Brought To You By
Get Our Newsletter
Submit

Sign-up for your monthly fix of design news, reviews and stuff to make you smarter.

Follow Core77
Twitter Facebook RSS

 

Core77 Questionnaire

The Core77 Design Blog

send us your tips get the RSS feed
 
Posted by core jr  |  15 Apr 2014  |  Comments (0)

EricTrine-QA-3.jpg

This is the latest installment of our Core77 Questionnaire. Previously, we talked to Inga Sempé.

Name: Eric Trine

Occupation: Artist and designer

Location: Long Beach, California

Current projects: Right now I'm gearing up for New York Design Week. I'm doing a new version of my Rod+Weave chair with a brass-plated frame and dyed-blue leather—it will be like an Yves Klein blue, super-vibrant. And then I'm working on a collaboration with a fashion designer and illustrator named Ellen Van Dusen; she's making the fabric for a new chair that's in the works.

Mission: Taking the pretentiousness away from high design and making it more accessible to a broader audience. And also just being in people's homes with the work that I do—the mission is not to be in a design gallery or the MoMA gift shop but to actually get into people's living spaces.

EricTrine-QA-2.jpgAbove right: Octahedron Pedestals in a spectrum of colors. Top image: a detail view of Trine's Rod+Weave chair

EricTrine-QA-1.jpgA lounge chair and leather-sling side table from Staycation, a recent collection by Trine and Will Bryant

When did you decide that you wanted to be a designer? When I started transitioning out of a fine-arts, sculptural practice and started making things for myself. About five and a half years ago, my wife and I got married and moved into our first place. I've always had "maker's chops," so I taught myself how to weld and I started making all the furniture for our place. That turned into making stuff for friends, and then it was friends of friends of friends. It just kept snowballing. And I recognized that there was something in me that was activated through more of a design practice than a fine-arts practice. But I'm still realizing that I want to be a designer; I'm still figuring it out.

Education: I got a B.F.A. in interdisciplinary art, and my thesis was sculptural—I made this house on hinges and wheels that could fold into 434 different positions. So even in undergrad I was talking about themes of the home.

Then for graduate school I went to the Pacific Northwest College of Art, in Portland. The program was called Applied Craft and Design. I was looking at schools that were in between industrial design and a traditional M.F.A.. I know I don't want to be a craftsman, and I don't want to be a fine artist. Design is somehow hovering in between those spaces; it can pull from each of those traditions, but it has, I think, a clearer set of criteria.

First design job: Upon leaving graduate school last year, I've been doing my own thing. So my first design job was basically running my own business as a designer.

Who is your design hero? Russel Wright. I discovered him completely by accident. I found a set of four folding chairs that he did for Sears in the 1940s or '50s. I got them for $15 each and I posted them on my blog, and someone was like, "Where did you find those Russel Wright chairs?" And I was like, "Who the heck is Russel Wright?"

So I looked him up and then continued to study his work. He's my hero because he had a strong connection to the consumer culture and broader culture of his time. The dinnerware that he designed in 1937 is still the best-selling dinnerware set in American history. It's called American Modern. Nailing that design and making it so amazing and successful and accessible that it was literally in every home in America—I love that.

He also wrote this book with his wife called A Guide to Easier Living, talking about the benefits of modern design in an almost theoretical or conceptual way. One whole page is dedicated to a quicker way to making your bed. So design for him was really connected to improving your life, and not improving it in a status kind of way but actually improving the way that you interact with your space.

EricTrine-QA-4.jpgInside Trine's studio in Long Beach

continued...

Posted by core jr  |   1 Apr 2014  |  Comments (0)

IngaSempe-QA-1.jpg

This is the latest installment of our Core77 Questionnaire. Previously, we talked to Jonas Wagell.

Name: Inga Sempé

Occupation: Product designer

Location: Paris

Current projects: In Milan, I will present a pinboard called Pinorama, designed for the Danish company Hay. It's a metal grid with rectangular holes and cork, so you can pin items in the cork or hook items in the grid, or you can add accessories like shelves and a mirror. It's a kind of "wall furniture" that acts as storage for daily things like keys, papers, pictures. It can be put in an entrance, for instance, or in an office.

Also with Hay, I will also show some archive boxes that are made from cardboard, with a special lid like on letter boxes that allows you to insert your papers without opening the box. There is also a drawer in it, so that when you really want to organize your papers, you just pull the drawer out. The boxes come in different sizes and they are covered with some special patterns that I designed.

Mission: "Mission" sounds really Catholic, and I'm not Catholic. My job is to design objects that are easy to use and nice to see and possible to produce. This is the sum of industrial design. So there is a kind of trinity, with use, beauty and producibility.

IngaSempe-QA-2.jpgA new line of blankets for the Norwegian company Røros Tweed. Photo by Erik Five

IngaSempe-QA-3.jpgSempé in her Ruché armchair for Ligne Roset, released last year

When did you decide that you wanted to be a designer? I never really decided, but I was always attracted to it. As a child, I was always building objects, and I was always looking at objects and thinking about the people who had conceived them, and imagining all the difficulties they had to find good solutions. But I didn't know about being a "designer" until much later.

Education: I studied in Paris at a small public university for industrial design called ENSCI.

First design job: Working with Marc Newson in Paris for six months. I learned a lot from him, because he has a really strong technical knowledge and spirit. When you're a student, you don't realize the hard realities of producing objects, of making them really exist. With him, I learned that.

Who is your design hero? I'm really against that. I can't have a design hero if I haven't met this person. So, for instance, of course everybody likes Castiglioni or Vico Magistretti, but as long as you don't meet people in real life, maybe they are good designers but bad people. So they couldn't be my heroes.

In fact, I'm not a fan—I don't have the spirit of a fan. I was always interested in objects but not that much in the personality of the people who designed them. I never read books about designers. My knowledge of objects comes from the flea market, where there are no names.

IngaSempe-QA-4.jpgThe Ruché collection also includes a sofa (above) and a bed (below)

continued...

Posted by core jr  |  18 Mar 2014  |  Comments (0)

JonasWagell-QA-1.jpg

This is the latest installment of our Core77 Questionnaire. Previously, we talked to Mathieu Lehanneur.

Name: Jonas Wagell

Occupation: Architect and designer

Location: Stockholm

Current projects: There are many, but a couple worth mentioning are a line of glassware for the German company WMF and a desk lamp for Design Within Reach that should be launched in October. It's our first project together. Next weekend I'm going to Taipei to look at prototypes, which is quite exciting.

Mission: What I try to do is basically make a simple, intuitive product—something that's not too complicated and not decorative, but that can be used every day. That's the aim. For instance, with kitchenware and tableware, I don't think there should be "fancy" plates and glasses; it's much more interesting to make stuff that's actually being used all the time. So I suppose that's my niche.

