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Core77 Design Awards

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Posted by Core77 Design Awards  |  19 Sep 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Student Runner-Up

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  • Project Name: CrossTrainer
  • Designer: Andrew Lowe
  • Carleton University School of Industrial Design

The CrossTrainer Wheelchair is designed to introduce disabled youth to adaptive sports. Its' innovative design qualifies it for government funding grants for daily use wheelchairs, but packs all the features of a sports wheelchair. The unique camber adjustment allows changes to the angle and position of the wheels, exponentially increasing functionality. A range of sports can be played with interchangeable front ends. Sound mass production principles lower the cost of the chair versus existing wheelchairs. These factors combine to create a wheelchair that greatly increases the accessibility of disabled sport to youth.


- How did you learn that you had been recognized by the jury?

Constantly Ctrl-R-ing the awards page waiting for the winners to be announced.

- What's the latest news or development with your project?

I've continued to optimize the design in my own time: trying to reduce material usage, simplifying the potential tooling, reducing weight and lowering cost of the wheelchair.

- What is one quick anecdote about your project?

After a strenuous day in the university shop machining components for the wheelchair, I realized I had previously set up a date with a lady-friend. With no time to go home and change, I showed up covered in aluminum chippings from the milling machine and smelling strongly of cutting oil. I was told that the sparkly bits of aluminum "suited me" and that cutting oil made quite the cologne.

- What was an "a-ha" moment from this project?

There were two huge "a-ha" moments during this project. The first was the basic concept for the CrossTrainer Wheelchair; if most sports wheelchairs share common parts, why not combine them into one wheelchair with interchangeable components? The second happened in the reception area of a swanky company while sitting in an Eames Aluminum Group chair. I thought to myself, "If Eames can die cast a chair, why can't I die cast a wheelchair?"

CrossTrainer also received a Runner-Up mention in the Student Consumer Products category, as well as a Notable mention in the Student Equipment category. View the full project here.

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Posted by Core77 Design Awards  |  18 Sep 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Professional Runner-Up

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  • Project Name: Clean Team
  • Designers: IDEO.org + Unilever and Water & Sanitation for the Urban Poor (WSUP)

Clean Team is an affordable in-home sanitation system in Ghana that offers residents an alternative to unsanitary public latrines. Essentially, a portable toilet is delivered to customer homes and serviced three times a week. Families pay on an incremental basis.


- How did you learn that you had been recognized by the jury?

Clean Team was notified that we had been recognized for the Core77 Design Awards from IDEO.org's marketing and communications team.

- What's the latest news or development with your project?

Clean Team is rapidly scaling in Kumasi since the end of the pilot, with another 120 new Clean Team toilets installed just in the past month of July. The business has recently received a shipment of 1,000 new toilets and plans to have at least 1,000 total installed in homes by the end of the year, reaching out and providing improved sanitation solutions to over 7,000 Ghanaians. With scale, Clean Team is proud to maintain a positive customer experience. In the words of one of our clients: "Clean Team is hygienic, ensures privacy, safe and has provided me something to be boastful about as these days it is the only predictable and dependable service I get."

- What is one quick anecdote about your project?

When it came for prototyping, the IDEO.org design team arrived in Kumasi to test four toilet prototypes. Industrial designer, Danny Alexander, explains that "one of our concepts going into prototyping was a water flush toilet, similar to a high-end camping toilet. It had been the clear favorite in the drawings we shared earlier in the process. When we brought prototypes to the field, though, we realized very quickly that water flush toilets would do more harm than good."

After leaving water-flush and non-flush toilet prototypes in user's homes for a few nights, the team returned to check on the toilets. "All the water-flush toilets had overflowed--what a disaster!" Between that, the complexity of use, the lower capacity of the tank, and the need to use expensive water to flush their waste, users of water-flush toilets unanimously rejected them. Everyone wanted the simplicity of non-flush toilets. Had we not physically tested the toilet prototypes with users, though, we would have thought water-flush toilets were the answer!

- What was an "a-ha" moment from this project?

During the design process, WSUP, Unilever, and IDEO.org were driven by the fundamental belief that every family deserves a toilet. This project was as much about providing dignity as it was about providing clean sanitation for our clients. So one of our biggest a-ha moments came when thinking about our branding and business design strategy. Seeing as our product provided dignity for families, our brand had to follow suit. For this reason, Clean Team's business design was heavily structured around the strength of its service—following through with promises in a professional manner and making people the cornerstone of the design. To achieve this, we found that an important part of business development would entail Clean Team making an often stigmatized and undesirable job into an esteemed profession.

View the full project here.

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Posted by Core77 Design Awards  |  17 Sep 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Professional Runner-Up

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  • Project Name: NUBE-PET
  • Designers: NUBE-PET: Jose Arturo Revilla Perez

NUBE-PET is a cultural project that proposes the re-incorporation of waste material into structures with architectural potential. It is a collective initiative aiming to generate alternative forms of public spaces.

Capitalizing on horizontal communication systems and social networks, NUBE-PET seeks to generate ecological and urban awareness. Through the construction of a proto-architectural structure, this initiative seeks new environmental aesthetic horizons for the contemporary phenomena of urban recycling. A parametric PET (Polyethylene terephthalate) mantle transforms the space, changing its temperature, luminosity, colour, texture and dimension; inviting the visitors' senses to form an active part of the space and its metabolism.


- How did you learn that you had been recognized by the jury?

Well, form the beginning we were carefully following the schedule published by the website and in Twitter.

- What's the latest news or development with your project?

The project (NUBE-PET) has been storage to be recycled in to a hanging garden. We are also looking for other places to place the installation. We have also presented the initiative at the University of Kent, University of Houston, Centre for Canadian Architecture CCA, The Architectural Association and the University of Houston and Universidad de Los Andes.

- What is one quick anecdote about your project?

In a sense the whole project was a big anecdote, an event. Nevertheless the most important and surprising episode during the process was the interest that the installation brought. I'm referring to the different moments were the students and the institutions decided to participate and form part of a collective urban effort.

- What was an "a-ha" moment from this project?

I would say that the project had 2 great moments. The firestone was with out a doubt the moment of the opening where the public, collaborators and authorities had the opportunity to wonder around and experience the object in the space. The second a-ha moment happened when we realized the potential that design strategies have to engage the community and produce knowledge on the relation between architecture and the urban environment.

View the full project here.

