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Exhibitions

The Core77 Design Blog

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Posted by erika rae  |  10 Apr 2014  |  Comments (0)

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I can't count the number of times I've nearly had a heart attack because of some loose grate on the sidewalk—you know, the only thing standing between me and the smelly, rushing subway tunnel below. I'd imagine that if you unexpectedly walked upon Jeroen Bisscheroux's "POOL, Loss of Color," you'd have a similar feeling.

The floor painting is a 3D depiction of an empty pool. And as you can see from the photos below, visitors have been having a ball using the design to its full photo-op potential. While the actual art itself is memorable in its own bemusing way, like any other important work, the real enduring sentiment comes in the inspiration behind the project. The exhibit brings two disasters to viewers' attention in one image: the Sendai tsunami and the Fukishima disaster.

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Posted by erika rae  |   2 Apr 2014  |  Comments (0)

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By now, you may have seen some of the giant, designer eggs that have popped up around New York City. While the Fabergé Big Egg Hunt may be a well-known event in London, it's only now making its first appearance in NYC this spring. Beginning on April 1st, more than 200 giant eggs—designed by names like Ralph Lauren, Jeff Koons, Zaha Hadid, Diana Von Furstenberg and Marchesa (among many others)—are taking over the city.

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While all of the eggs are outstanding in their own right, or friends at Brooklyn-based furniture studio Hellman-Chang shared a behind-the-scenes look at their egg, whichthat—in true furniture design fashion—uses every inch of space for good use.

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Posted by hipstomp / Rain Noe  |  28 Mar 2014  |  Comments (4)

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Hey folks, your correspondent is on the ground at Holz-Handwerk, a massive trade show in Germany covering everything under the sun related to woodworking and furniture building. Here they've got machines, tools, jigs, inventions, contrapations, guys named Hans, and all manner of cool stuff that you can use to make other cool stuff. The exhibitors seem to be primarily German, though there are pockets of companies from all over the world here.

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Unsurprisingly the Italian machines (like this planer from SCM Group for when you need to work boards that are a freaking half-meter wide) have a little flair

With thousands of exhibitors spread over six-and-a-half massive exhibition halls laid out like a sprawling college campus, I realize that I could not possibly see half the stuff in here if I had twice the time, and that makes me want to cry. Plus the flowing crush of 100,000 attendees makes shooting video demonstrations of anything just about impossible. Still, the intrepid Core77 editor soldiers on, bolstered by discoveries like the following:

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Deep down inside, I always suspected this is what bored craftsman raised in rustic settings did with wood cut-offs

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Posted by core jr  |  28 Mar 2014  |  Comments (1)

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Photos by Isaac Schell unless otherwise noted

On the occasion of the Red Hook Criterium this weekend, the Rapha Cycle Club here in Lower Manhattan is pleased to present Gangs of New York, an exhibition of exquisitely preserved vintage bicycles from the collection of Edward Albert. If Jamie Swan is a "Keeper of the Flame," so too is Albert a dedicated chronicler/collector amongst the current generation of cycling enthusiasts in the Tri-state Area.

What do these bicycles, mostly from the interwar period, have to do with an unsanctioned nighttime race in a Brooklyn shipping terminal? As Albert notes in this brief history of his personal story and the bicycles currently on view at the Cycle Club, all bicycles in New York were fixed-gears until the middle of the last century, when derailleurs finally caught on in the States. So while we look forward to footage of this year's race—Red Bull will be capturing it this year—we are very pleased to have a folk historian share a bit of context for NYC cycling culture.

Albert will be present at the opening reception of Gangs of New York, tomorrow afternoon from 2–4pm at the Rapha Cycle Club at 64 Gansevoort Street, New York, NY 10014 (the Red Hook Criterium will take place later that evening).


As a Ph.D. in Sociology, I taught for 25 years at Hofstra university and retired in 2005 as an Emeritus Professor of Sociology. Many of those years were spent studying the sport of bicycle racing, about which I have published quite a bit in professional journals and edited collections.

I have always been interested in bikes—like most people, I've been riding since I was a kid. But the 60s being what they were, even though I wanted to race, smoking etc. got in the way. In 1974, I was in Toronto working on my doctorate and got involved with a local bike store and club. By the following year, at the age of 26, I was all in. Bike racing became the most important thing in my life. I quit smoking and started racing seriously as I worked on my dissertation. I moved up relatively quickly (to Cat. 2) and continued to race until around 2000. Sometimes I think I stayed in academia because it allowed me the time to train and race—I became a cyclist and continue to define myself as such.1

I started collecting when I stopped racing. Before I stopped, all I wanted was a bike that would help me do well in races. After collecting for a bit, I got talked into bringing two bikes to the Cirque du Ciclisme vintage bike show in Greensboro, NC. They were a restored pair of Dick Power bikes I had gotten from a guy who knew him, whom I had met while out training. The bikes—one track and one road—won Best in Show. I was hooked. That also started me on the path of not only looking at the bikes but (as a sociologist and social historian) looking at the stories behind them. That ended up with me interviewing countless riders from the day and my as-yet-unpublished book A Dark Day in Sunnyside about the builder and coach Dick Power.