JonasWagell-QA-2.jpgLeft: Wagell's Cloud pendant for Bsweden. Right: Punch, a recent lighting prototype

JonasWagell-QA-3.jpgPrego, prototype serving utensils in molded plastic

When did you decide that you wanted to be a designer? I decided fairly late. I studied economics in high school, and although I was always really fond of drawing and painting as a child, I had almost forgotten about that. Then, when I was around 18, a friend of mine started studying graphic design, and I realized that was really interesting. So I started to study graphic design as well, when I was 19 or 20.

Education: I studied graphic design for a year, then I started working. After a while I switched to working part-time and going back to school part-time. First I studied communications and marketing for a year, then I went to Konstfack for five years, for a Master of Fine Arts.

First design job: After studying graphic design, I got a job at an ad agency in Stockholm—first as a graphic designer, but then quite soon I became a project manager. That was my first and only job before going back to school at Konstfack.

Who is your design hero? I don't really have a design "hero"—I think that's a big word. But I appreciate what Ettore Sottsass did with the Memphis movement. That came after the functionalist moment in design, and they did a lot of things that were more artistic—basically, where the aesthetics of the object were one of its functions. I think that's still relevant.

I also admire the Castiglioni brothers, although their work is almost the opposite of Memphis. They made a lot of functional items, but they also made a lot of experiments and tried out a lot of things that act as a sort of commentary on design.

JonasWagell-QA-4.jpgThe Tonic armchair for Mitab

JonasWagell-QA-5.jpgJack, a prototype desk lamp made of flat panels attached with phono jacks

continued...

Posted by core jr  |   4 Mar 2014  |  Comments (1)

MathieuLehanneur-QA-1.jpg

This is the latest installment of our Core77 Questionnaire. Previously, we talked to Misha Kahn.

Name: Mathieu Lehanneur

Occupation: Designer

Location: Paris

Current projects: I just launched a radio for Lexon named Hybrid, and I'm working on new meeting spaces for Pullman Hotels. I recently won a competition for the interior design of the Grand Palais in Paris; that will be a project of maybe ten years in the works. I'm also working on new spaces for the luxury watch brand Audemars Piguet during Miami Art Basel. And I'm working on a project that will be launched next July in Cambridge, Massachusetts. It will be a place named Le Laboratoire that includes a cafe, a restaurant, a store, an auditorium and an art gallery. It will be just between Harvard University and MIT.

Mission: To be as close as I can to the human beings I work for, and not to consider them as "targets" or "consumers" or "clients" but as very complex machines—as human beings are—and try to find the best way to serve them.

MathieuLehanneur-QA-2.jpgAbove and top right image: Lehanneur's Business Playground for Pullman Hotels. Portrait by Jean-Luc Luyssen / Madame Figaro

MathieuLehanneur-QA-5.jpgWiser, a collection of devices that measure and manage household energy consumption

When did you decide that you wanted to be a designer? When I was probably 15 or 16. Basically, I wanted to be an artist, and my father was an engineer, so I decided to combine both visions.

Education: I went to design school in Paris, at École Nationale Supérieure de Création Industrielle (ENSCI Les Ateliers). I was supposed to stay for five years but I ended up spending seven years there.

First design job: Actually, the day after I graduated, I decided to work without any boss, because it's not easy to share vision. So my first job was as a freelancer for the Palais de la Découverte, a science museum in Paris. I was commissioned to design all of the interactive devices for explaining astrophysical phenomena to the public.

Who is your design hero? Probably Buckminster Fuller. He was a thinker, a scientist, an architect, an engineer—a designer, basically.

MathieuLehanneur-QA-4.jpgOne of Lehanneur's employees in the designer's Paris studio

continued...

Posted by core jr  |  18 Feb 2014  |  Comments (2)

MishaKahn-QA-1.jpg

This is the latest installment of our Core77 Questionnaire. Previously, we talked to Karim Rashid.

Name: Misha Kahn

Occupation: Designer

Location: Brooklyn

Current projects: Right now I'm producing a series of lamps for a room made by Bjarne Melgaard for the Whitney Biennial.

Mission: I think that, especially in the U.S., we have such a rigid aesthetic view of how things get built and constructed, and it can be very constraining. So I'm hoping to help infuse the material culture with a little more looseness and an easier, more accessible way of making things.

MishaKahn-QA-2.jpgAbove: Misha Kahn. Top image: Kahn's Neon Table

MishaKahn-QA-3.jpgKahn's Pig Bench, made with urethane resin and layers of trash

When did you decide that you wanted to be a designer? I think, for most people, you kind of stumble into it, because there's not much else that you could be. I dabbled in a lot of things. As a kid, I liked to make Claymation films, with lots of miniature furniture. I also like making clothes a lot, and I segued into making furniture at school. For me, furniture is a really nice scale to work on. You can make it by yourself or with a few people—it's kind of the largest thing that's possible to realize in a very tangible way.

Education: I mostly went to RISD—that's where I got my furniture degree. I also did a Fulbright right after school and took some classes at Bezalel Academy of Arts and Design.

First design job: My first internship was doing windows at Bergdorf's, which I think had a weird amount of influence on me.

Who is your design hero? I promised my roommate/partner-in-crime Katie Stout that I would say it's her. We're both working in a similar vein, so it's very consoling that there's someone else who sees things in much the same way.

MishaKahn-QA-4.jpgA table from Kahn's Geometric Figures and Solids series

continued...

Posted by core jr  |   4 Feb 2014  |  Comments (4)

KarimRashid-QA-1.jpg

This is the latest installment of our Core77 Questionnaire. Previously, we talked to Moritz Waldemeyer.

Name: Karim Rashid

Occupation: I am a designer—industrial design, interiors, architecture, graphics, art . . .

Location: Hell's Kitchen, New York City. But that's new for me. I just renovated an office here; we moved in four months ago. I was in Chelsea for 20 years, so it's a big change.

Current projects: Right now I'm working on the architecture of seven buildings around the world—four in New York, one in St. Petersburg, one in Latvia and one in Toronto. And then in industrial design, I'm doing everything from branding for new drink bottles to lighting, kitchen design, jewelry, perfume bottles, and lots of furniture.

Mission: My number one mission in life has been to make design a public subject. To basically preach to the world how design not only shapes a better life, and shapes our future, but how it has a huge impact on our physical well-being.

KarimRashid-QA-2.jpgRashid's recent product designs include the Bruno lamp for Verreum (above) and the Hooka for Gaia & Gino (below), both from 2013.

KarimRashid-QA-3.jpg

When did you decide that you wanted to be a designer? My first inkling of that was when I was about five years old in London with my father. He's an artist, and he used to take me to sketch churches. We were drawing, and I looked up at these Gothic windows, and I started changing the shape of them, making them into ovals. My father looked at my drawing and showed me that I wasn't drawing the shape I was looking at. But I had this weird little epiphany that, oh, I could decide to change the windows if I want. So that was a really abecedarian moment of feeling like I could have some impact or control in shaping the world I'm looking at.