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Posted by Core77 Design Awards  |  16 Sep 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Student Winner

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  • Project Name: GRAVITY - The body in space / Inversion Glasses
  • Designers: Camille Dedieu, Jérémie Lasnier, Camille Seewer
  • HEAD - Genève / Geneva University of Arts & Design

The projects explores notions of gravity and its influence over space, over our perception of it and over the body itself. By offering a world where people are affected by multiple gravities, we expose new spatial possibilities and new ways of negotiating spe.

The inversion glasses are a tool to navigate the inverted gravity experience re-orientating our point of view and spatial references.


- How did you learn that you had been recognized by the jury?

We received the congratulating e-mail at 3 in the morning, because of the time difference here in Geneva, Switzerland. At that moment, we were still working in order to finish our final degree projects. It was less than one week before our latest presentation, we were tired and exhausted. We had to read the email several times in order to fully understand what it was about. Was our project a runner up or the winner? This good news came to give us really strong motivation for the last stages to go!

Camille de Dieu and Jérémie Lasnier are now graduates from the Media Design Master, and Camille Seewer completed the Spaces and Communication Master, both orientations in HEAD-Genève / Geneva University of Arts & Design.

- What's the latest news or development with your project?

For the moment, this project is not evolving anymore. It has been developed at a workshop led by El Ultimo Grito and Auger-Loizeau and was presented in the "Inverse Everything" exhibition for the Milan Design Week in 2012.

However, this exploration about the perception of space through the body was the starting point of other discoveries that we carried on with our master projects.

- What is one quick anecdote about your project?

During the exhibition, it was really funny to invite people to wear the Inversion Glasses. Everyone reacted in a different way. Some were really at ease, almost running, while others seemed drunk. Some were even lost and scared when they had to "climb the stairs," referring to the orange path that modulated the ceiling. The most exciting moment was when we guided them to the entrance of the building, crossing from the interior to the exterior was like jumping into the void! Many people were scared of heights and did not even go out!

- What was an "a-ha" moment from this project?

We remember when we did our first prototype of the Inversion Glasses. The three of us already tested walking with them. We were pretty uncomfortable, walking slowly with our hands in front of us, scared of the different height changes of the door frames that looked like steps. Then, we showed them to Jimmy Loizeau. He put them on his head, and just ran in the corridor! We were terrified that he would fall and hurt himself, but he was just laughing so hard!

View the full project here.

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Posted by Core77 Design Awards  |  13 Sep 2013  |  Comments (1)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Student Winner

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  • Project Name: Diageo Guinness Keg
  • Designers: Jonathan Doyle & Rebecca Mooney
  • National University of Ireland Maynooth

Diageo has used the same problematic system for storing draught beer for several decades. Our design project was to address the problems they are having with costs, maintenance and staff safety. We designed a one-trip keg that can be shipped from its filling point and then are recycled after the beer is consumed. The new Guinness Keg allows for injection moulding making it lighter and cheaper. Maintenance is no longer a factor as the keg is destroyed after use. The reduced capacity of 20 litres means that kegs will be changed faster reducing the chance of a bad pint.


- How did you learn that you had been recognized by the jury?

We watched the live feed but unfortunately had to switch it off for a class midway through so we had thought we had not won. During a quick break we went back to the video and saw our project in the thumbnails under the video. We were all excited to see that the project had been chosen as winner of the Student Packaging Design category as we are a new course with only two years graduated so far.

- What's the latest news or development with your project?

We completed the project for college and now have continued to make boards and graphics for our college design show which was sadly cancelled. We are hoping to possibly hold our own event to showcase our work as well as our fellow classmates in Dublin soon.

- What is one quick anecdote about your project?

The project brief itself came from Diageo as they wanted a fresh student perspective on the problem of the current keg design. We went out to St. James Gate and pubs to discover and identify these problems. Through our design process we came up with our Diageo Guinness Keg. It is fully recyclable and addresses the problems of staff safety, beer quality, brand identity, ecology and much more.

- What was an "a-ha" moment from this project?

Our entire design process was built on an Oscar Wilde quote from the Ballad of Reading Gaol:

"Yet each man kills the thing he loves,
By each let this be heard,
Some do it with a bitter look,
Some with a flattering word,
The coward does it with a kiss,
The brave man with a sword!"

The existing keg design and our concepts were what we had to kill. We developed some concepts far into the process before leaving them and going back to another. So it is quite difficult to say where our "a-ha" moment was. It was a far more gradual and slow process to get to our final design.

View the full project here.

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Posted by Core77 Design Awards  |  12 Sep 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Professional Winner

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  • Project Name: M Lamp
  • Designers: David Irwin

The M lamp is a wireless task light that can be transported anywhere within the home, office and in between.

It stands at 9", projects up to 3,000 lux of warm light from its movable head. This is approximately equivalent to a 40W incandescent bulb. In its standard mode the Lamp's dimmable LED will emit 1,000 lux of light for more than 18 hours on a single charge. And in the case of a power outage, the M Lamp will automatically illuminate with enough power to light up a small room, making it a useful companion in times of need.


- How did you learn that you had been recognized by the jury?

It was a Friday afternoon in the studio with the announcement streaming live in the background. Needless to say not much work was done after hearing the verdict...

- What's the latest news or development with your project?

The lamp is currently in the final stages of production and will be available from Juniper in October.

- What is one quick anecdote about your project?

Nothing really of note, apart from blowing a few fuses and taking a few electric shocks when I was making the first prototype.

- What was an "a-ha" moment from this project?

There hasn't really been one defining moment, more a series of small ones. Discovering a new material or component that has solved a problem during the development process. It's been a hard slog in terms of development but we know the hard work and patience will be worth it come October and receiving this award has really helped to keep the momentum going.

View the full project here.

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Posted by Core77 Design Awards  |  11 Sep 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Student Runner-Up

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  • Project Name: Rocking Lump
  • Designers: Michael Neville
  • Cranbrook Academy of Art

The Rocking Lump is no ordinary cardboard chair. This project is my largest experiment with cardboard pulp to date. My goal was to create a chair that had a small ecological footprint and could double as both a rocking chair and an adult-sized rocking horse. This object is designed for enjoyment and play. Rocking Lump is designed for two primary sitting positions. In one, the user can lounge on the form, using the "handle" as a backrest. In the other position, the user rides the form as a rocking horse. Most importantly, this object showcases handmade construction.


- How did you learn that you had been recognized by the jury?