EddieAlbert-DickPower-COMP.jpgImages courtesy of Edward Albert

I have about 38 bikes, give or take a few, at the moment. Many of the New York track bikes and memorabilia came from the people I interviewed. After interviewing a good ex-rider and member of the German Club, Eddie Troll, I asked if he had any stuff left he would be willing to sell. He took me into the garage and showed me his bike, lots of parts, etc. He said sure, my kids are just going to throw this stuff in the dumpster. This was not an uncommon theme—I got the Drysdale that is in the show (more on that below) from a nonagenarian who had retired to Las Vegas. Same sentiment.

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Posted by Ray  |  19 Mar 2014  |  Comments (0)

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While much of the Northern Hemisphere clenched its collective teeth through yet another week of bitter cold, the end of February was a rather multifaceted celebration of art and design in South Africa when Design Indaba, World Design Capital 2014 events, the Cape Town Art Fair, and the Guild Design Fair converged in Cape Town (surely not by coincidence, as 2014 also marks the 20th anniversary of the nation's independence). The latter event was organized by the same folks behind Southern Guild, who made a strong showing at the very first Collective Design Fair last May, and like the NYC event, Guild skewed toward the Design Miami crowd. Not that there's anything wrong with that—I wish I'd had more time to explore the eclectic offerings on view (not that the multi-building venue was that big anyhow).

Guild-NachoCarbonell.jpgNacho Carbonell exhibition in the courtyard

Instead, I chanced upon an exhibitor whose mission is precisely to engage the Cape Town design community and public at large in a meaningful way. I recognized Daniel Charny immediately—I posted a video of his talk from Design Indaba 2013 just a few days prior—and he proudly gave me a tour of the Maker Library at Guild.

As its name suggests, it's a variation on a makerspace, a community hub that serves as a library-like resource for designers even as it transcends the scope of a mere repository of information. Rather, the Maker Library is designed to be a workshop and studio as much as it is a gallery, and the 'Librarian in Residence'—Heath Nash, in the case of Guild—is not only a knowledgeable administrator but a well-connected member of the local design community.

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The Maker Library initiative finds its origins in the British Council, an organization is tasked with "educational opportunities and cultural relations" around the world. This year sees a focus on South Africa: As 2014 sees the nation enter its second decade of independence, so too is the first generation of "born-frees" on the cusp of adulthood, and an arts program called Connect ZA (sometimes styled as "Connect/ZA"; pronounced "Connect Zed-A," per the local flavor) is intended to meet them halfway.

Although the exhibition closed on March 9 along with the rest of the Guild Design Fair, the British Council / ConnectZA have posted an open call for other Maker Libraries in South Africa; applications are due on April 4. Here is a selection of the work from the Maker Library at Guild, which Charny organized with V&A curator Jana Scholze:

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Posted by core jr  |  12 Mar 2014  |  Comments (0)

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About three months ago, we were interested to learn that Kiel Mead, co-founder of American Design Club and friend of Core, had taken a leadership role at Fab.com. As the Executive Vice President of Design, Mead is looking to spearhead new initiatives to support designers through Fab as a global online platform. Here he presents his first project, "First Things First," a call for entries for NYCxDesign, in his own words.

Fab Submit is a new initiative at Fab that stems from our longstanding goal of discovering and promoting the work of designers at all stages of their careers. Fab Submit is an open door for designers to present their designs to us, with the very real potential to have Fab produce and sell their work. The intent of our first call is to inspire new design with an intentionally broad brief. "First Things First: Finding Inspiration In A Fresh Start" is a prompt that we think will get the wheels turning for designers to take pen, pencil or indigo blue Prismacolor to paper.

My career before Fab was all about supporting designers and finding new and interesting ways to show, share and sell their work. For the past several years I have helped to foster an ever growing community of designers through my work with the American Design Club. Now I can pair those resources and that camaraderie with the expansive reach and established platform of Fab. One of the best things about Fab is how much this company wants to discover new and exciting work from designers at any level of their careers. Through programs like Fab Submit, we will discover great new designs and amazing new talents.

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The deadline to submit is March 21, so check out the call for submissions and enter today!

Posted by core jr  |  11 Mar 2014  |  Comments (0)

GraphicPassport2014_HERO.jpgGraphicPassport2014-KoichiroTanaka.jpgStill from "Uniqlock" by Koichiro Tanaka

Japanese magazine +81 is pleased to present Graphic Passport 2014 in New York City, featuring two exhibitions—one in Manhattan, one in Brooklyn—and a presentation at NYU's Iris & B. Gerald Cantor Film Center this Friday, March 14. Now in its fifth year, the biannual celebration of Japanese creative culture has established itself as a well-curated showcase of emerging designers and has visited global destinations from Paris to Sao Paulo to Mumbai; following the New York show, the 2014 edition will make its way to Bangkok in late April.

The event kicks off tomorrow evening with the opening reception for a group exhibition at the +81 gallery space in the DUMBO neighborhood of Brooklyn. Starting on Wednesday, March 12, the space will feature Tokyo Graphic Posters, a wildly successful exhibition that launched in 2011; Takeo Paper Show 2008, Fine Papers by "School of Design"; and Tohoku Standard.