Education: I studied industrial design as an undergraduate at Carlton University in Canada, and then I did graduate studies in Naples, Italy.

First design job: Between my third and fourth year of university, I got a summer job designing business telephones at Mitel, in Canada.

Who is your design hero? Naming one is impossible. It's like saying, What's your favorite song? Let me just name a few people that I think had a great influence on me. Luigi Colani. Ettore Sottass, whom I studied with. Joe Colombo. Philippe Starck. George Nelson. Charles Eames. I remember having a Buckminster Fuller lecture when I was at university—that was a huge inspiration for me. Victor Papanek, he was a professor of mine too. And one more I have to add is Marshall McLuhan, whom I also studied with for one semester. He made me realize that design has to embrace theory—that we're not just doers, we can be thinkers.

KarimRashid-QA-4.jpgRashid's recent interiors include the Amoji Food Capital in Seoul, completed last spring. Photo by Lee Gyeon Bae.

KarimRashid-QA-5.jpgRashid designed the exhibition Out of the Box: The Rise of Sneaker Culture, on view at the Bata Shoe Museum in Toronto until March 30. Photo by Philip Castleton.

continued...

Posted by core jr  |  21 Jan 2014  |  Comments (0)

MoritzWaldemeyer-QA-1.jpg

This is the latest installment of our Core77 Questionnaire. Previously, we talked to the Belgian designer Sylvain Willenz.

Name: Moritz Waldemeyer

Occupation: Designer

Location: London

Current projects: We've just delivered two really big ones. We've done a big chandelier in a new hotel in Davos, Switzerland. And then in Milan, there's a department store called La Rinascente; it's a beautiful historic building right next to the Dome, and we did the whole front of that for Christmas.

Mission: To create a new aesthetic with and for technology. It's bringing together these two different disciplines—the arts and technology—that in the past didn't really match up. They used to be very separate, but now it's interesting to see how they're merging in the world. And I'm trying to help with this merger.

MoritzWaldemeyer-QA-2.jpgFor Milan's La Rinascente, Waldemeyer created a WinterWonder installation with 1,300 laser-cut snowflakes

MoritzWaldemeyer-QA-3.jpgWaldemeyer's Wave Chandelier for the Intercontinental Davos

When did you decide that you wanted to be a designer? It's almost as if it chose me rather than the other way around—as if there was a gravitational pull in that direction. There was never one moment when I decided, "Oh, I'm going to be a designer." It was a gradual trajectory.

Education: First I went to study international business. Then I changed to engineering. I did mechatronics—mechanical and electronic engineering—at Kings College, in London. After I graduated from engineering, that's when this design path started, which pulled me into the more creative disciplines. But I'm very happy about this engineering base, because it's just such a good foundation to build on.

First design job: I started out working as a research scientist—at least, that was my job title—at Philips. I was working in a very forward-looking area where they brought together a lot of different disciplines. That was the first time that I worked in this intersection between technology and design.

Who is your design hero? Maybe Leonardo Da Vinci, because he was one of those first multi-curious people who really can't be labeled. He would just look at anything that was out there, and it was all like one big art to him. I think he must be the ultimate hero in that respect.

MoritzWaldemeyer-QA-4.jpgAbove and below: Revolution, a lighting installation for the Wallpaper* Handmade exhibition in London last October

continued...

Posted by core jr  |   7 Jan 2014  |  Comments (0)

SylvainWillenz-QA-1b.jpgWillenz and his Profile chair

This is the latest installment of our Core77 Questionnaire. Previously, we talked to the lighting designer Bec Brittain.

Name: Sylvain Willenz

Occupation: Industrial designer

Location: Brussels

Current projects: At the moment we are working on a variety of things. It's mainly chairs and lighting, which are products that I have a strong interest in. And then there are some complementary accessories as well, such as tables and mirrors, for example. We are also working on a number of textile-based projects using several techniques; this is an area that we are developing and in which I enjoy working.

Mission: To design useful things that people will enjoy using. But also to contribute to the company that is making these things. So I'm not just concerned about the end user; I'm also concerned about the context of the product and it being something interesting and viable for whoever's producing it.

SylvainWillenz-QA-3.jpgDrop is a simple, affordable, injection-molded-plastic bucket designed by Willenz for the Belgian housewares company Xala.

SylvainWillenz-QA-4.jpgThe legs of Willenz's Candy tables are steel rebar like that normally found on construction sites.

When did you decide that you wanted to be a designer? I guess when I was around 18 and I discovered that this profession existed. At first I wanted to be an illustrator, doing comics. Then when I discovered that you could actually design things and objects, I got really interested in that. But I believe that I have kept my interest in comics and sort of translated it into objects. Because I've always had a really strong interest in drawings—in drawing myself, in other people's drawings, in comics, in how you can simplify reality into a drawing. And I liked the idea of doing that with products, of making sort of three-dimensional sketches that are resolved in really functional and useful objects.

Education: I studied in the UK. I did a B.A. in three-dimensional design, and then I did a two-year masters course at the Royal College of Art in London, in what they called Design Products, rather than product design. That was something that Ron Arad had put into place when he started as the director of the course. I believe he thought it was more interesting to turn things around and call it Design Products, because it opened the possibilities of what you could design.

First design job: The Brackets Included shelf, which was my graduation project and which went into production a year later, in 2004, with a company that no longer exists—and which now, ten years later, has been put back into production by Wrong For Hay in a revised design. The design concept is still the same, but we refined it and tuned a few details. It's much nicer now.

Who is your design hero? There are many designers I admire for obvious reasons. Philippe Starck would be a major one, because I think he's a fascinating mind. Not that I necessarily like what he does in terms of his work and style and products; not that I necessarily agree with everything or understand everything that he does—but I do think he is a profoundly interesting mind.

SylvainWillenz-QA-11.jpgThe Profile chair and table

continued...

Posted by Mason Currey  |  30 Dec 2013  |  Comments (0)

C77YiR.jpgPietHeinEek-QA-1a.jpgPiet Hein Eek even enjoys doing administrative chores.

Core77 2013 Year in Review: Top Ten Posts · Furniture, Pt. 1 · Furniture, Pt. 2
Digital Fabrication, Pt. 1 · Digital Fabrication, Pt. 2 · Digital Fabrication, Pt. 3 · Digital Fabrication, Pt. 4
Insights from the Core77 Questionnaire · Maker Culture: The Good, the Bad and the Future · Food & Drink
Materials, Pt. 1: Wood · Materials, Pt. 2: Creative Repurposing · Materials, Pt. 3: The New Stuff
True I.D. Stories · High-Tech Headlines · The Year in Photos

Over the last seven months, I called up 15 successful, respected designers from around the world and asked them each a set of 22 questions about their backgrounds, their current projects, their working habits and their thoughts on design. In the course of conducting these interviews—which we dubbed the Core77 Questionnaire—I noticed a handful of themes begin to emerge. Even though I talked to designers with a wide range of backgrounds and work experience, many of them had remarkably similar answers to several of our questions. So as part of Core77's year-end review, I wanted to highlight these outstanding themes in the form of the following six insights into the design mind.

