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Kickstarter

The Core77 Design Blog

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Posted by Jeri Dansky  |  30 Oct 2014  |  Comments (0)

KeyDisk2.jpg

What kind of organizing products get funded (or try to get funded) on Kickstarter? Having written about the HYVE system, I wondered what else I'd find there. When I went looking, I found designers offering a wide range of interesting stuff.

Anyone who carries keys and a smart phone in the same pocket might be interested in using the KeyDisk 2 to hold those keys. And even those who don't might be intrigued by the design. It can hold up to nine keys, and has a car fob attachment. Membership cards can fit inside, too. It's made from sandblasted and anodized aluminum and uses custom-made screws. People who funded the original KeyDisk are coming back to fund this updated version, which is slightly lighter and holds more keys. The one disadvantage is finding the right key quickly; you need to remember where each key is relative to the KeyDisk logo. This product has already met its funding goal, and will go live on Dec. 5.

CableStop.jpg

For those who aren't happy with the multitude of cable organizers currently on offer, there's the CableStop. CableStop has a polycarbonate body and two stainless steel interior weights. The plans are to manufacture CableStop in Portugal; this makes it more expensive than products made in lower-cost countries, but it also means it will be made with significantly lower pollution. The designer, Philippe Guichard, is both an industrial designer and a mechanical engineer and has over 20 years of experience. CableStop has until Nov. 4 to meet its funding goal.

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End users who want to make the most of their refrigerator space might be interested in bottleLoft, a magnetic bottle holder for the refrigerator. The plastic rail is held in place with a strip of 3M VHB (very high bond) tape, a special low temperature application grade suitable for a refrigerator. The bottleLoft can be removed using a plastic putty knife/scraper to shear the adhesive sideways, and replacement adhesive strips will be made available. The designer, Brian Conti, has had four other Kickstarters that funded, including one for Strong Like Bull magnets—and this Kickstarter has met its funding goal, too. It goes live on Nov. 9.

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Posted by Ray  |  30 Oct 2014  |  Comments (0)

Sitpack-Subway.jpg

Hot on the heel-plate-attachment-points of Noonee's "Chairless Chair," the team at Mono+Mono has launched the "Sitpack" on Kickstarter. The Copenhagen-based design consultancy has developed what they're calling "the world's most compact, foldable resting device," and they're looking to bring the pocketable monopod to market via a crowdfunding campaign. Designed in keeping with the seven universal design principles, the form factor looks like something made by, say, Beats, but the device itself is actually entirely mechanical: The canister splits laterally into wings (which serve as the seat), revealing a telescoping leg that extends to up to 85cm (33in). We know it's that time of year, but don't try this with your kid's lightsaber toy:

Originally known as "Rest"—hence the references in the video—the "Sitpack" is essentially a further reduced version of portable camp stools or those canes with a built-in tripod-stool (both of which I came across in the USPTO archive, after a commenter tipped me off about the original 'wearable chair'), as they indicate in a tabulated side-by-side comparison on their Kickstarter page. They're available for the discounted price of kr175 DKK (about $30 USD); retail will be in the kr270 DKK ($46 USD) range—not bad, considering that they're looking to manufacture it in Denmark; see more here.

Sitpack-SketchesRenders.jpgProcess sketches & renders

Sitpack-Team.jpgThe Team

Posted by hipstomp / Rain Noe  |  29 Oct 2014  |  Comments (0)

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Messenger bags make you sore on one side. I can just about guarantee those of you that wear them have one shoulder that is constantly stiffer than the other. Backpacks provide more even pressure, but then you lose the key utility of a messenger bag: The ability to quickly slide it around from back-to-front. Years ago when I switched from messenger bag to backpack, I was surprised at how much I took that utility for granted.

On a crowded subway car you want your backpack in front, to prevent pickpocketing and because it's simply good manners; when walking down the street it's a hassle to shrug out of your backpack just to grab one thing, which is why you always see pairs of backpack-wearing tourists where one is fetching something out of the other's bag for them; likewise when you're waiting for a bus which may arrive in 30 seconds or fifteen minutes, you must decide whether to shrug out of the bag and sit, or keep it on and stand.

I always assumed this was just the design trade-off inherent in the choice of form factor, but the development team behind Wolffepack have proved me wrong. These clever gents have designed a backpack that quickly docks and undocks with the shoulder straps, giving you the best of both worlds:


Who else did a double take, thinking it was Scott Wilson?

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Posted by Ray  |  28 Oct 2014  |  Comments (0)

Fireside-inSitu2.jpg

Just launched on Kickstarter, Fireside is bicoastal startup that promises to revolutionize digital photography—not in how we create images and videos but how we share and enjoy them for posterity.

"1,000 songs in your pocket."

So goes the tagline for the very first iPod, released 13 years ago (nearly to the day), a quaint conceit in hindsight. In fact, history has shown that the mp3 player and iTunes alike are merely incremental steps along the path to more versatile hardware and software: Smartphones are capable of fulfilling our listening needs beyond our wildest imaginations. With the concurrent advent of 3- and 4G networks, mobile devices can extract melodies from the ether, while streaming services offer unprecedented depth and breadth when it comes to choices and recommendations, neatly categorized with tags and filtered through metadata.

A database with millions upon millions of songs is one thing, but what about other media? Video is a younger cousin of audio to the extent that it too has exploded with the twofold emergence of online hosting platforms—viz. YouTube and Vimeo—and widely accessible hardware. GoPro is a case study in itself, but even our phones are powerful enough to capture everything from historic events and major occasions to random moments between those milestones.