Honestly, I was alerted when my phone started vibrating. It woke me up! A few close friends were congratulating me about the award via text and Facebook. I really didn't believe it until I logged into my email to find the official announcement. It was a huge surprise! It was even more pleasant to learn that Ryan Pieper, a classmate of mine, had also been awarded in the same category!

- What's the latest news or development with your project?

I am continuing to work with paper pulp as a construction material for furniture making. However, the Rocking Lump is still the only adult-sized project with this material to date. I have been primarily producing child-sized rockers with the paper pulp. Conceptually, the link between the recyclable/biodegradable nature of the material and the short life span of a child's toy is much stronger to me. I am essentially producing toys that can be conscientiously disposed of. I am continuing to experiment with the qualities of the paper pulp itself. I am currently researching and producing natural dyes to color and pattern the surface of the pieces. I am also researching paper "recipes" to realize greater tensile strength and aesthetic variation. Concerns over the paper pulp's durability have led me to investigate natural finishes as well.

- What is one quick anecdote about your project?

The debut of the Rocking Lump was for my first-year review in February. This involves the Artists-In-Residence (AIRs) at Cranbrook visiting a curated space of yours to review and critique your work. It is a tense day, concluding weeks and weeks of work and anticipation. One of the AIRs silently walked about the room before sitting down in the Rocking Lump and commenced her critique of my work, all the while gently rocking back and forth and caressing its sides. At one point, the Academic Dean strolled though my review space and asked if he could ride it... times when you wish you had a camera!

- What was an "a-ha" moment from this project?

My "aha" moment came shortly after I saw the paper pulp crumble apart during construction. I begrudgingly began to rebuild the form, questioning my motives and worrying over the value of my time here in graduate school. Was the time this piece demanded worth it? What was this piece even intended to do? As I said in my original Q & A, the Rocking Lump was essentially a scaled up version of a smaller rocker I had previously produced. Beyond stretching the material limits of the paper pulp to achieve an adult-sized form, I was pretty clueless as to what my other goals for making it were. The "aha" came at this moment, when I fully realized the absurdity of what I was making and decided to embrace it. I remember it distinctly. I was making another batch of pulp (super labor-intensive) when it dawned on me that this project was about play to its core. The making was free play, formless and with little direction or aims. The outcome had little importance to me, its function various and loose. I went to sleep that night with a big smile on my face.

View the full project here.

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Posted by Core77 Design Awards  |  10 Sep 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Professional Winner

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  • Project Name: New Earth MRE
  • Designer: Tattfoo Tan

New Earth MRE (Meals-Ready-to-Eat) is a dehydrated food for disaster preparation that was cook from raw ingredients saved from the food system due to their imperfection and odd shape.


- How did you learn that you had been recognized by the jury?

I learned about the result via email.

- What's the latest news or development with your project?

New Earth MRE is part of the umbrella project of New Earth that look at our ecological issue in a more holistic perspective by unlocking consciousness of our being. Currently I'm working on New Earth Solitude Observation Station that was inspired by Buckminster Fuller's Operating Manual for Spaceship Earth.

- What was an "a-ha" moment from this project?

Hurricane Sandy is a big a-ha moment for me, Staten Island was totally cut off and I was running low on food. Preparing resources in facing natural disaster is a must for everyone.

View the full project here.

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Posted by Core77 Design Awards  |   9 Sep 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Professional Notable

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Project Name: Blendtec Stealth - Quiet + Smart in a Blender
Designers: Blendtec R&D Team

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The Blendtec Stealth is a powerful commercial blender that integrates the latest sound reducing technology, an intuitive touch interface and USB delivery of customizable blend cycles. This allows coffee houses and eateries to serve up blended recipes without the noise discomfort associated with other blenders. The web app with our extensive library custom blend cycles, combined with USB programming functionality makes maintaining a fleet of blenders fast and simple.


- How did you learn that you had been recognized by the jury?

We actually had been keeping up with the live announcements throughout the week and found out like most people through the live broadcast announcement. We we're very anxious since our category was one of the last ones so the build up of the whole week was great!

- What's the latest news or development with your project?

The Blendtec Stealth has been in the market now for a few months and has won some additional awards including the Kitchen Innovations Award. It's quickly becoming one of our most successful commercial products. We've been able to learn a lot from the development of the stealth that we're incorporating into other products throughout our line up. Our commercial partners/restaurants are loving the Stealth and we have gotten some amazing feedback as we continue to improve our product line up.

- What is one quick anecdote about your project?

Blendtec is known for being a hardcore engineering company. We're obsessive about the little details so much that we even manufacture some of our own screws here in our Utah facility so that they meet our stringent standards. One really unique thing about the Stealth is that because of our use of a capacitive interface we had to develop our own algorithm so the interface can detect wether a finger is touching it or if it's a drop of water that may have spilt during use. Those are just 2 quick anecdotes about how obsessive we were with this project.

- What was an "a-ha" moment from this project?

We had several during this project, but one major one was when we were developing our user interface. During our research we learned that some restaurant chains update their menu throughout the year to keep up with food trends, but their equipment would stay the same. Their equipment's function would never change from when they purchased it to when they would dispose of it at the end of the products life. The interfaces stayed the same the whole time because their buttons/interfaces were static. When we learned this we decided we would develop an interface that could be reprogrammed on the spot. The blender can go from having blend cycles specifically for smoothies to blender cycles for iced coffee or ice cream or even hot soups. We made our entire library of Blend Cycles available to the Stealth.

As part of this we learned that there was no easy way to change these cycles on their blenders throughout all the locations in their chains in the country. As a result we made an online web-app where a corporate chef or menu coordinator can organize a series of blend cycles into a blender profile and email that out to all their restaurant chains throughout the country so that all their Stealth blenders can be updated immediately regardless of where in the world the restaurant is located.

This was our aha moment. We were able to deliver a commercial product whose interface can be adjusted to the users specific needs and can be easily replicated across their whole fleet and getting rid of the notion of one size fits all.

View the full project here.

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Posted by Core77 Design Awards  |   6 Sep 2013  |  Comments (1)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Student Notable

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  • Project Name: COMPETITIONANDRELIC
  • Designer: Wei He
  • Cranbrook Academy of Art

The title of the project is: Competition and Relic, which is a fossil-like clay utensil. Users could put their dishes and fruit into the holes of utensil. This work is comprised of the clay and various fruits and vegetables.