Designers Don't Procrastinate

One of our 22 questions is "How Do You Procrastinate?"—and I was truly surprised by how many designers were incapable of coming up with an answer. As a writer, procrastination is an integral part of my daily routine; successful designers, by contrast, seem to actually want to do their work. Either that, or they just have a lot more self-discipline. As Paul Loebach said: "If I'm going to work, I'm going to work. And if I'm not going to work, I will take a vacation." Marcel Wanders can't bear to have work hanging over his head: "For me, procrastinating equals suffering," he said. Sandy Chilewich said the same thing: "Procrastinating, for me, is extremely painful. I'm really not having a good time if I feel like, 'Shit, I should really be doing this other thing.'" Ditto Paul Cocksedge, Piet Hein Eek and Sam Hecht. Even those designers who did come up with an answer really had to think about it first—none of my interviewees could imagine indulging in frequent bouts of work avoidance.

Designers Think Most People Don't Understand What They Do

This was another common theme, and it came up mostly in response to the question "What is the most widespread misunderstanding about design or designers?" Over and over, our interviewees said that the general public basically has no idea what industrial designers do. Here's Ayse Birsel: "No one knows what we do. Fashion designers they get, but with product design it's like, 'What's that?' And then people say, 'Oh, so you style stuff? Or you engineer stuff?' And I'm like, 'Neither.' There's no easy answer."

Sam Hecht answered similarly, noting that because "design means so many different things now," the term designer has become almost useless. (When asked what he does, Hecht prefers to say, "I make things.") Fellow Londoner Paul Cocksedge agreed, saying, "It would be wonderful if there were another word besides designer, but I don't know what it would be." And Adidas's James Carnes suspected that "people would be absolutely amazed by the depth and breadth of a designer's daily work."

continued...

Posted by core jr  |  10 Dec 2013  |  Comments (0)

BecBrittain-QA-1.jpg

This is the latest installment of our Core77 Questionnaire. Previously, we talked to the Finnish designer Harri Koskinen.

Name: Bec Brittain

Occupation: Lighting designer

Location: Brooklyn

Current projects: Our latest project is the Twin Vise, which is a new iteration of a light that launched last spring. It's these two hand-blown glass globes that are held in place with a metal infrastructure. The "twin" bit is that, in turning it from one globe to two, it's actually sharing an infrastructure and it looks like a twinning crystal or a splitting cell. I'm very excited about it.

Mission: To make things that people would want to keep around for a while. I am very influenced in how I approach objects by my grandmother. She collected a lot of things, and it didn't quite matter whether they were contemporary or older; she just put them all together in her house and they looked amazing. I think about how happy I am now to have a few of her things, and I'm very aware of how old these objects are but in what good condition they're in. So I want to create things that are well made enough that they could be passed down to grandchildren, and that are timeless enough that a grandchild would even want them.

BecBrittain-QA-2.jpgThe Vise pendant (above) was released last spring. Brittain recently developed it into a new iteration called Twin Vise (below).

BecBrittain-QA-3.jpg

When did you decide that you wanted to be a designer? I came from a family of makers, and I always knew I was going to be some sort of maker. It went from maybe being a fashion designer to maybe being a product designer to architecture—there was a winding road. It was when I started working in metal for a hardware company that I realized that I really love metal, and that was a guiding force.

Also, working at Lindey Adelman's was really helpful, to see her business model and experience making things to order. Making small things and being able to concentrate on them—essentially, being able to do product design while side-stepping the mass-production element of it—that's what led me to doing this, to doing small production in metal and to dealing with light.

Education: I started out at Parsons, but I left there after a couple of years because it wasn't a good fit. Instead I got a philosophy degree at NYU, and then I got an architecture degree at the Architectural Association in London.

First design job: Well, I worked for an interior designer all through my undergrad years. But my first graduated, adult job was working for the architecture firm Work AC as a project designer. I was on a project for Anthropologie; they wanted a new, crazy concept and were trying to refresh the brand, so that was my project for a year.

Who is your design hero? I'm going to go with the Dutch artist Madelon Vriesendrop. She's just really great. She doesn't take it all too seriously, but she's a smart cookie.

BecBrittain-QA-4.jpgInside Brittain's Brooklyn studio

continued...

Posted by core jr  |  26 Nov 2013  |  Comments (0)

HarriKoskinen-QA-1.jpg

This is the latest installment of our Core77 Questionnaire. Previously, we talked to Fred Bould of Bould Design.

Name: Harri Koskinen

Occupation: I'm a designer.

Location: Helsinki, Finland

Current projects: At the moment, we're doing a lot of work with Finnish-based companies. We are doing work in the safety field, creating some locking systems. We're also doing tableware objects, and we have some material-based studies in the works—these are innovations with new materials, and we are doing some trials in our workshop around those. Then I also share my time with Iittala; I'm there two days a week as the design director.

Mission: To do my best. I would like to have a big, big mission, but at the moment I'm doing things a bit more slowly, step by step, just trying to do my best in this design field.

HarriKoskinen-QA-7.jpgKoskinen's most recent projects include the Cyclebar bike rack for Valpastin (above) and the M Series two-way active speaker for Genelec (below).

HarriKoskinen-QA-11.jpg

When did you decide that you wanted to be a designer? I never actually made a decision that someday I was going to be a designer. It just happened. I didn't have any idea about this profession when I was in high school. But I worked with my uncle over many summers, building things with him as a summer job. I felt quite happy doing this, working with my hands. So I thought that design would be something that connects many different interests and skills. And it has been like that, pretty much.

Education: First I studied at the Lahte Design Institute; that was more like workshop studies. Then I applied and entered the University of Art and Design in Helsinki. There I studied industrial design and more conceptual design.

First design job: Well, I worked as a intern at some advertising agencies. But my first actual job as a designer was in 1996, when I was invited to work for Iittala glassworks. And then I was invited to work as an in-house designer at Iittala in 1998.

Who is your design hero? Maybe Dieter Rams—he was perhaps the most important for me. Also Richard Sapper. And, of course, in Finland we cannot forget Alvar Aalto. He's an obvious choice, but still it's amazing the amount of work that he made at a really high-quality level.

HarriKoskinen-QA-2.jpgAbove and below: Some of Koskinen's designs in his Helsinki studio, including his Genelec speakers and subwoofer (above)

continued...

Posted by core jr  |  12 Nov 2013  |  Comments (5)

FredBould-QA-1.jpg

This is the latest installment of our Core77 Questionnaire. Previously, we talked to the London-based designer Benjamin Hubert.