GraphicPassport2014-YuniYoshida.jpgYuni Yoshida

On Friday, March 14, the Iris & B. Gerald Cantor Film Center at NYU will host a triple-header of Japanese designers: art director Yuni Yoshida, digital ad wizard Koichiro Tanaka and filmmaker/photographer Seiichi Hishikawa. Given the quality of their work, this promises to be an enlightening evening indeed.

Last but not least, Saturday, March 15, will see the opening of a group exhibition at the +81 Gallery at 167 Elizabeth Street in Manhattan, where work by Shun Kawakami, Gen Miyamura and Syoh Yoshida will be on view. Again, this looks like it will be a very respectable showing from some of Japan's leading young artists and designers.

GraphicPassport2014-SeiichiHishikawa.jpgSeiichi Hishikawa

Both the Brooklyn and Manhattan exhibitions will be open until April 25, from noon until 7pm daily. More details are available on the Graphic Passport New York and +81 websites.

Posted by Kat Bauman  |   7 Mar 2014  |  Comments (2)

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Sure, it sounds like a self-effacing metaphor gone off the tracks. No, there's no punchline, and yes, it's pretty cool. Ward Shelley and Alex Schweder are currently living and working 24 hours a day in their "architect performed building" shaped like a 25-foot hamster wheel. The two artists, who have been collaborating on large-scale installations since 2007, will inhabit "Orbit" until March 9 and o view through April 5 at The Boiler in Brooklyn.

With all necessary furniture fixed around (and often through) the huge wheel, one person maintains life on the inside while the other occupies the upper/outer part of the ring. They use tandem movement around the wheel in order to change task, whether sleeping, working or staying physically active.

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Posted by Aart van Bezooyen  |   7 Mar 2014  |  Comments (0)

iF2014_HERO.jpgShow master CEO Ralph Wiegmann with award winners from South Korea

Last weekend, we had the opportunity to attend the iF design awards 2014 night, which took place at the impressive BMW Welt museum in Munich. Some 2,000 guests involved in design, business, culture, politics and press enjoyed a relaxed get-together while show master Ralph Wiegmann (iF CEO) hosted the ceremony, personally handing out no less than 75 iF gold trophies, which deserves some respect, to three categories of winners: product, communication and packaging.

iF2014-Jury.jpgIn January, some 50 jury experts from all over the world came together for three days in Hannover to select the winners of the iF design awards 2014.

Read on to see our top five picks:


iF product design awards

To select the 1,220 winning entries (including 50 coveted iF gold awards), an international jury of experts came together at the Hanover exhibition center to review no less than 3,249 (!) entries from 48 countries. Here are three of our favorite product winners, from big to small:

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BMW i3
The BMW i3 is the first large-scale production car with an all-electric engine manufactured by BMW Group is tailored to the requirements of sustainable and emission-free mobility. With its revolutionary architecture and CRP passenger compartment, the BMW i3 weighs only 1,195 kg. Learn more about the innovative new vehicle in our feature story on the BMW i3, including an exclusive interview with Head of Design Adrian van Hooydonk. BMW Group München, Germany

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Posted by Brit Leissler  |  12 Feb 2014  |  Comments (0)

MO-Paris-2014-Gallery.jpgPhotography by Brit Leissler for Core77

There has always been a big buzz about the Maison & Objet show, which happens twice a year in Paris—and, as of a couple of years ago, Asia, where the brand has expanded to include a large tradeshow in Singapore as well as various "road shows" in different Asian cities.

Whereas the September event in Paris coincides with the Paris Design Festival, the show in the end of January is a pure trade fair on its own, sans side events celebrating the more artsy end of the design world by investigating ideas and concepts. No, this is all about sales, no bones about it.

Unfortunately, I'd say that the majority of the objects on view was unimaginative, average product overload at best—and kitsch at worst. Happening upon a booth that was full of taxidermied animals, most of them dressed up and put into ridiculous poses, I was compelled, in a disgusted kind of way, to take a picture, and briefly considered compiling a truthful photo essay, reflecting an unfiltered version of the 'real' Maison&Objet. After all, as a designer you often hear that "your portfolio is only as good as the weakest project that you present in it." Does this not also apply to design shows?

But then I remembered the conceit of digging through the muck in order to find the truffles—in order to present the "best of Maison&Objet" to our readers. And so I did, the result being yet another photo gallery showing lots of "nice stuff."

What remains undocumented, though, is the halls full of tacky goods aimed at buyers who intend to decorate the interior of a five-star hotel in the Middle East or Russia (or worse, still, a private client in one of those locales). Nor can you feel the headache caused by getting lost in—and overexposed to—the smell of a hall full of fragrance products (how design is that!) due to the poor signage of the whole fair.

Which brings me to the point of user experience, which started with a press room where there wasn't even a working wifi connection... or even a free glass of tap water. In almost every hall, I stumbled at least once over some unmarked bumps, thick cables visually but not physically smoothed over by carpet, which makes me wonder about the percentage of visitors who break their ankles at Maison&Objet. Considering that this show charges every visitor €65 even if they stay only for a day, as well as the rather proud prices for exhibiting, I would have expected a higher general level of experience design.

But once a show is established, the organizers can justify their "laissez-faire" attitude towards these details, since they know they can get away with pretty much anything. But being a critical member of the design community, I do feel very strongly about pointing out the flaws of it all, instead of just tuning into the general praise anthems about Maison & Objet.