- How did you learn that you had been recognized by the jury?

When I heard the news via email in Beijing, I had just got up in the morning. I felt super excited and then rushed out of my room to tell my families this wonderful news that I won an award. After hearing my words, my aunt told me seriously: "Calm down, my kid. I always receive email blackmailing me that I won some prize with 100,000 Yuan. Never trust them!!!"

- What's the latest news or development with your project?

After finishing COMPETITIONANDRELIC, I keep on playing with clay and design a new piece - Alice in Wonderland - which is a series of colorful clay tiles molded by the various vegetables. And all these tiles could be assembled together as a long tabletop.

- What is one quick anecdote about your project?

I got the design idea when Martino Gamper as the visiting artist held the workshop in my department, Cranbrook Academy of Art. But I was not a good student at the workshop, for I didn't go to Mr. Gamper's Lecture in the academy, however, I went to down town Detroit to see Jennifer Rubell's food lecture. Finally, I didn't make a chair but the prototype of COMPETITIONANDRELIC.

- What was an "a-ha" moment from this project?

When I made it in Naishu Hu's studio. I suddenly knew I was on the way, since she inspired and encouraged me a lot.

View the full project here.

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Posted by Core77 Design Awards  |   5 Sep 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Professional Winner

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  • Project Name: The Extrapolation Factory
  • Designers: Elliott P. Montgomery and Chris Woebken

The Extrapolation Factory is an imagination-based factory for developing future scenarios, embodied as artifacts for sale in a Brooklyn 99¢ store.

The project is comprised of two parts, a workshop and a pop-up store-exhibition. "Factory workers" translated future forecasts into unique scenarios, each inspiring a future 99¢ store product-concept. Workers fabricated these future products, including packages that revealed its inspiration story and sources that support it.

The products conceived in the workshop were shelved in a Brooklyn 99¢ amidst items already available. Store regulars and invited shoppers strolled the aisles, conversed with strangers, and purchased futures that spoke to them.


- How did you learn that you had been recognized by the jury?

We were looking through our futurescope, searching for potential attractions to be built at Coney Island, and accidentally caught a glimpse of the Core77 Awards list.

- What's the latest news or development with your project?

The Extrapolation Factory is focusing in for our next two projects. Later this year, the assembly lines will start churning out future souvenirs for the City of New York, followed by synthetic biology-enabled services.

- What is one quick anecdote about your project?

We loved working with the owners and employees of the 99¢ store, who allowed us to install the speculative products in their shop, and helped us out along the way. As an exchange, we agreed to design and install seasonal window displays for their winter holiday and Valentines Day sales. We never imagined we'd be doing window displays when we started this project!

- What was an "a-ha" moment from this project?

For us, the most exciting moment was the actual experience of strolling the aisles of the fully installed store. Stocking the shelves, and then seeing the fictional products next to the real ones conjured a surreal feeling that we didn't get in our studio, and could never be replicated in a gallery.

View the full project here.

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Posted by Core77 Design Awards  |   4 Sep 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.

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Winner

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  • Project Name: QMB Quad Micro Bar
  • Designer: Joe Warren

In response to the Smaller but Better trend, I looked at how social seating might be improved by finding a way of making traditional tables and chair into a single flexible multipurpose solution. QMB combines a round bar height table with four fold-out stools to create a new type of seating experience. The main structure is CNC routed, using a single sheet of .75 finished plywood then assembled using hinges and standard fasteners. The fold out stools give the user the option to open up only the seats that are needed, then easily fold away the stools when finished.

- How did you learn that you had been recognized by the jury?

I just happened to be watching the online presentation of awards for DIY, and saw I had not received a honorable mention or even a notable, just about to click away when OMG, QMB got the nod.

- What's the latest news or development with your project?

In August we will be launching the QMBOptions.com web site where people can check out the newest versions of QMB an all the available Options. Part of the site will include a promotional version called QMB MAX which is designed for trade shows, promotional events and exhibitions. QMB MAX comes with an on-board 10' Pop Up display stored inside, so you can have your exhibit with seating for four in a single package.

- What is one quick anecdote about your project?

Since it rains a lot where I live, I had to do all the final wood finishing of the prototype outside. When I had to seal the plywood, there was no dry place to let the sealants cure. So I was forced to carefully stack the pieces inside my mini van while they cured. Now, six months later, my car still smells like conversion varnish.

- What was an "a-ha" moment from this project?

I realized I really had something when some one contacted me and wanted to come to by my studio and buy seven units sight unseen!

View the full project here.

continued...

Posted by Core77 Design Awards  |   3 Sep 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Professional Winner

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  • Project Name: Smartphone-charging Handbag Design for Vodafone and Richard Nicoll
  • Designer: IDEO + Vodafone xone + Vodafone UK + Richard Nicoll

A tech-enabled leather handbag that can power an iPhone, Android device, or other "smart" digital tool through two full charges, seamlessly integrating high-end fashion and inductive charging technology. Thanks to Tusting, a world-class British leather goods company, fashionistas can power the purse through several layers of leather by simply slapping a magnetic "tap" unit to the bag's exterior. Once the purse is charged, users can then power their gadgets on the go by plugging them into a pocket inside the bag. A Bluetooth-enabled LED "charm" on the bag's exterior animates silently to indicate battery status and incoming calls, texts or notifications.


- How did you learn that you had been recognized by the jury?

We were informed by our partner IDEO that we were the honoree of the Core77 Design Awards.

- What's the latest news or development with your project?

The successful delivery of the project captured tremendous attention during the catwalk with the audience as well as within Vodafone. We are currently evaluating potential commercial opportunities. This is a great example of the use of mobile technology beyond its traditional practice.

- What is one quick anecdote about your project?

As mobile technology is permeating into nearly every facet of our daily lives, the Vodafone xone team is thrilled to play a leading role in bringing these innovative trends to life by designing, engineering and applying disruptive technology from inception to commercialization. Applying mobile technology to fashion industry to build a practical product has definitely been a unique experience for us and all parties involved in this project. Vodafone xone has applied its motto of "embracing the unknown" and exploring diverse opportunities in this project. We developed a product (the charging unit) in an iterative design and process with our team.

- What was an "a-ha" moment from this project?

Being always connected, hence being always 'on' these days is the inevitable fact of our everyday life. Instant access to the world from everywhere has become a mandatory extension to our physical presence. The thought of not being connected causes the feeling of isolation nowadays, thus having a smartphone available at all times is an essential asset for everyone.