Name: Fred Bould

Occupation: Designer

Location: Silicon Valley

Current projects: At the moment, we have some connected devices, robots and housewares. Since this is Silicon Valley, I can't say anything more about them than that.

Mission: My personal mission is to be the best designer I can be.

FredBould-QA-2.jpgBould Design's consumer-technology products include the Roku 2 streaming player (above), the Logitech Squeezebox portable Internet radio (below), and the GoPro Hero3 camera line (bottom).

FredBould-QA-3.jpg

FredBould-QA-4.jpg

When did you decide that you wanted to be a designer? I was a freshman premed student at Carnegie Mellon University when I discovered the school of design there. I didn't know the profession existed, but I had been creating things since I was old enough to hold a tool. Once I found out that there was this thing called design, I transferred into the design school as soon as I could, and I've never looked back.

Education: I did the Bachelor of Fine Arts in industrial design at Carnegie Mellon. Then I worked for three years, and during that time I came to the conclusion that I could be a much better, more effective designer if I had some engineering chops. So I went back to school at Stanford and did the M.S. in product design engineering.

First design job: My first real design job was a summer internship at Henry Dreyfuss Associates.

Who is your design hero? Well, I have a lot of them. But I would say that Isamu Noguchi holds a particular fascination for me. I really enjoy the quality of his work and his sense of craft.

FredBould-QA-5.jpgInside Bould Design's Silicon Valley studio

continued...

Posted by core jr  |  29 Oct 2013  |  Comments (4)

BenjaminHubert-QA-1.jpg

This is the latest installment of our Core77 Questionnaire. Previously, we talked to Sam Hecht of Industrial Facility.

Name: Benjamin Hubert

Occupation: Industrial designer

Location: London

Current projects: Most things we can't talk about, but we're working on everything from furniture and lighting to smaller desktop objects and interiors and installations and wallcoverings. It's a very large range.

Mission: To create objects that solve problems and are innovative.

BenjaminHubert-QA-2.jpgLaunched during last September's London Design Festival, Ripple is the world's lightest timber table—it weighs only 9 kilograms, or just under 20 pounds.

BenjaminHubert-QA-3.jpgRipple is made by corrugating plywood through pressure lamination, a process developed by Hubert with the Canadian manufacturer Corelam.

BenjaminHubert-QA-3b.jpg

When did you decide that you wanted to be a designer? When I was 18. It was a decision at school to continue studying design rather than art, and I made it by choosing a course at university in design.

Education: I studied industrial design and technology at Loughborough University.

First design job: Being a design intern at a company called DCA

Who is your design hero? I don't really think about things like that. We tend to think about things outside of our industry, and we don't focus too heavily on what people have done and what they're doing. So I wouldn't say we have a hero.

BenjaminHubert-QA-4.jpgHubert's new Pelt collection for De La Espada includes a chair, stools, and a shelving system, all of which feature a thin plywood shell wrapped around a solid ash frame.

continued...

Posted by core jr  |  15 Oct 2013  |  Comments (0)

SamHecht-QA-1.jpgHecht in Industrial Facility's London office. Photo by Hello Design.

Name: Sam Hecht

Occupation: I'm a designer.

Location: London

Current projects: We're working on a new paradigm of the office—so that's office furniture. We started working on that about three years ago, and we're still working in that area. We're also working on some new electronics and domestic appliances, and some reinterpretations for the home, like chairs and those sorts of things. And we're now also involved in some medical devices.

Mission: To serve people, primarily. We design partly autobiographically but primarily for other people. And we see companies and industry as a relevant conduit to people. We tend not to design for galleries or limited-edition scenarios but much more for mass production, which means that, invariably, the complexities are very big because the responsibilities are multiplied. Just one improvement in this world can be hugely impactful.

SamHecht-QA-7.jpgIndustrial Facility's Formwork series of desk accessories, designed for Herman Miller, debuted at last month's London Design Festival. Photo by Milo Reid.

SamHecht-QA-4.jpgHecht and his partner, Kim Colin. Photo by Hello Design.

When did you decide that you wanted to be a designer? Well, I was not very good at school. But I was always very good with my hands. My father had a business selling electrical products. I started to work for him very early as a child, repairing things that customers brought back—everything from kettles to toasters to irons to radios, from all different types of manufacturers. And I enjoyed that very much. I was very good at it; I understood everything about components and soldering and boards and these sorts of things. And then my mother came home one day with a book on industrial design, and I found that maybe that is my entry point into the world. So that's why I started to think about going into design. But I was told I had to go to art school, so I studied art first.

Education: I studied fine art first of all, and then I studied industrial design at Central Saint Martin's and then at the Royal College of Art.

First design job: Making instruction manuals for flat-pack furniture. It was a job where I was still at a drafting table—there were no computers. I wore a shirt and a tie, and it was all very, very boring. Incredibly boring. I can't even describe to you how boring it was. People from the design office were not allowed to go into the factory, and they told me to leave after I was found there too often. I only lasted six months.

Who is your design hero? I don't really have design heroes as such; certainly I don't have design heroes that are alive. Not that that means there aren't any great designers; there's some fantastic ones. But I tend to move toward architecture, where I'm fascinated by architects such as Peter Zumthor and Wiel Arets. I don't really have a feeling that I'm moved by the world of design as much as by some other disciplines.

SamHecht-QA-2.jpgThe Passport Memo for Muji. Photo by Industrial Facility.

continued...

Posted by core jr  |   1 Oct 2013  |  Comments (1)

BrendanRavenhill-QA-1.jpg

This is the latest installment of our Core77 Questionnaire. We'll be posting a new interview every other Tuesday.

Name: Brendan Ravenhill

Occupation: I'm a designer—everything from products to furniture to lighting to interiors.

Location: Los Angeles

Current projects: We self-produce four distinct lighting families that vary in range from sconces to chandeliers, and from elegant to practical. We're developing a new family of lights for winter 2014, in response to a number of inquiries we've gotten for even more dramatic fixtures that are designed to be adjustable. We hope to preview the line this fall.

We're also currently designing barstools, tables, banquettes and chairs for several restaurant projects, and developing a new cast bronze bracket that can be used in a number of different configurations. The bracket grew out of a meeting with a talented metal caster here in L.A. When we find a local manufacturer to work with, it often starts a whole creative process of figuring out what we can make using that individual's particular manufacturing skill and capability.

Mission: What really motivates our work is how material properties and manufacturing methods can drive a design and an aesthetic. We try to celebrate that and bring that out in the work, rather than trying to hide it. So I'd say my mission is to create objects that have a kind of inherent truth to them, that speak about all the various parts that create the whole.

BrendanRavenhill-QA-6.jpgThe Black Counter Stool is the newest member of Ravenhill's Black Chair family

BrendanRavenhill-QA-9.jpgThe Hood Chandelier—one of Ravenhill's latest lighting products—uses white oak, polyethylene shades, a brass wiring hub and cloth-covered wiring.

