing to compress the development process timeline.
The first challenge focuses on "Mobility & Drivetrain," will launch two weeks into 2013, with a tentative submission deadline of April 15, 2013. The winning design will be realized at the iFAB Foundry, with a $1m cash prize for the winning team.
DARPA is looking to launch the second challenge, for the "Chassis & Structure" of FANG, in late 2013; the final challenge, to develop a full vehicle is slated for 2014, with higher stakes. In addition to double prize money, "the winning team in the third and final challenge could have its vehicle tested by the Marine Corps alongside ACV prototypes in operational testing."
With 1.13 billion people worldwide with unique needs, it's becoming even more important to create design solutions that empower, advance and include groups often overlooked in the design process. Metropolis Magazine's annual Next Generation Design Competition encourages designers to consider solutions that help a broad range of people to live better lives, beautifully.
With $10,000 USD in prize money for the winner, the competition strives for solutions, "at all scales, from systems, experiences, places, to spaces, products, or any area that needs to be made inclusive and empowering." Think of your aging parents, grandparents, younger siblings and peers. With a deadline of February 18, 2013, the opportunity is too good to pass. Learn more about the competition here!
Not positive, but I think this machine is designed to turn one leg pink
More than a few industrial designers (including your correspondent) have had to pay the bills by designing something we're, ah, not exactly proud of: forgettable gewgaws and temporary tchotchkes that aren't exactly MoMA material. But the luckiest among us get to design objects with purpose and meaning. Anyone who designs medical products is up near the top of that pile, and if you're one of them, here's your chance to shine.
The 15th Annual Medical Design Excellence Awards are now seeking submissions for 2013, with a deadline of December 7th (or January 11th if you're made of money and don't mind paying an extra $100). There's ten different categories ranging from emergency & critical care to surgical and packaging (full list here), and as you can imagine of the medical field, the evaluations will be rigorous:
Entries are evaluated by a multidisciplinary panel of jurors with expertise in industrial design, engineering, human factors, manufacturing, medicine, and other design and healthcare-related fields. Selected products must not only pass design and engineering excellence, manufacturing effectiveness and innovation, but also the overall benefit to the medical and healthcare industry.
"Most [design] competitions," says Sam Hecht, "are a way of predicting what the judges are looking for. But with the Lexus Design Award, what's intriguing is that we can go past the act of persuasion, and we can get into the realms of real thinking and real dialogue."
There's a new international design competition in town, and it's not the type that's finished once you send in your concept—in fact, your initial entry could be just the beginning. Winners of the Lexus Design Award will be invited to work with Hecht and/or architect Junya Ishigami, to develop their ideas into prototypes that'll be shown at Milan Design Week next year.
The LDA has a Logan's Run-style age cut-off of 30, but ten talented twentysomethings (or teens, if you can stop texting long enough to read this) will make the final cut. As for the theme, you'd assume the entries must be vehicle designs, but Lexus is keeping the design brief abstract:
The theme of the LEXUS DESIGN AWARD 2012 is motion—a word and concept directly connected to people's everyday lives. Under this theme, Lexus welcomes innovators and calls for works that display a deep understanding of Lexus design, uniquely interpret concepts and provide original perspectives on and solutions to various issues of daily life. Lexus welcomes designers' from all fields, such as architecture, product design and fashion.
Here's Hecht expounding on the concept a bit:
I realize most non-designers don't know who Hecht is, but it's weird to see him ride a bicycle around London anonymously—I wonder if Starck could get away with the same in Paris. (It's also a bit odd that the subtitles don't quite match Hecht's diction, but I assume they're trying to make it easier to parse for those who can read English better than they can speak it.)
Interested entrants have until December 31st to apply.
Just a friendly reminder that there's just a few more weeks left to enter The Battery Conservancy's Draw Up A Chair Competition for innovative, portable outdoor seating in the public park. The 25-acre green space on the south tip of Manhattan overlooking New York Habor welcomes six million tourists annually. Juried by MoMA's Paola Antonelli, the Campana Brothers, The New York Times' Allison Arieff, Founder of Design Within Reach and CEO of Public Bikes Rob Forbes, and Co-Founder and Director of Grupo de Diseño Urbano Mario Schjetnan, finalists work will be prototyped and showcased at the Design Miami/ fair. The winner will be awarded a US$10,000 prize and their design will be fabricated for use in the park. As Adrian Benepe, New York City Parks & Recreation Commissioner explains:
New York City is known for its innovative landscapes and we look forward to improving Battery Park with a great new design for outdoor seating. The Battery is New York City's birthplace and as the original waterfront park, it has long served as a social hub and a place of arrival for newcomers. This creative competition will highlight ideas on how we can continue capturing the spirit of one of New York City's most cherished landscapes and meeting places.
The Battery Conservancy Americas Design Competition Draw Up a Chair
Call for Submissions Now through October 30th
Installation of winning design, June 2014
The BraunPrize wrapped up a record year, honoring 39 designs from around the world in their 2012 program. Over 100 design professionals (including former Heads of Braun Design Dieter Rams and Peter Schneider) making up this year's Design Forum gathered at Braun's Frankfurt headquarters today to hear final presentations from 3 Student and 3 Professional/Design Enthusiast finalists to award the winners for 2012's BraunPrize.
Olivier Grabes and Dieter Rams
The jury, consisting of Oliver Grabes (Head of Braun Design) Naoto Fukasawa (Naoto Fukasawa Design), Jane Fulton Suri (Managing Partner IDEO), Dr. Dirk Freund (Director of R&D Braun) and Anne Bergner (Former BraunPrize Winner and Professor of Integrated Product Design at University of Applied Sciences Coburg) had done most of the heavy lifting over 3 days in June. They combed through over 10 kilometers of paperwork (almost 2,400 entries) representing 73 countries from around the world and emerged with 3 finalists for the Student, Professional and Sustainability categories, as well as 15 notable entries from both student and professional entries representing National Winners.