We all may have observed that most women have just a "few" items in their handbags whether of high necessity or not. Women miss their calls over and over because they cannot spot their phones at once in their handbags amongst these "few" items. On the other hand, how many times have we witnessed that performing all of the functions for staying connected with our smartphones or tablets caused the battery to die by the time we need to pick up the kids or make an important phone call? The moment we became aware that we could provide an innovative solution which answers that question was our "a-ha" moment. Knowing that we could now enable a solution that ensures women will receive notification when their phone rings in their handbag and have the possibility to charge their phone without removing it from their handbag.

We are pleased to see that our teamwork with all our partners resulted in the first of its kind high-tech handbag for fashion diehards. We've created this trend and we're sure that it will trigger more creative work across the sector.

View the full project here.

continued...

Posted by Core77 Design Awards  |  30 Aug 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Student Notable

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  • Project Name: Bella Maternity Posture Support
  • Designer: Yunqi Yuan
  • Ohio State University

A belt and strap device worn on or under clothing, Bella helps pregnant women maintain healthy posture and support the growing belly. Bella fastens quickly and adjusts to fit comfortably, transferring weight from abdomen to shoulder and spine. Designed to grow along with the mother-to-be, the soft and gentle elastic straps shift the weight to relieve or prevent lower back and hip joint pain. Inspired by prenatal yoga practice, Bella is a healthy non-medical choice for pain relief.

- What's the latest news or development with your project?

Since this is a school project, The Technology Commercialization and knowledge Transfer of the Ohio State University invited me to work with them to do some further research for this concept. They want to see if whether this product has enough potential and worth to be patterned.

Though this is a product designed for pregnant women. When I show the final appearance model to people, several men run to me and said they really want something like this. Since their bellies grow bigger with their age, they start to feel bad for holding so much extra weight. They said if they can have something like this to wear under their suit to help them keep a better body posture could be awesome. I think this is interesting. I may design one for male later.

- What was an "a-ha" moment from this project?

As you can learn from my process book, I had several options that I can explore at the very beginning. After I narrowed them down to two final choices I still could not have my final solution settle down. But after I made a simple paper prototype of my maternity belt and tried it on, I knew at one this is exactly what I want. Since I have some lower back pain myself causing by siting in front of desk for most of the time, I suddenly feel some release when I put it on, even it was only a rough paper prototype. From this moment, I start to feel confident if I can improve both the shape and the material just a little bit, this can be a successful solution.

View the full project here.

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Posted by Core77 Design Awards  |  29 Aug 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Professional Winner

  • Project Name: The Restlessness of Objects
  • Writer: Jesse LeCavalier
  • Publication: Cabinet Magazine

"The Restless of Objects" is about logistics and everyday life. It aims to better understand what logistics is, the ways it is imagined, the spaces it creates, the technologies it deploys, and the ways it connects to our own habits and desires. It is written in an accessible scholarly manner that tries to make space for the fascinating and humorous aspects of the subject matter.

- How did you learn that you had been recognized by the jury?

By watching it live, of course!

- What's the latest news or development with your project?

I am working on a related book project that expands on some aspects of the essay with a more specific focus on the architecture and logistics of Walmart.

- What is one quick anecdote about your project?

The folks at Cabinet are an amazing bunch with astonishing energy and dedication. Not satisfied with approximating the UPS logistics "heart," the design team went above and beyond to get the little heart-shaped arrow just right. That same care goes into all the things they do!

- What was an "a-ha" moment from this project?

I was happy to learn that the first-ever bar coded product was a 10-pack of JuicyFruit. Chewing gum's finite and questionable utility makes it the perfect product to inaugurate the age of automated consumerism.

View the full project here.

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Posted by Core77 Design Awards  |  28 Aug 2013  |  Comments (1)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Student Runner-up

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  • Project Name: Airborn
  • Designer: Malin Grummas

AirBorn, child seat for infants in commercial airplanes: Based on research on international regulations and user observations, AirBorn offers a solution to the identified fact that none of the present ways for flying with infants are safe. By placing the infant in safer seating positions that protects the infant from impact with low-tech airbags and secures the infant at impact and during evacuations, the concept offers 3 seating modes that are safe and comfortable for infant and parent. In case of an evacuation on water, the seat works as a life cot.


- How did you learn that you had been recognized by the jury?

The delightful news came to me in the form of a congratulatory email from my former classmate and co-honoree Omer Haciomeroglu.

- What's the latest news or development with your project?

The project has been resting since I started my career at frog design. It would be very exciting to continue the development and extensive testing that a product of this field requires. I would be happy to continue the work if the opportunity presented itself.

- What is one quick anecdote about your project?

During my testing phase I used weighted mannequins to resemble different sized children. I had used round bar steel as weight in my foam core dummies. The airport security sure looked at me funny when they scanned my hand luggage.

- What was an "a-ha" moment from this project?

I started the project with some knowledge of the problems surrounding the activity of flying with small children. I never would have guessed just how bad the situation around safety for infants actually is. Luckily airplanes are a very safe means of transport in comparison, but even hard landings and turbulence could seriously harm an unbelted passenger like infants and small children often are. Not to mention the unlikely but sometimes necessary evacuation of an aircraft.

View the full project here.

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Posted by Core77 Design Awards  |  27 Aug 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Professional Runner-Up

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Project Name: HazMatID Elite
Designers: Bresslergroup and Nexus Design LLC

The Smiths Detection HazMatID Elite is a portable chemical identifier used to detect hazardous chemical and biological substances. The product is used by military and civilian first responders to quickly and accurately detect health and safety risks in the field.

The product helps first responders keep people out of harm's way and reduce the social and economic impacts of chemical incidents and attacks via a clear and intuitive design.


- How did you learn that you had been recognized by the jury?

We watched it live!

- What's the latest news or development with your project?

The device has won Appliance Design Excellence in Design Gold and IDSA IDEA Bronze.

- What is one quick anecdote about your project?

The client HazMatID Elite development team were very flexible and open-minded to some of our more novel interaction design ideas—which really allowed us to push the boundaries of designing their next generation user interface beyond what they were used to in the past.

- What was an "a-ha" moment from this project?

Realizing that the thoughtful information architecture, and the functional design of user interfaces for first-responders is hugely important, and in some cases, could be a matter of life or death.

View the full project here.

continued...