When did you decide that you wanted to be a designer? I have an undergrad degree in sculpture, and for years I was a wooden boat builder. I went back to grad school for design because I loved building things but I was really attracted to the idea of being able to mass-produce objects and furniture. So I went to grad school in 2007 with the idea of being a designer, and I started my own company soon after graduating in 2009.

Education: I went to the Rhode Island School of Design for a master's in industrial design.

First design job: While I was in grad school, I designed a bottle opener that got licensed by Areaware. The bottle opener was one of my thesis objects—my thesis at RISD was about investigating objects that, through wear and use, develop a patina and increase in value. The bottle opener was a simple object that I created to investigate some of those material properties. I made eight and gave them out to friends, and one made its way to Areaware and they picked it up for licensing. That was my first "licensed object" job.

Then when I moved out to L.A. in 2010, I got a job to design a restaurant, because the owner had seen my bottle opener in a magazine. That's what jump-started my business—some of my earliest work that I'm now still producing came out of that project.

Who is your design hero? I have a lot of design heroes, but someone who I really look up to his Nathaniel Herreshoff. He was a wooden boat builder who not only had amazing mastery of form, in making really beautiful and fast boats, but he also had his own manufacturing capabilities in Rhode Island, where he constantly pushed materials and methodologies in boat building. So as much as he was an innovator in new forms, he was also an innovator in how to create those forms. He was an early and huge influence on my design career.

BrendanRavenhill-QA-4.jpgInside Ravenhill's studio in his Los Angeles home

continued...

Posted by core jr  |  17 Sep 2013  |  Comments (2)

PietHeinEek-QA-1a.jpg

This is the latest installment of our Core77 Questionnaire. We'll be posting a new interview every other Tuesday.

Name: Piet Hein Eek

Occupation: Designer, producer, distributor, architect. I don't like doing only one thing, and I like processes in general very much. I'm always very keen on the whole process, from the idea to the consumer.

Location: Eindhoven, the Netherlands

Current projects: We're always doing different projects, either for customers or for ourselves—for the collection or for "free work," as we call it. It's work that's not specifically commercial but more intellectually challenging and so on.

Right now we're working on the Waste Project, with tables and chairs and other things that we make from waste material left over from our own production. This project started in 2000, but we're still working on it on many different levels. One of the new things is a Waste Waste 40x40 series—so it's made of the waste of the Waste Project. Instead of the leftovers determining the size and the image of the product, we cut everything down to 40-by-40-millimeter blocks. It's a totally different approaching to using the leftovers, and we're using almost everything because it's a very small size. And that provides beautiful new objects.

Mission: I always try to make the world a little bit better—but I always feel a little incompetent saying that. Because if you're a designer, you create products to be consumed. And one of the biggest issues in the world, of course, is our senseless way of consuming. So I try to communicate that the way we design, produce, consume, et cetera might be much more clever.

PietHeinEek-QA-8.jpgAbove and below: an armchair and table from Eek's new Waste Waste 40x40 collection

PietHeinEek-QA-9.jpg

When did you decide that you wanted to be a designer? Well, as a child I was always building things, especially outside—huts and cabins and things in the trees. So the fact that I became a designer, and specifically one who is producing his own products, that was from childhood.

Education: Design Academy Eindhoven

First design job: The first design commissions I got were all friends of my mother. And with the third one I got in a little bit of a quarrel, and I promised myself never to work again for friends or relatives. Because you give it everything you have and then in the end they're still not convinced that they have a good bargain, and they start arguing. So I stopped working for people who are close to me.

Who is your design hero? If I have to choose one, it would be Jean Prouvé. Out of all the designers, I feel the most close to his work. When I look at his work I always think, "If you gave me the same situation, I would love to have made that!" He was like an engineer, and he had his own factory, so in the end he was working with the possibilities he had at that moment, and that's quite similar to my situation.

PietHeinEek-QA-2.jpgThe workshop of Eek's headquarters in Eindhoven, in a converted Philips factory

continued...

Posted by core jr  |   3 Sep 2013  |  Comments (0)

LindseyAdelman-QA-1.jpgPortrait by Ira Lippke

This is the latest installment of our Core77 Questionnaire. We'll be posting a new interview every other Tuesday.

Name: Lindsey Adelman

Occupation: Industrial designer

Location: New York City

Current projects: Developing a new lightbulb. Planning my next video. Designing the business. And building hundreds of chandeliers.

Mission: To always ask "What if...?" To design with care. To believe in what I put out there.

LindseyAdelman-QA-2.jpgOne of the latest versions of Adelman's Branching Bubble chandeliers. Photo by Sam Kweskin

LindseyAdelman-QA-3.jpgAbove and below: Adelman's studio in New York City. All remaining photos by Lauren Coleman

LindseyAdelman-QA-4.jpg

When did you decide that you wanted to be a designer? I first heard about industrial design when I was 22, working for the Smithsonian Institution in Washington, D.C. I was walking through the exhibition fabrication department, and a woman was carving fake French fries out of foam. It looked like a lot more fun than my editorial job. I asked what she was—and she told me, an industrial designer. So I applied to RISD and that was that.

Education: I have a B.A. in English from Kenyon College and a B.F.A. from the Rhode Island School of Design.

First design job: I suppose it was in grade school, because I always did the programs and posters and props for all our plays, even though I did not know what design was. And of course I signed them really big.

Who is your design hero? There are many throughout history, but right now it's Nendo.

LindseyAdelman-QA-5.jpgAbove and below: Blowing glass and applying gold foil to an Adelman chandelier-in-progress

continued...

Posted by core jr  |  20 Aug 2013  |  Comments (0)

JamesCarnesAdidas-QA-1.jpg

Name: James Carnes

Occupation: I am the Global Creative Director for Sport Performance Design at Adidas.

Location: I currently live right outside Herzogenaurach, Germany. But I also still live in Portland, Oregon. I just officially moved over to Germany with my family, but I still go back and forth.

Current projects: We just finished everything to do with the 2014 World Cup in Brazil. Now we're ramping up for the 2016 Olympics in Rio. So there are a lot of new high-performance projects on our table, in terms of footwear and apparel and working with new country federations, which is always really cool.

There's tons of other stuff. We've got a new line coming for Stella McCartney. We introduced a technology called Boost this year, and that's growing. We're also doing a lot of new collaboration projects, where we're bringing in designers from different industries—whether it's architects, industrial designers, graphic designers—and working with them, just getting a different point of view on what sport means to them and how they see sports products.

Mission: I would say, right now, the thing that I live by is making the future accessible through meaningful design. I think people need to be able to relate to totally new ideas, and design is really the interface that does that. It takes something that's completely unfamiliar and makes it familiar, and it brings something that's totally rare and makes it feel close to you. My mantra right now is: The world needs intuitive design.

JamesCarnesAdidas-QA-2.jpgFor its Energy Boost line, Adidas replaced the EVA foam found in most running shoe midsoles with a Boost foam made from thermoplastic polyurethane granules fused into a cushioning layer.