As you can see in the gallery, there was of course a great number of delightful design objects on show - but they should be seen as a "best of selection", rather than the standard. The overall experience of my visit is certainly not marked as "delightful" in my memory.

» View Maison&Objet 2014 Gallery


Posted by core jr  |   7 Feb 2014  |  Comments (0)

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Once again, Core77 is pleased to partner with Design Indaba for their annual design/creativity/innovation Conference and Expo in Cape Town, South Africa, which has quickly grown to a week-long celebration of all things creative. As the biggest design event in the country, continent and hemisphere where it takes place, Design Indaba has firmly established itself as a progressive platform for artists and designers of all persuasions, as diverse as its locale even as the event attracts a global audience.

So much more than a "how-to" conference, this is a forum fuelled by inspiration that breeds ideas, ingenuity and innovation. Creativity is our currency and a better future our agenda. The Conference is your opportunity to learn from and be inspired by the world's foremost creatives, thought leaders, entrepreneurs and trendsetters. It's the not-to-be-missed creative inspiration event of the year, the perfect way to kickstart 2014.

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This year's speakers include: Jake Barton, Lauren Beukes, El Ultimo Grito, Naoto Fukasawa, Experimental Jetset, David Goldblatt, Thomas Heatherwick, David Higgs, Tom Hulme, Margot Janse, Nandipha Mntambo, Zanele Muholi, Ije Nwokorie, Michel Rojkind, Dean Poole, Stefan Sagmeister, Scholten & Baijings, Marcello Serpa, DJ Stout and Clive Wilkinson.

As usual, Design Indaba's media team is producing tons of excellent video content—here is a video of the highlights from last year's event:

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Posted by Glen Jackson Taylor  |   6 Feb 2014  |  Comments (0)

NY-NOW-Winter-2014-01.JPG'Toto Wooden Dolls' by Artek. The villagers, called Martta, Kerttu, Aaro and Eemil, are made by turning wood and finished with painting by hand.

NY-NOW-Winter-2014-02.JPGThe 'Toto Wooden Dolls' were designed by Kaj Franck in 1945 as collectables for the Finnish magazine Kotiliesi.

Here's a quick round-up of some of the noteworthy stuff we came accross at the Accent on Design section of the home and giftware show NY NOW (f.k.a. NY International Gift Fair), which faced some stiff competition last weekend, coinciding with Chinese New Year festivities and the Superbowl. This year's show was loaded with some really impressive ceramics, as well as Tom Dixon's ever-expanding catalog of products, and it was great to see so many young designers with really solid product photography, personal branding, and marketing collateral. Check out the highlights below:

NY-NOW-Winter-2014-03.JPGCeramic 'Buddie Vessels' by Mirena Kim.

NY-NOW-Winter-2014-04.JPG'Nest' storage containers by Joseph Joseph with their signature color-coding.

NY-NOW-Winter-2014-05.JPGRocking wooden and brass paper-weights 'Tipsy' by Bower.

Congrats to Danny Giannella and Tammer Hijazi of Bower, our pick for the "Bloggers' Choice Awards"

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Posted by frog  |   3 Feb 2014  |  Comments (0)

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By Christine Todorovich / Design Mind

Curated by Bay Area designer and educator Jon Sueda, All Possible Futures features 37 projects from renowned designers Ed Fella, Experimental Jetset, Daniel Eatock, Martin Venezky, and many more. The idea for the exhibition originated from Sueda's interest in showcasing the value of design projects that failed for any number of reasons, including being rejected by clients. The result is an exhibition of speculative design pieces that celebrate the questioning of boundaries regarding concepts, processes, technologies and form.

Christine Todorovich / Design Mind: The title of the exhibit is "All Possible Futures"—it seems you're implying something about the parallel lives these speculative projects lead? Can you talk more about the meaning behind the title?

Jon Sueda: Before All Possible Futures was an exhibition, it was actually a title to an article I wrote in 2007 for a publication called Task Newsletter. The original piece was a set of interviews with five graphic designers, and also the renowned critical design team Dunne & Raby, investigating speculative design projects. At that time, the criteria was clearly inspired by "visionary" or "paper" architecture... each project had to somehow distance itself from "real world" parameters, perhaps representing potential imaginings of the future. The final selection ended up being a set of project proposals that were either rejected by their client or critical provocations never intended to be produced. This exhibition is a build-out, or expansion, of these early ideas.

Your interpretation of the title is correct. In fact, I titled the adjunct program for the exhibition Parallel Universe?. In a sense, you could argue that all the work in the show is an example of a "parallel universe" of graphic design... this work operates on the margins of practice, created by designers who initiate their own investigations that exist outside or question the traditional commission structure.

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Posted by core jr  |  27 Jan 2014  |  Comments (0)

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Core77 is very pleased to be a media partner for an event that happens literally once every hundred years: 2014 marks the centennial of the AIGA. Since its founding in 1914, the New York-based professional association has expanded to 67 chapters nationwide, boasting some 25,000 members across various design disciplines.

In keeping with their mission to recognize and advocate for design, the AIGA will be celebrating this momentous occasion with several events this spring, as well as the just-launched 100 Years of Design website. Although it is ostensibly a look back at the past hundred years of design, the online gallery also serves as an extensive standalone survey of design history since 1914. Indeed, the AIGA worked closely with Second Story, a part of SapientNitro, to develop "a dynamic online platform documenting significant design works from the last century that have impacted our collective visual experience."