Naoto Fukasawa and Jane Fulton Suri
The Global Gold Winner for the Student category was awarded to Sebastian Reichel for Agil, a flexible walking aid. Using innovative materials and construction, Reichel started with the notion that a walking stick could be an extension of one's arm to provide stability and support. Through careful design research and engineering considerations he found that creating hollow chambers within an "S"-shaped handle allowed for a dynamic and natural motion from the user.
The audience got a special surprise when Dieter Rams raised his hand and approached the podium to do some user testing. Unfortunately, the product on display was just a design display, not a functional prototype. Congratulations to Sebastian on his win! His work sheds light on the importance of designing for the aging population as well as those with disability.
Silver for the Student category was awarded to former boyscout Jussi Koskimäki for his First Aid Cover, an emergency blanket that can provide basic CPR and aid guide to timid bystanders in an emergency situation. The Cover could be distributed through first aid kits and emergency locations in public places. Bronze went to Dirk Hessenbruch for Mo, a flexible bike share and urban mobility system (as seen on Core77).
Dirk Hessenbruch's Mo System
The Global Gold Winner for the Professional/Enthusiast category went to Känguru, designed by Berlin-based designer Oliver Klein. The father of two designed a baby carrier and bicycle seat in one as a "mobility concept for the urban context with Infant." While presenting his concept to the Design Forum, Klein shared his 6 driving design considerations: Ergonomic transition between baby carrier and bike seat, a lightweight frame design that was inspired by the hollow bone structure of birds, a quick and easy bike mount, tool-free disassembly for easy cleaning and care, and an option for custom-made frames through rapid prototyping. I particularly liked the adjustable sling for the baby that can accomodate children as they grow from 6-24 months.
Along with Mondo Guerra of Project Runway and Jill Fehrenbacher of Inhabitat, our own Executive Editor LinYee Yuan was one of the three judges in HP + Project Runway laptop bag design contest. Earlier this month, they narrowed down the pool of applicants to their 40 favorites, which have been posted in an online gallery for your viewing and voting pleasure in order to determine the five lucky entrants who will make the cut for the final round and a chance to win the $10,000 grand prize.
The 12-day public voting period has flown by: public voting closes at midnight tonight, so head over to the Jury's Choice gallery, check out what your friends and fellow designers have come up with, and vote for your favorite one.
We can't believe there's less than one week left before this year's Interaction Awards entry period closes! And as you IxDA members busily ready your entries, we are proud to announce that Adobe Typkit has joined in on the fun as a sponsor. Their involvement will help support the costs of this year's Interaction Awards jury session in New York City, as well as the subsequent documentaries highlighting this year's Interaction Awards winning work.
And if you want a taste of what the jury members Marc Rettig, Founder & Principal at Fit Associates (USA), Steve Baty (Australia), Matt Cottam (The Netherlands), Liz Danzico (USA), Matias Duarte (USA), Dan Hill (Finland) and Anab Jain (UK) might have to contend with, see the below short film covering last year's jury deliberations.
Remember, the last day to enter the IxDA's Interaction Awards is on Monday, October 1st. We'll be live at the Interaction Awards celebrations at the IxDA Conference in Toronto this coming January and we look forward to seeing you all there!
This post is sponsored by the sleek, stylish, lightweight HP Spectre XT Ultrabook™, inspired by Intel. Vote for your favorite bag design!
Phase One of HP Ultrabook's Bag Design Competition is over and the Contest Experts have spoken. There were plenty of great designs and we at Core77 would like to congratulate all of the entrants. However, in the end, 40 semi-finalists have been selected to move onto the next phase of this competition in pursuit of designing the ultimate HP Bag.
It's now time for YOU to determine which five of the top 40 semi-finalists are worthy of the potential grand prize. Voting will remain open until September 26th, with the top five vote-getters advancing to the final phase where the Contest Experts will choose one of those five as the Grand Prized Winner.
Remember, there's a lot on the line for these forty potential winners—the five finalists will receive a new HP Spectre XT Ultrabook, undoubtedly a nice prize, but nothing compared to the $10,000 cash prize for first place (plus the laptop!). So make your voice heard and VOTE TODAY to let us know who you think truly deserves to win.
Do you believe in better living through better design? The Spark community was founded on the principal that great design can help us get to a better world—better lives, better health, better water, better air.
The countdown clock is ticking on the entry period for this year's SparkAwards! Monday, September 17th is the deadline for regular entry and October 7th is their late deadline. It's not too late to enter this year's SparkAwards program.
Five unique categories of entry, not to mention a special "All:Spark" designation, are open to all design levels from novice to professional. Find out more details about this year's categories below:
Don't miss your opportunity to enter today! As a bonus, the winners of the 2012 Spark:Concept Awards, Spark:Communication Awards, Spark:Product Awards, Spark:Spaces Awards and the Spark:Mobility Awards will become the stars of the next Spark Annual book, to be published in 2013.
Just a reminder! You only have two more weeks to participate in HEINEKEN's challenge to Reinvent the Draught Beer Experience! With their focus on innovation, HEINEKEN is asking you to help them design the ultimate draught beer-drinking fantasy for a chance to participate in a two-day expert-led workshop in Amsterdam and to win a share of $10,000 in prize money! The sky's the limit as HEINEKEN encourages you to take inspiration from new technological advances in music, entertainment, UX and product design. Enter your designs by September 28th! We checked out some of the current submissions and here are a couple of our faves:
Pitt Withbeck's Mile High Drinking Club
David Dryer's Digital Tap—Happy Hour is only a Tap away!
Robin S, Beer As I Like It allows consumers to personalize their beer.