When did you decide that you wanted to be a designer? It was basically right before college. I had three main tracks that I was considering: Science and medicine—which, in a very stereotypical way, was what my parents would have loved—archaeology or the visual arts. I didn't really know that I wanted to be a designer; I just knew that I wanted to go in that direction. And at the last minute, as I was applying to different universities, I pulled together a portfolio and included it in my applications. So that's when I decided—as I was applying.

Education: I went to the University of Michigan, in Ann Arbor, and got a B.F.A. with a focus on industrial design.

First design job: That's a funny one. I didn't grow up with a ton of money, and I used to make toys from stuff I basically pulled from the trash. So I would put together toy guns for me and my friends, or put together other contraptions. It was pretty well known in my neighborhood. And at some point this one friend's dad came to the house. I thought I was in trouble. But he came to ask if I would make toys for his two sons' birthdays, which were a couple of days apart. So I ended up making these futuristic bazookas for the kids down the street, and that's when I realized, "Oh my god, this could actually be a job."

Who is your design hero? I like the extremes—so I like inventors and I like stylists equally. I'm really a fan of Zaha Hadid and the Bouroullec brothers. But I'm also pretty crazy about Tom Ford, and I think Miuccia Prada is amazing. And as far as up-and-coming guys that are peer heroes—I'm a big fan of Alexander Taylor, and I also really like Jay and Ed from BarberOsgerby.

JamesCarnesAdidas-QA-3.jpgThe Adidas headquarters in Herzogenaurach, Germany

continued...

Posted by core jr  |   6 Aug 2013  |  Comments (4)

SandyChilewich-QA-1.jpg

This is the latest installment of our Core77 Questionnaire. We'll be posting a new interview every other Tuesday.

Name: Sandy Chilewich

Occupation: I'm kind of a hybrid. Designing is a huge part of what I do, but I'm also very involved in the business of design. So I'd say I'm a hybrid of a designer and a businessperson.

Location: Our design studio, customer service, sales and so forth are based in New York City. And then we have a really large facility in Chatsworth, Georgia, where we distribute and do a lot of manufacturing.

Current projects: We're in this kind of weird moment because we're about to start all of our trade shows for the fall 2013 introductions. We're about to photograph spring 2014. And we're designing fall 2014. So my head is always in three places at one time. It's terrible, because it makes your life move way too fast—you're always ahead of yourself.

Mission: Finding underutilized manufacturing processes that I can do something truly original with—but with the caveat that the product is not simply unique or beautiful but that it be functional and accessible, price-wise. I'm always trying to have the widest audience I can without compromising or diluting the aesthetics.

SandyChilewich-QA-2.jpgLeft: Sandy Chilewich in her New York City office. Right: The RayBowl, introduced in 1997, was her studio's first effort.

When did you decide that you wanted to be a designer? Well, I have a wacko background. I had no idea what I was going to do. I barely got out of high school; I never finished college. I never expected to be a designer. I didn't even know what that was, really. I thought I would maybe be a psychologist, but I didn't really like school.

The one thing that was consistent through my life was that I always did artwork. And when I finally gave up on school, I thought maybe I'd be a fine artist. No galleries brought in my work, but one very important one said, "There's something very commercial about your work."

That made me really unhappy when I heard it, but I found myself taking a lot of the stuff I was doing in my artwork, which was very two-dimensional, and I started to design jewelry. That was in the mid-1970s. And while I was doing that, making my own stuff and selling to some fancy stores in New York, I met a neighbor in a loft building in Noho and we became friendly, and it's a long story but we started a company called HUE, which is still a very well-known brand. It didn't start out as hosiery, but it ended up being a very innovative hosiery company that we built from zero to $40 million when we sold it many years later, in 1991.

When I left HUE I had a lot of ideas, and I introduced the RayBowl. It was a very innovative concept and I got a lot of mechanical utility patents on creating a concavity with a textile. That kind of launched me into the design world. And in my search for other textiles, I discovered this material which I then started a very long love affair with, which is woven vinyl. I introduced my first product using that material in 2000. And I've focused on textiles since that point.

Education: As I told you, I'm a college dropout—and I'm really proud of it. I like to speak to students and tell them, "Listen, education isn't everything."

First design job: I never had a design job. I kind of scratched my way up.

Who is your design hero? There are so many. I love Issey Miyake. I love Lucienne Day. In every discipline I have different favorites. What inspires me is the unexpected, when somebody does something that I've just never seen before. I like originality, wherever that is.

SandyChilewich-QA-3.jpgA preview of Chilewich's new collection, which includes placemats in black-and-white mini basketweave and bouclé textures

continued...

Posted by core jr  |  23 Jul 2013  |  Comments (0)

PaulCocksedge-C77Questionnaire-3.jpg

This is the fifth installment of our Core77 Questionnaire. We'll be posting a new interview every other Tuesday.

Name: Paul Cocksedge

Occupation: Designer

Location: East London

Current projects: It's very varied. We're doing furniture and sculptural lamps and a very interesting architectural project in London. We're doing bicycle accessories and a mass-produced, self-initiated electronics project. We have an exhibition opening at Friedman Benda in New York in September. So the scales vary a lot, and the projects vary a lot as well.

Mission: I think it's what all designers want to do, really. Designers want to work on original projects that move us forward a little bit, that make people see the world in different ways, and that bring some joy and wonder and enlightenment somehow. That's what I do.

PaulCocksedge-C77Questionnaire-2.jpgDuring last year's London Design Festival, Cocksedge created Auditorium, a temporary installation hand-woven from nylon wire. Photos by Mark Cocksedge.

PaulCocksedge-C77Questionnaire-3b.jpg

When did you decide that you wanted to be a designer? I was about 17 or 18. It was when I realized that I couldn't become an airline pilot—because I realized that I was actually scared of flying. Honestly. I had studied mathematics and physics; I was prepping for that world. And then I started bringing the arts into my world, and it slowly became design.

Education: I went to university and studied industrial design innovation. And then I went to the Royal College of Art, and it was almost about unlearning all of that and figuring out your own process. The Royal College was a beautiful moment in my career. It was under Ron Arad and these fantastic tutors, really beautiful minds and free thinkers. It changed my life.

First design job: I've never had a design job apart from the one that I created for myself.

Who is your design hero? You know, it's interesting. You see work by designers, and that's one side of the story. But then when you meet that person, that's the other side of the story. For me, I need to like the work and like the person, because the work that I really admire comes from within people's souls. They're not designing because they're told they have to design something; they're designing because they have this burning desire to create something, and that comes from a completely different place than the everyday-job idea of being a designer. So people like Ron Arad, Ingo Maurer—these kinds of people guide me.

PaulCocksedge-C77Questionnaire-1.jpgAbove: Cocksedge in his London studio. Below: Change the Record, a smartphone loudspeaker made from recycled vinyl LPs.

continued...