Viewers are encouraged to add their own favorite examples of design history to the initial selection of works, which are drawn primarily from the AIGA Design Archives and woven together with commentary from leading designers. Driven by participation from designers, students and design enthusiasts, the site invites conversation about design's rich legacy and expanding impact.

We had a chance to speak to AIGA Executive Director Richard Grefé about the centennial festivities and the story behind the impressive "100 Years of Design" website.

Core77: First of all, congratulations on 100 years! How does it feel to be spearheading the festivities for this momentous occasion?

Richard Grefé: The centennial is a tremendous affirmation of creative professionals—the value of their coming together as a community is to inspire each other, to seek ever-expanding opportunities for the design mind to thrill others with stunning and evocative work, and to enhance the human experience. A century marks a hundred years of growth, change, creativity and achievement, and the beginning of an era with even greater possibility. The festivities celebrate the breadth, depth and diversity of the fellowship of designers who come together as AIGA in order to advance the profession. Pretty exciting!

AIGA-Adler_ClearRx.jpgDeborah Adler - ClearRx (2005)

Regarding CelebrateDesign.org, how did you arrive at the five categories? And did you have trouble classifying any of the artifacts, quotes or clips? I imagine there was quite a bit of overlap...

Organizing the story of design over the past century was no easy task. We wanted to move beyond a linear chronology. Ultimately, we decided the purpose of the site should be to begin the conversation, not end it, so we selected five broad categories that most would agree should be among any list of intents for great design. We then invited viewers to consider other impacts by including an open-ended prompt: "Celebrating 100 years of design that..."

Because any work of design can of course have multiple impacts depending on context and the viewer, it was at first daunting to assign works within the structure. Impact is subjective and a work being featured in a certain narrative for this project does not circumscribe its larger meaning. However, key works started falling into place as particularly representative of one impact or another, and then supporting pieces began to make sense in that context.

We pulled quotes from primary sources and books—such as Graphic Design in America, Looking Closer, Design Culture, Nine Pioneers in American Graphic Design, and Design Discourse—that spoke directly to the impacts chosen. For example, Samina Quareshi on the need for design to connect a community; the designers behind the First Things First 2000 manifesto on designers' imperative to assist in addressing environmental, social, and cultural crises; Paul Rand's defense of humor to delight through visual communication; Robert Fabricant on designers exerting influence through every decision they make. The final pieces were the voices of design legends, which help hold groups of work together. Each "impact" such as Delight or Inform contains three themes, and these voices complemented what we called the "narrative glue" that described each theme (for example, here and here in the Connect section).

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Posted by erika rae  |   8 Jan 2014  |  Comments (0)

POM-Lead2.jpgOne of the designs on display at the exhibit opening and auction

It's easy to feel weirdly disconnected from your favorite designers. They're always finding inspiration from this and that, but you don't know much about how they view themselves. Consider this exhibit as close to a personal introduction as you might ever get. In a collaboration with Alessandro Mendini for TAM TAM (a free and unrestricted non-school in Milan), 50 designers decided to take on an assignment: decorate a white vessel (designed by Mendini) with a self-portrait. The pay-off? A motley mix of slightly psychological designs titled "Immagini d'Io," on view through January 19 at the Triennale di Milano museum.

POM-Comp3.jpgFrom left to right: Franz Preis, Lorenzo Palmeri and FormaFantasma

POM-Karim.jpgL: Karim Rashid; R: Alessandro Mendini

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Posted by LinYee Yuan  |  12 Dec 2013  |  Comments (0)

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With over 70,000 people descending on Miami for Art Basel Miami Beach, its no wonder that the buzz surrounding the Design Miami sister show is getting louder with every year. This year's strong showing represented the increasingly international nature of the design business—the gallery list including Galerie BSL from Paris, Spazio Rossana Orlandi of Milan and Victor Hunt from Brussels alongside American favorites R20th Century and Cristina Grajales.

Primitive forms and the wonders of mother nature inspired designers to create objects of bizarre beauty. Nacho Carbonell's otherworldly works were as dramatic as Design Nucelo's monolithic metal tables that paid homage to the bronze age. Crystals and geodes continue to fascinate designers like Hella Jongerius and emerging-ceramicist Charlotte Cornaton with their spiritual properties and natural variations.

UUfie - Peacock L (at top)
Spazio Rossana Orlandi, Design Miami
Canadian-based UUfie crafted the dramatic Peacock chair from a single sheet of Corian. The mesmerizing grid casts a lovely shadow and a theatrical profile for its debut at Design Miami.

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Hella Jongerius - Gemstone Side Table
Gallery Kreo, Design Miami
The iconic Dutch designer was inspired by the depths of color that occurs in natural stones like agate and malachite. Layers of translucent resin and plywood stack to form a revealing cross-section for this asymmetrical table.

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Studio Job - Monkey Business
Carpenter's Workshop Gallery, Design Miami
A Swarovski-studded monkey wearing a fez stands guard over a brass treasure chest. It's not a scene from an Indiana Jones movie; it's the latest conversation-starter from Belgian designers Studio Job. An embedded LED hints at what treasures might lie inside the chest.