Posted by Core77 Design Awards  |  26 Aug 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Professional Notable

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  • Project Name: ThinkLab
  • Designers: KBL Studio / Brandway

Thinklab, unveiled in January 2012, is an institution-level experimental learning environment, kit of structured creative thinking tools, and technology-rich platform for participatory, interdisciplinary and/or community-engaged learning in education. It was created both to host design courses and university-community learning initiatives as well as to serve as a model for future learning spaces in higher education. The lab is currently exploring, using and integrating the following types of media tools: video conferencing; interactive conference table, wall and multi-touch presentation surfaces; mind-mapping and collaborative brainstorming tools; systems modeling software; assessment tools; diagramming, mapping and visual modeling tools; programming and (Kinect) development tools.


- How did you learn that you had been recognized by the jury?

With regard to our interests in the conflictual aspects of collaboration (see answer to "a-ha" question below), the notifying email came in the midst of one of our most conflictual days ever. Too many collaborations. Too many positions. Not enough Thinklab spaces to go around.

- What's the latest news or development with your project?

Based on the work we have completed with Thinklab, we were invited to conceptualize and design a next-generation architectural design studio at Syracuse University, underwritten by Steve Einhorn, FAIA, CEO of Stardog consulting and founder and former CEO of Einhorn Yaffe Prescott Architects. Phase one of the studio will be opening in September 2013, updating a classic academic design studio into a highly flexible, collaborative, and digitally interactive design environment.

- What is one quick anecdote about your project?

Taking 81mg of aspirin a day helps the heart.

- What was an "a-ha" moment from this project?

Early in the development of Thinklab, in prototyping its first laboratory environment, it became immediately clear to us how profound was the impact of articulating conflict (visually, aurally, or otherwise) as a central part of collaborative work. Individuals come to a collaboration with their own future expectations, personal legacies, and local perspectives.

Aha!

In discovering the significance of this temporal knowledge—the legacies, past projects, history of conversations, evolving conflicts, and changing contributions within a large collaborative conversation—we discovered an important capacity for our archive. The idea of strategically and richly archiving all contributions to a collaboration was born.

continued...

Posted by Core77 Design Awards  |  23 Aug 2013  |  Comments (2)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Student Runner-Up

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Project Name: PlayMap
Designers: Daniel Chang, Maeve Jopson, Karan Mudgal and Cynthia Poon
Rhode Island School of Design

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The PlayMap is an educational toy for blind children that communicates the abstract concepts of geography through a textured, transformable model of the earth. Held together with magnetic connections, it is an icosahedron globe that unfolds into a flat map of the world. The PlayMap promotes the understanding of scale, spatial relationships, and cause and effect, allowing children to explore and gain independence through tactile play. Each continent is a removable piece that snaps into place with magnets, enforcing the development of motor skills. Made from EVA foam, the PlayMap is lightweight, durable, and easy to clean.


- How did you learn that you had been recognized by the jury?

We found out while watching the live stream and were so excited to hear our names! Then about a week later, Maeve was checking her spam folder and found the email announcement... whoops.

- What's the latest news or development with your project?

Two of our team members, Cynthia and Maeve, are building a company around the idea of inclusive play, and the PlayMap is the first of a line of play materials for kids of all abilities. We are beginning to fundraise to source manufacturers, and our goal is to get it into the hands of kids as soon as possible.

We call ourselves Increment; we love the idea of incremental learning as it applies to toys and tools that kids can grow with, and it's one of the major things that we value in what we make. Check out our progress at incrementstudios.com!

- What is one quick anecdote about your project?

During testing, we were able to watch a blind student and her teacher interact with the PlayMap and fit it into the current lessons of the school day. It was amazing to see how applicable it is to many learning situations. Since the PlayMap, Cynthia and Maeve designed two more toys focused on sensory learning, and have been testing them with blind students at local schools. Seeing excitement from the kids and gaining approval from teachers and therapists has been incredibly rewarding and encouraging. We are looking forward to producing these products and bringing more fun to classrooms everywhere!

- What was an "a-ha" moment from this project?

When we first began our research, we interviewed several blind adults about day-to-day life as well as specifics about technology, interactions, transportation, hobbies, and favorite and least favorite products. We also wanted to (at least briefly) experience what it is like to be blind, so we blindfolded ourselves and went to play with toys in Walmart. After these experiences, we realized that our assumptions kind of made us feel like... well... condescending assholes.

The toy testing began as what we believed would be a tool for empathy, and we did begin to think more about tactility and hierarchy of features, but we realized that role playing activities are far from sufficient in understanding our market. While trying to put yourself in someone elses shoes is a valid research method, in this case we found we were perpetuating blind stereotypes, and what we learned from interviewing blind individuals, is that they are just as capable of independently accomplishing what they want to as anyone else, they simply go about it in a different way. It is very important early on for any child to gain independence and an awareness of the world around them. The primary way that kids learn is through play. Our mission is to create play materials that facilitate collaborative play and learning for children of all abilities.

View the full project .


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Posted by Core77 Design Awards  |  22 Aug 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Professional Notable

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Project Name: Visual Data
Designer: Accurat

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The project is the "Visual Data" column, a full-spread data visualisation published every week within La Lettura, the Sunday cultural supplement within Corriere della Sera, the highest circulation newspaper of Italy. Accurat studio were tasked with revealing and advancing the use of data-visualisation to provide new perspectives in the newspaper-editorial field. The subject of the project can be described as a new form of non-linear storytelling: info-spatial journalism.

The 16 "Visual Data" visualizations are submitted as Images, and in the Supporting Document.


- How did you learn that you had been recognized by the jury?

Just from the e-mail! We were traveling during the live stream and weren't able to see it live...

- What's the latest news or development with your project?

We are still working with Corriere della Sera and we regularly publish our data-visualizations on La Lettura; every sunday we analyze and represent a different topic or phenomenon and our visualizations are gaining lots of exposure and coverage on magazines worldwide, like Fast.co Design, Slate, PopSci, The Atlantic Wire, Forbes. Images of this portfolio of visualization will also going to be published on data-visualization books from Harper Collins, Gestalten, Springer.

- What is one quick anecdote about your project?

All of the visualizations of the portfolio are actually conceived, designed, built and finalized in five days each; working with a weekly publication forces us to adapt our workflow to the needs of the newspaper.

- What was an "a-ha" moment from this project?