Posted by core jr  |   9 Jul 2013  |  Comments (1)

MarcelWanders-QA-1Marcel Wanders and his new Dalia armchair for Cappellini. Portrait by Erwin Olaf.

This is the fourth installment of our Core77 Questionnaire. We'll be posting a new interview every other Tuesday.

Name: Marcel Wanders

Occupation: Designer of the new age

Location: I am working and living in Amsterdam.

Current projects: We always work on about 50 projects, so it's difficult to say which I'm working on. I'm working on a large study for a musician. I'm working on products for Moooi. I'm working on lighting pieces for Flos. And so on and so on.

Mission: I'm here to create an environment of love, live with passion, and make my most exciting dreams come true.

MarcelWanders-QA-5Wanders's new Cloud sofa for Moooi, where he is the art director

When did you decide that you wanted to be a designer? I was about 17. Someone told me there's something like design. I had no idea. But then when I got to understand what it was about, I felt that it was so incredible and so wonderful and such important work. And I really gave my life to that.

Education: First I went to the Design Academy Eindhoven. And after nine months they kicked me out of school. So I went to another school which was way more craft oriented. Then, simultaneously, I started to study at a school which was really industrial oriented. And then, when I stopped with both of these schools, I finished my schooling in Arnhem at the Institute of the Arts.

First design job: While I was studying, I did quite a few projects already. But my first real job after I finished school was a project I did for the Dutch post office. I made a series of desk lamps.

Who is your design hero? I think there are quite a lot of heroes in my life, because there are so many people I learned different things from. There's not one who stands out. But you do see people who are above the rest, because they are able to really change the field, to change how all of us think about design. Philippe Stark is one of them, Gehry is one of them, Koolhaas is one of them. Certainly there are a great deal of others.

MarcelWanders-QA-2Above and below: Wanders's studio in Amsterdam

MarcelWanders-QA-3

continued...

Posted by core jr  |  25 Jun 2013  |  Comments (3)

AyseBirsel-QA-2.jpgAyse Birsel in her studio. Photo by Hello Design.

This is the third installment of our Core77 Questionnaire. We'll be posting a new interview every other Tuesday.

Name: Ayse Birsel

Occupation: Chief De:Re Officer at Birsel + Seck. My occupation is product designer, but my design process is deconstruction and reconstruction. So I declared myself Chief De:Re Officer a while back.

Location: New York City, Istanbul and Dakar. Our office is in New York, and the majority of our clients are in the states. But we also have clients in Istanbul, and then Dakar is really my partner, Bibi Seck's, specialty.

Current projects: At NeoCon, I had a collection with FilzFelt, a company that makes beautiful felt products. Most of their focus is custom felt products, and they asked me to make some ready-mades for them, including screens, rugs and tabletop products.

We have a project for the Herman Miller Collection, but I can't say more than that. We've been working with Toyota, deconstructing and reconstructing driving around some of their current segments. For Bridgestone Turkey, we're developing an innovation culture for them, from the ground up.

I also teach at the Products of Design program at the School of Visual Arts, and I've launched a workshop, Design the Life You Love, which I continue to do. Then we do Design the Work You Love with corporate clients, and I'm also working on the Design the Life You Love book.

Mission: Think differently and design the life you love.

AyseBirsel-QA-1.jpgPhoto by Hello Design

When did you decide that you wanted to be a designer? I thought that I was going to become an architect, and then a family friend came to tea and told me about product design, using a teacup as an example. It changed my life. I fell in love with the humanness of product design and decided to become a designer.

Education: I studied product design at Middle East Technical University, in Turkey, and then came to Pratt Institute to do my graduate studies, also in product design.

First design job: Bruce Hannah was the chair of the product-design department at Pratt and my thesis advisor. As I was graduating, he offered for me to collaborate with him on this new project that he was working on, which was office accessories for Knoll. And when the product came out as Knoll Orchestra, they gave me credit with him. So that was my first design job.

Who is your design hero? Rowena Reed Kostellow. She was my teacher at Pratt. She was 80-plus years old when I met her, and she became my teacher and then my friend and my hero. She was the co-founder of this methodology of three-dimensional visual thinking—she taught you how to create something beautiful, dynamic, and well balanced in three dimensions, just like you would create a beautiful piece of music. It's one of the key building blocks of design education at Pratt to this day.

AyseBirsel-QA-4.jpg

continued...

Posted by core jr  |  11 Jun 2013  |  Comments (0)

PaulLoebach-Core77Questionnaire-1.jpgLoebach and some "failed experiments" in his Brooklyn studio

This is the second installment of our Core77 Questionnaire. We'll be posting a new interview every other Tuesday.

Name: Paul Loebach

Occupation: I'm a furniture and product designer.

Location: Brooklyn

Current projects: I'm just finishing up a watering can design I did for an American brand called Kontextür, and I'm working on some new lighting with the American company Roll & Hill. And there are always a couple confidential new projects in the works.

Mission: My philosophy as a designer is to improve the lives of society as a whole by bringing value and meaning to the objects that inhabit our material world.

PaulLoebach-Core77Questionnaire-2.jpgThe X3 Watering Can's handle and pour spout are a single metal tube, bent three times.

When did you decide that you wanted to be a designer? When I was really young. I remember playing with my toys and thinking about ways that they could be improved and wanting to redesign them. Eventually that evolved into my awareness of the field of industrial design.

Education: I went to Rhode Island School of Design, studying industrial design. Graduated in 2002.

First design job: Right after I graduated, I moved to New York City to do an apprenticeship for a furniture designer named John Davies. Basically I did full-scale drawings of wood furniture under his guidance. I did that for a year, at which point I branched off and started my own design business.

Who is your design hero? I don't know if I have any one particular hero. Anytime I open up a design book or magazine, I just have respect for all those people that have made their mark in that way, because I know how much effort, thoughtfulness, patience, and stamina it takes to get there. So the people that are out there doing it and making it happen in general are my design heroes.

continued...

Posted by core jr  |  28 May 2013  |  Comments (5)

RalfGroene-QA-1.jpg

This is the first installment of our new Core77 Questionnaire. We'll be posting a new interview every other Tuesday.

Name: Ralf Groene

Occupation: I'm an industrial designer by training, and in the Surface brand I'm the Director of Design, overseeing the industrial design and interaction design teams.

Location: Redmond, Washington

Current projects: I only have one project: Surface. But it of course has many, many facets.

Mission: To build the Surface experience and brand

RalfGroene-QA-2.jpgSurface prototypes

When did you decide that you wanted to be a designer? In 1989, when a friend told me that design is an occupation. I grew up in Wolfsburg, which is the German headquarters of Volkswagen. There I started to become a sheet-metal toolmaker. At some point, a friend told me that he was going to become a car designer. He showed me what design was about, and I immediately fell in love; I knew that this was what I had to do.

continued...