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Richard Phillips - The Playboy Charger
Venus Over Manhattan Presents Piston Head, 1111 Lincoln Road
Ferrari's art car show in the Herzog & de Meuron-designed 1111 Lincoln Road explores how artists like Keith Haring, Damien Hirst, Tom Sachs and Ron Arad have transformed the beloved automobile into sculptural works. The exhibition also included the first viewing of artist Richard Phillips' collaboration with Playboy, the "Playboy Charger."

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Posted by erika rae  |  27 Nov 2013  |  Comments (0)

12Shoes-Golddigger.jpgPhotos via Sebastian Errazuriz Studio

Sebastian Errazuriz has no fear of sharing his thoughts and beliefs, whether they're translated through bike lane performance art or other shocking surfaces. To put it plainly, the designer is mighty outspoken—and that's why we always love the work he brings to the table. This time, Errazuriz is back with another series worthy of a double-take: "12 Shoes for 12 Lovers."

12Shoes-Honey.jpg"Honey"

Errazuriz is working with shoe brand Melissa (yes, the name behind the jelly slip-ons we all used to love) to create the 3D printed sculptures. The exhibit will be on display December 6th through January 6th at the Melissa pop-up shop in Miami. Each shoe design is accompanied by an anecdote (and a few NSFW personal photos) featuring an ex-girlfriend that unofficially—and pretty harshly, in some instances—describes the relationship between her and the shoe design. Some of the series' highlights so far: "Gold Digger," a beautiful and very expensive looking gold heel; "Ice Queen," a chilling display of icicle heels; and "Cry Baby," a splash of spilled milk turned avant garde footwear.

12Shoes-Golddigger2.jpgDigital drawings for "Gold Digger"

Errazuriz shared some to say about the series and some of the responses he got from the featured exes:

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Posted by erika rae  |  26 Nov 2013  |  Comments (0)

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Just when you thought artist Nils Völker couldn't expand on his expansive respiratory installations, we're bringing you a new title to the bunch. Like with his last breathing light installation, "Thirty Six," his newest addition "Seventeen" adds just enough new appeal to catch our attention.

This one features the somewhat creepy breathing motion that the artist is known for along with some smart light play. More understated and zen-like than the others, "Seventeen" culminates in an undulating hanging light system made of Tyvek. The lights are brought to life with cooling fans, LED lights and custom-made electronics. Check out the video below to get the full scope of the installment. Make sure to full-screen this one—it's the only way to watch Völker's work in action.

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Posted by erika rae  |  22 Nov 2013  |  Comments (0)

Last-Supper-Lead.jpgPhotos by Max Falsetta Spina

"The Last Supper" is arguably more well-known for the speculation surrounding it than anything else. Nevertheless, it's an important piece of art history that sparks conversations time and time again. Ghigos Ideas—a sounding board for design-centered discussion and debate—has asked 13 designers to look at the painting in a new way, specifically at the parts that aren't painted.

In the original painting, you can see bits and pieces of chair parts (mostly legs), but the designs are hidden. The designers involved—including names like Alessandro Guerriero and CTRLZAK—were challenged to create a "B-side" to the painting, one that focuses completely on the chairs the subjects are sitting in.

Last-Supper-Comp3.jpgChairs and designers, from left to right: Apostle Judas Iscariot by Alberto Biagetti, James the Greater by Ghigos Ideas, Simon the Zealot by PG Bonsignore

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Posted by erika rae  |  14 Nov 2013  |  Comments (0)

Chameleon-Ceramics-BubbleWrap.jpgPhotos by Yusuke Tatsumi

It's not every day that bubble wrap's noise-begging bubbles take center stage in design—you'd more likely see it protecting another design in a box. But Fukusada good Yu's pieces—titled Chameleon Ceramics—for the "Experimental Creations" exhibit at the Light Box Studio Aoyama in Tokyo turns heads with everyday surfaces and textures.

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Posted by Ray  |  11 Nov 2013  |  Comments (0)

R20-JoaquimTenreiro-1.jpgSide chairs, circa 1948. All photos by Sherry Griffin / R20th Century

Brazil is having a moment, with the World Cup next year and Olympics in 2016, but for everything we hear about their prowess in sports, the fifth-largest country's vibrant design culture suffers from a serious lack of exposure. Joaquim Tenreiro (1906–1992) is among the greats, a master joiner who applied his skills as a craftsman to Modern form. "Often referred to as the father of 20th Century Brazilian design, Tenreiro was one of the first South American designers to adopt a European Modernist vernacular." He is the subject of an eponymous exhibition opening tomorrow, Tuesday, November 12, at New York City's R 20th Century gallery, which will feature several "groundbreaking pieces" from the 40s–60s, many of which are from the collection of Gordon VeneKlasen, who is curating the show. "I have been collecting the work of Tenreiro for more than a decade," said VeneKlasen. "The first time I saw one of his pieces I knew immediately that he was an innovator in the truest sense of the word, as there is something exceptional about the work in terms of his use of forms and materials."

R20-JoaquimTenreiro-2.jpgSix-sided table with white underpainted glass top, ebonized jacaranda frame and black wrought iron legs, circa 1958

R 20th Century Principal Zesty Meyers concurs: "He was an innovator with local materials, such as woven cane and Brazilian hardwoods. His work embodied everything that was happening around the world in design culture, while also referencing the past and traditional forms and ways of working." In other words, he continues, "it is a perfect symbol for the enthrallingly multi-ethnic cultural mélange that is Brazil."