Corriere della Sera is a widespread newspaper in Italy, it's common to see someone exploring our visualizations in the streets; it's always surprising and fun to spot scenes like the guy next to you on the seaside that tells his wife: "What they did here is amazing, did you know that the Caspian Sea is bigger than Great Britain?"

View the full project here.

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Posted by Core77 Design Awards  |  21 Aug 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Professional Winner

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  • Project Name: YBCA+You promotional campaign
  • Designers: Volume Inc.

The project was a promotional campaign for YBCA and its new "YBCA:You" initiative.


- How did you learn that you had been recognized by the jury?

Via an email from Core77. We had a reminder on the calendar to watch the live announcement, but (as is often the case) got distracted by all the work that happens here on a daily basis.

- What's the latest news or development with your project?

The SFMOMA is closing for three years due to the wall of heads' constant taunting from across the street. (Actually they're closing for renovations, but what a great story!) The YBCA + You program is slowing adding more and more members. We continue to hear praise from people of all backgrounds of how much they like the campaign.

- What is one quick anecdote about your project?

After Adam and I finished the initial presentation of this idea to the client, YBCA's executive director (who, sadly, has moved on to a new gig) exclaimed "I've been waiting 20 years for a campaign like this! It's f--king brilliant." Then he gave us both a hug. By far the best client meeting we've ever had.

- What was an "a-ha" moment from this project?

Because YBCA is a cutting-edge arts organization, the initial tendency is to create really "design-y", formally-driven solutions. This idea really popped off the critique wall when we put all of the initial explorations up for review, and that was it, really. Done deal.

The other a-ha moment was realizing how many low-priced, quick turnaround clipping path services there are. These guys saved our asses when it came time to execute all the deliverables.

continued...

Posted by Core77 Design Awards  |  20 Aug 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Student Notable

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  • Project Name: nCycle
  • Designers: Hussain Almossawi & Marin Myftiu
  • University of Alberta & Polytechnic University of Tirana

nCycle is the innovative bicycle designed around functionality. Its sandwich frame is not only a puristic reduction, it is also conceived to natively house all the extra functionality needed by the busy riders of the 21st century. While it's secure self locking handlebar system, retractable pocket, built in lighting and phone dock, optional folding and electric power assist make life so much easier for every user, the seamless integration of all these elements complete at best the e-bike of a new era.

- How did you learn that you had been recognized by the jury?

We followed the live streaming of the jury and were happy to see them mention our project in the beginning, then talk about it in more detail later on.

- What's the latest news or development with your project?

Actually we are seeking the most appropriate partner to start prototyping the nCycle and have some promising options ahead. Also public exposure has increased and aside from the constant flow of retailers and potential customers asking for its availability, there have been also offers from museums and most recently from a producer to include the nCycle in a movie.

- What is one quick anecdote about your project?

The funniest thing about this project is that when we started discussing it and planning the timeline, it really looked like something quick and easy. We were coming from a long and successful car design project, so we gave ourselves 2 weeks at most to complete this e-bike concept. After more two months of hard work and endless researching and recursive modifications we were constantly joking about "the 2 week project".

- What was an "a-ha" moment from this project?

We believe the most powerful insight that led to the successful development of the nCycle and all it's components and functionality was getting rid of the tubular concept of the bicycle. Once we realized the structure was the key to further exploiting the potential of the bicycle design itself everything came natural, it was a flat object and if the body could be built of flat sheets, a lot of things could change. Our whole approach was to be led by innovation, and that's how the nLock and nPocket systems came into play.

continued...

Posted by Core77 Design Awards  |  19 Aug 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Professional Runner-Up

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  • Project Name: ORDU III
  • Designer: Ronan Bariou

Ordu III is the Orbea Triathlon bike, focused on IronMan's users. We analyzed 120 people in 5 countries to know exactly what was user/consumer's needs. Users will use Ordu for 111mi race, after 2,7 mile swim, and before 26 mile run. The perfect bike has to be Ergonomic and Aerodynamic. Our Orbea leitmotiv was called "Ergodynamic."

- How did you learn that you had been recognized by the jury?

I discover the email, Friday afternoon while I was cleaning my spam box in Hotmail... It was real, and that was the end of the week, only a half an hour before we go home. In those moments the office area was quiet, I just got up of my chair and say "Putain, j'ai eu un award!" Better not translating in english those words... and eye's colleague looking to me, Just say you than we don't work after the spam news!

- What's the latest news or development with your project?

Engineers have done an aero investigation with a school program, about Ordu tubing profile, with cad simulation. The objective was to draw the utopic profile for having the best aerodynamic result. After 8 month job, the school presented us the result, and our tube profile have a tiny percent to be improved!

The "Lecorbusier law" about how ergonomic and aesthetic apply on aerodynamic proportion was the best way to develop! Engineering 0 - Design 1

- What is one quick anecdote about your project?

The colors tones of the B&W graphics has been done with the "Gernika", one of Picasso painting master piece. Gernika is a little village of basque country, where I'm working.

- What was an "a-ha" moment from this project?

When I discovered marketing the fantastic idea to present Ordu in a 1000 liter water tank in Eurobike bikeshow, the bike did not touch tank's bottom, it floated in 1000 liters of water, and it was very difficult to weigh the bike. There was 4 persons trying to weigh a super Aerobike in a big glass cube, I have photos of the scene, with a great situation between Engineers laws and marketing needs... ha ha ha.

continued...

Posted by Core77 Design Awards  |  16 Aug 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Professional Winner

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Project Name: MIOS
Designers: Concrete & Pantopicon

Museum In Our Street, MIOS, is a toolkit designed to invite and stimulate fellow neighbourhood members to share something about themselves in a visual way, in order to allow others to engage in conversation. This is achieved by providing a non-permanent adhesive frame, allowing citizens to create a small museum behind their street window. When people do this collectively on street level, a 'street museum' is created, providing citizens with a platform for communication. Using the provided tools, people can express their appreciation and leave notes for others. The eventual goal is to organically enhance social tissue on street level.


- How did you learn that you had been recognized by the jury?

We actually watched the nomination video online and cheered in choir when MIOS came up ... and won! The award means a lot to the team, both in terms of recognition for the project, but also for the role of design within society, its value to social innovation.

- What's the latest news or development with your project?

The broad interest and positive feedback that MIOS received from citizens, local authorities, street committees and the design community, both nationally and internationally, in the past months is an encouragement to Pantopicon and Concrete to take the project to the next level. At the moment we are evaluating a redesign of the toolkit and envisioning an online platform to allow people worldwide to deploy MIOS in their streets and share the outce through pictures with their fellow global 'streetizens'. So stay tuned in the coming months!