R20-JoaquimTenreiro-3.jpgEbonzied "Structural" chairs with upholstered seats, circa 1947

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Posted by An Xiao Mina  |  11 Nov 2013  |  Comments (0)

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Kuho Jung's Second Skin garment at News from Nowhere: Chicago Laboratory, 2013. Installation view, Sullivan Galleries, The School of the Art Institute of Chicago. Except where noted, all images by the author for Core77.

The premise of Desert Island Discs, one of the BBC's most popular radio programs, is a simple one: if you were sent away to live on a desert island, what would you bring with you? Guests are allowed to take a selection of music (which plays during the program), one book, and one luxury item with them. What makes the show delightful is not the mundane realities of its premise—after all, how would you play the music after the batteries run out?—but the thought process that comes with the assumption of lack.

News From Nowhere<, an ongoing exhibition at the Sullivan Galleries at the School of the Art Institute Chicago, takes this basic premise of lack and sets it in the context of design. Developed by Korean artists Moon Kyungwon and Jeon Joonho, News takes the form of a collaborative project in which designers, artists, poets, philosophers and others are invited to imagine a post-apocalyptic world, where humanity almost goes extinct and we must start over from the beginning. The title of the exhibition comes from the eponymous 1890 novel by William Morris, a British designer who imagined a future society in which all property is shared.

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A screen still from Moon and Jeong's El Fin del Mundo. Image by James Prinz.

Upon entering the exhibition, we are greeted by El Fin del Mundo, a two-channel installation developed by Moon and Jeon, depicting parallel narratives of a young woman in a totalitarian society and an artist developing work on the side. The woman is dressed with plain severity, as many apocalyptic scenarios like 1984 and The Matrix have imagined we will one day dress. She examines a set of Christmas lights without context, while on the lefthand panel we watch the artist install the lights.

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takram design engineering's hydrolemic system imagines organs that maximize our bodys efficiency in a world where water is scarce.

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Toyo Ito's Home-for All: Kamaishi Revival Project.

This focus on an object and the narrative behind it sets the stage for much of the exhibition. Moon and Jeon invited leading design thinkers like Toyo Ito, MVRDV and Yu Jin Gyu, amongst others, to participate in the exhibition. Toyo Ito imagined a reconstruction of a Japanese village devastated by the recent tsunami, with a recreation of village life and structures. Takram design engineering's team assembled a series of metallic implants that would make the body more efficient in the face of rapidly-decreasing water availability.

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Posted by erika rae  |   7 Nov 2013  |  Comments (0)

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Disney's fantasy movie "Fantasia" gave us all false hope when it comes to the magic behind composing music (and hanging out in forests in general). But we can thank artist Robert Seidel for creating the grown-up, "Fantasia"-esque installation, "Advection"—a perfect title, considering the word by definition describes "the transfer of heat or matter by the flow of a fluid, esp. horizontally in the atmosphere or the sea." The installation is a two-channel video projection displayed on a water fountain and pond in Bad Rothenfelde, Germany.

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The reflections from the resting water and the shadows from passersby add an additional layer of interactive visuals past the planned digital image. The end product is an ethereal mix of music, digital projection art and fantasy. Check out the video below to get a better feel for the project:

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Posted by Ray  |   1 Nov 2013  |  Comments (0)

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An abridged history of Industry City, f.k.a. Bush Terminal, via Wikipedia: Just as New Amsterdam became New York in the late 17th Century, so too was Jan Bosch's surname anglicized to Bush (no relation to the former presidents) when he arrived from the Netherlands; six generations later, Irving T. Bush invested a sizable inheritance in building a shipping terminal in Sunset Park. The year was 1895, just three years before Brooklyn became part of New York City, when the ambitious plan was dismissed as "Bush's Folly" (again, no relation to W. or H.W.), but Irv quickly made good on his promise of inexpensive shipping and storage compared to that of Manhattan. He employed a ruse—something to do with bales of hay—to convince intransigent transportation authorities to ship to Brooklyn by rail and, by 1910, steamship as well, despite what a scanned encyclopedia article calls "a peculiar prejudice of New Yorkers against any possible business facilities in Brooklyn."

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The federal government took to Bush Terminal during both World Wars, but the facilities plateaued and eventually declined in the second half of the century as shipping migrated across the harbor to New Jersey. (The 50's saw the rise of Topps, who produced baseball cards at the Terminal, as well as "what might have been the largest explosion in New York City History.") Industry City, as it was renamed in the 80's, has been relatively quiet (but not dormant) for the past three decades; recent years have seen increased interest from both the City and developers, most notably Jamestown Properties, who own Chelsea Market. Along with a handful of other stakeholders, they're looking to revitalize the sprawling real estate while remaining true to its manufacturing legacy: "Not only was Bush Terminal one of the first and largest integrated cargo and manufacturing sites in the world; it also served as a model for other industrial parks and offered employment to thousands, and is the home of many businesses today."