- What is one quick anecdote about your project?

During our testing phase, there was this lady who was living in a street nearby where we were testing MIOS. She played flute and had been looking for a long time for fellow music-lovers to play together. When she walked past the window of a family in the nearby street, she saw their MIOS-frame showing a series of instruments, all of which were played by members of the family. She started talking to them and they made arrangements to give it a try and play music together. This was one of the first of many moments at which we realized that the simple way in which MIOS catalyzes conversation was actually working. 

- What was an "a-ha" moment from this project?

There were many. For example, at first we expected people would merely show objects like pictures of their relatives, or objects related to their hobbies. So we were happily surprised to see how participants would get their families together and create these beautiful little artworks. In many if not most cases, they actually created something for the occasion rather than just frame something they had in the house.

To give you another example, there was also the moment after our intensive research phase at which we as a design team proposed a series of solutions or ideas to a group of street inhabitants. Many ideas to catalyze social cohesion were assessed, ranging from collective birthday calendars to full-fledged street games. We could have just asked them: "which idea do you like most?", but we asked them a double question "which of the proposed solutions do you like and why?" as well as "which solution would you actually engage in yourself?". Learning what attracted which type of person to which solution, taught us a lot and helped us to mould the best of ideas into what we now know as MIOS.

continued...

Posted by Core77 Design Awards  |  15 Aug 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Professional Notable

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Project Name: FiftyThree, Inc.
Designers: FiftyThree, Inc. Design Team

Paper is the simplest and most beautiful way to create on the iPad. It allows you to express your ideas as sketches, diagrams, illustrations, notes or drawings and instantly share them across the web. Ideas begin on Paper. Our lives have become driven more and more by empty patterns of consumption. Yet we all know our most rewarding moments are those we create for ourselves. It's our calling to invent, discover, and do our best to leave this place a little better than when we arrived. We have an innate need for creativity.


- How did you learn that you had been recognized by the jury?

We heard via email.

- What's the latest news or development with your project?

We're re-envisioning the most essential creative tools to make them more natural and expressive. It's led us to reimagine how we create new colors and construct our own perceptive-based color space and redefine zoom [A Closer Look at Zoom] so that you never lose sight of the bigger picture. All of this just works because of the design thought and engineering rigor that we put into what we do.

- What is one quick anecdote about your project?

Many of the cover letters and fan mail we receive is actually written and drawn in Paper.

- What was an "a-ha" moment from this project?

The first day that I was confident leaving my moleskine at home and only using Paper was the moment we knew we'd built something great.

continued...

Posted by Core77 Design Awards  |  14 Aug 2013  |  Comments (0)

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Over the next few weeks we will be highlighting award-winning projects and ideas from this year's Core77 Design Awards 2013. We will be featuring these projects by category, so stay tuned for your favorite categories of design! For full details on the project, jury commenting and more information about the awards program, go to Core77DesignAwards.com.


Student Notable

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Project Name: FANs Cam
Designers: Sheng-Hung Lee and Chan Wai Yeh
National Cheng Kung University

FANs Cam is a 'free-angle and naked camera' that can be clipped onto the collar of a sports player's uniform to provide spectators with a live video feed of the game and a perspective they've never had before. The video can be accessed after a simple scan of the QR code printed on the back of the spectator's ticket. Then the spectator chooses their preferred player using smart phone, and immediately they can see exactly what that player sees.


- How did you learn that you had been recognized by the jury?

We love the comments from juries. Especially the potential of this project gains a wide ranging of commercial interest. That's the mainly reason we take a football player as an example as a potential user of FANs Cam.

- What's the latest news or development with your project?

We try to make the structure of FANs Cam much more smaller and lighter to fit into athlete's uniform when they exercise. In order to reach the goal, we make delicate IC design and more advanced design production research. What's more, we want to explore about the viewer experience and how it might fit into the current sports media ecosystem just like juries comments.

- What is one quick anecdote about your project?

We believe the most interesting part as well as challenging mission is in the midst of product design filming. Please check it out our YouTube address as the following. After you watch the video, you definitely will understand the anecdote about our project.

- What was an "a-ha" moment from this project?

Originally, FANsam project mainly focus on the topic of algorithm of long-distanced communication surveillance technology. Through the continuous discussion and hard teamwork, we found that we can actually apply the technology of the project to the daily application wearable device. In the end, FANs Cam became our brainchild and the rest is history. However, we would say there is no specific "a-ha" moment during the process instead we view the whole design development as a highlight and a fantastic adventure.


Student Notable

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Project Name: Plinko Poetry Machine
Designers: Inessah Selditz, Deqing Sun
New York University- Interactive Telecommunications Program

Plinko Poetry is an interactive gaming installation that lets users playfully create poetry from our current news headlines.

The machine's program pulls and displays source text from NY Times and Fox News tweets. The user can then create a poem from the tweets by dropping a chip down the interface, which looks like a plinko board. When the chip comes to a stop, a trail of blackout poetry is created. The poem is then automatically published by being live tweeted to @PlinkoPoetry.

- How did you learn that you had been recognized by the jury?

A friend from school emailed us about it because they submitted to the same category.

- What's the latest news or development with your project?

We are looking to reinstall Plinko Poetry this summer and are currently looking for a venue! We want everyone to be a poet. Maybe we'll change the input- NY Times vs LA Times? Vogue vs Wired? National Geographic vs National Enquirer?

- What is one quick anecdote about your project?

This was a final project for our Spatial Media class at ITP. We actually pitched a totally different idea before Plinko Poetry that involved turning Alamo (the giant metal cube at Astor Place) into a touch based Rubik's cube. The idea was almost heavily criticized by the class and coincidentally another group pitched a really similar idea. We went back to the drawing board and came up with Plinko Poetry. We still like the Rubik's cube, but lesson learned always be open to feedback and you never know, your second idea might be a winner.

- What was an "a-ha" moment from this project?

The initial idea was very simple- to make an interactive pinball machine that creates blackout poetry. However, we changed it to a plinko machine because we realized it would be difficult to convey the interaction length to the user. A pinball game can last one minute or ten. It was really important to us that it was a fast, accessible interaction for the user, hence changing its original ideation into its final form now. Because of that decision a person can play, generate and publish a poem in 5 seconds.