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So that's the short version of Industry City's rich 100+ year history (it also involves lots of bananas—Bush imported them to promote his piers) and a brief introduction to a recent pop-up event that took place there over the past two weekends. We announced Factory Floor with measured optimism about both the venue and the event itself, and it was a success by most accounts. Each of the exhibitor/vendors I spoke to provided a slightly different cocktail, so to speak, of feedback (including the need for more cocktails, or at least beer during the final hours of the show last weekend): Some took the event as a testing ground for potential projects for NYCxDesign come next spring, while others treated it as a deadline to complete works-in-progress.

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Posted by Ray  |  16 Oct 2013  |  Comments (0)

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We've been fans of François Chambard (a.k.a. UM Project) for some time now, but I must say he's really hit his stride with his latest project, a series of theremins (thair-uh-min, for the uninitiated) for Butterscotch Records and Moog Music. On view now at Judith Charles Gallery in New York's Lower East Side, Odd Harmonics features a dozen one-of-a-kind theremins handcrafted by Chambard, ranging from a breadbox-sized tabletop version to several filing-cabinet-sized renditions.

FrancoisChambard-OddHarmonics-1.jpgThe theremins are exhibited alongside 2D-artwork by Cassandra C. Jones and Tomory Dodge (pictured), who have created album art for Butterscotch Records

The sturdy wooden construction and bright colors—in keeping with Chambard's signature style—have a certain retro appeal, yet they're entirely contemporary, sui generis works that blur the line between sculpture, furniture and, of course, musical instrument. Chambard notes that the hardware itself was provided by OG synth-makers Moog, and the functional control knobs that comprise the 'dashboard' of each theremin are a riff on A/V equipment.

FrancoisChambard-OddHarmonics-2.jpgMoog's standard Etherwave theremin usually comes with a natural wood finish; Chambard has painted some of them to nice effect.

Meanwhile, some of the antennae actually consists of wire brushes, funnels and various other household objects, evoking the child-like sense of wonder at noisemaking antics—i.e. banging on pots and pans—without compromising aesthetics or functionality. For those of you who are unfamiliar with the proto-synthesizer, the theremin simply generates a sine wave and a pair of electromagnetic fields (localized to the antennae on either end). The musician modulates the pitch by moving his or her right hand along the vertical antenna; the loop at left corresponds to volume.

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Posted by core jr  |  16 Oct 2013  |  Comments (0)

MAD-OutofHand-FrankStella-NikeVaporLaserTalon.jpgShane Kohatsu's Vapor Laser Talon for Nike / Frank Stella - 'K.162' (2011) sculpture

In what will certainly be a must-see exhibition this holiday season, New York City's Museum of Arts and Design (MAD) is pleased to present Out of Hand: Materializing the Postdigital, which opens today and runs through July 6, 2014. Billed as "the first in-depth survey of digital fabrication in contemporary art, architecture, and design," the exhibition includes a catholic selection of "more than 120 works of sculpture, jewelry, fashion, and furniture by 85 artists, architects, and designers from 20 countries." Curated by Ronald T. Labaco, Out of Hand explores various approaches to and modes of computer-assisted production through works—"including commissions created especially for Out of Hand and objects never presented before in the U.S."—by the likes of Ron Arad, Barry X Ball, Zaha Hadid, Anish Kapoor, Maya Lin, Greg Lynn, Mark Newson, Hiroshi Sugimoto, and many more.

Seeing as the works date from 2005 to present, MAD is clearly planting a stake in the ground with this first look at what will eventually be considered 'early' examples of art and design in the digital era. It's too soon to tell whether some of the work on view will be canonized or it will be forgotten, but the fact that these technologies will likely evolve over the course of the nine-month run of the show is precisely the point: Out of Hand is a timely snapshot of the intersection of art and technology at this moment in time.

MAD-OutofHand-DrorBenshetrit-VolumeMGXLamp-2009.jpgDror Benshetrit - Volume.MGX Lamp (2009)

MAD-OutofHand-RichardDupont-MichaelSchmidtFrancisBitonti.jpgRichard Dupont - Untitled #5 (2008) / Michael Schmidt with Francis Bitonti - Articulated 3D-printed gown (2013)

We had the chance to speak to Labaco in anticipation of the opening.

Core77: How did this exhibition come about? Is there a serendipitous origin story, or has it been in the works for some time now?

Ron Labaco: The concept for the exhibition came out of a meeting with the director and chief curator about two years ago. We were tossing around ideas for exhibition topics and the subject of 3D printing came up. If you think back to then, which wasn't so long ago, 3D printing was not as familiar a term with the general public as it is today. You could count the number of articles about it in popular magazines and newspapers on one hand.

But rather than simply focus on 3D printing, I suggested a more inclusive exhibition on digital fabrication—including CNC machining and digital knitting/weaving—to provide a broader look at how computer-assisted manufacture has changed our physical world. By doing so, I was able to develop a more complex story about how these methods of fabrication were being utilized in individual artistic practice across different disciplines. I opened up an interesting dialogue between practitioners who approached the same technologies from different perspectives with differing goals. At first I had also planned on examining developments in the medical sciences, but with the wealth of material that I was finding, I had to limit the scope to design, art and architecture.

MAD-OutofHand-LucasMaaseenUnfold-BrainWaveSofa-2010.jpgLucas Maassen & Unfold - Brain Wave Sofa (2010)

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