But if it's easier than ever to document our lives, the friction occurs at a different point in the user experience. For one thing, having hundreds of thousands of photos and videos means that each one becomes a proverbial drop in the pond, and organizing/editing them can be a chore in itself. Then there's the incongruity between shooting—for which a small but powerful device is ideal—and actually viewing the results. A glass rectangle the size of the palm of your hand may be perfect for taking a call, accessing a music library and snapping a selfie, but it's hardly the best format for appreciating visuals that inundate our screens these days.

Fireside_HERO.jpgMore on this below...

Indeed, the latest generation of iPhones marks a slight concession to Apple's competitors. Tim, Jony & co. decided that screen could stand to be bigger after all, and the sales figures validate the hypothesis thus far. With a screen that is nearly 40% bigger than that of its predecessor, the iPhone 6 is certainly easier on the eyes, not to mention the obligatory improvements in camera technology.

But it turns out that the ability to take better photos and store them in one's pocket is only half of the equation. We've all been there: We want to show someone an older photo of that Halloween costume or that trip to Paris or that street art from a few years back, and despite
camera rolls' perfunctory affordance to sort images by location or date, the virtual 'shoebox' of chronological thumbnail images leaves a lot to be desired.

Conversely—and arguably worse still—we often forget about older photos and videos as it gets buried under the figurative weight of new memories. As with ring-bound albums, one-hour-photo envelopes and dusty shoeboxes, we simply neglect to resurface bygone years despite the easy access of digital storage. Sure, there are Flickr and Facebook albums full of memories, but the former rarely occasions revisiting and the latter offers far too many distractions to offer a meaningful viewing experience.

Fireside-White.jpg

Enter the Fireside Smartframe. As with the iPod, it's not the first device to do what it does—as you might have guessed, it's a digital picture frame—but it is intended to be the first to do it well. Co-founder Andy Jagoe introduces it as Pandora or SONOS for photos: the former reference point has far better name recognition and captures the data-as-genome element of the playlists, but the latter is slightly more accurate in that it is a largely source-agnostic hardware (and quasi-IoT) system. He and fellow co-founder Don Lehman acknowledged as much when they demo'd the Smartframe for me last week, in anticipation of the launch of their Kickstarter campaign this morning [disclosure: Lehman has contributed to Core77 in various capacities for over a decade].

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Posted by hipstomp / Rain Noe  |  22 Oct 2014  |  Comments (2)

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With a lot of folks buying the Back to the Future 2 hoverboard prank earlier this year, it's no surprise that a purportedly real hoverboard just got funded on Kickstarter. (Or so we assume—at press time it was at $234,708 of a $250,000 goal, with 53 days left to pledge.) "We aim to get this technology into everyone's hands (and under everyone's feet)!" writes Hendo Hover, the California-based company behind the Hoverboard.

Yes, you can really stand on the thing and yes, it really floats, but there is a bit of a catch:

Our patented technology transmits electromagnetic energy more efficiently than previously possible, enabling platforms to hover over non-ferrous metals with payloads. It is scalable to any size and any weight.

The limitation of needing a non-ferromagnetic metal surface to float over aside, the technology still looks pretty cool.

Amazingly, only a handful of the actual backers will receive a working hoverboard; the ten units have all been snapped up at a buy-in of ten large. The sub-$10,000 tier of funding is for developer kits and short hoverboard rides at Hendo's facility.

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Posted by hipstomp / Rain Noe  |  21 Oct 2014  |  Comments (6)

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These are exciting times for those looking to get into digital fabrication, as the technology really is starting to trickle down. With MakerBot the go-to for desktop 3D printing and ShopBot cornering the shop-based prototyping and production market, Inventables reckons there's room for something in-between: A machine it's calling Carvey, designed by Scott Wilson and MNML.

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Billed as a "3D carving machine," what Carvey has in common with MakerBot's Replicator line is the fully-enclosed, desktop form factor; these are machines that could be placed in the office portion of a design firm, as opposed to the heavy-duty machines in the modelmaking shop area.

0carvey-03.JPG

Where it differs from the MakerBot is in what it has in common with the ShopBot line: Carvey is subtractive, not additive. It's essentially a CNC mill, albeit it a miniature one. With a work area of just 12" x 8" and a Z-axis of under three inches, it's no competitor for a ShopBot (whose entry-level Desktop roughly doubles the work area in all axes), but it's not meant to be; while you won't be using Carvey to produce furniture, it's meant to be good enough to produce smaller items like sunglasses, jewelry, small signage, electronics enclosures, et cetera, out of wood, plastic or metal.

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Posted by Ray  |  17 Oct 2014  |  Comments (0)

AerialBold-NOAA.jpgL: ABC Dataset Samples; R: Photo credit: NOAA, Vancouver Aquarium.

We've long been enamored with the Eames' Powers of Ten short film, which is as much an introduction to aerial photography as it is to the math behind astronomy and biology. Just as everyone now takes beautiful images (and the retina displays to view them on) for granted, there is also a sense in which we are collectively GPS-enabled: After all, digital cartography is perhaps the most practical application of constant connectivity, and we can thank one company for the ability to zoom out to god's-(or satellites'-)eye view with a pinch of the fingers.

AerialBold.jpg

Benedikt Groß & Joey Lee take it even further with Aerial Bold, the "first map and typeface of the earth."

The project is literally about "reading" the earth for letterforms, or alphabet shapes, "written" into the topology of buildings, roads, rivers, trees, and lakes. To do this, we will traverse the entire planet's worth of satellite imagery and develop the tools and methods necessary to map these features hiding in plain sight.
The entire letterform database will be made available as a "usable" dataset for any of your art/design/science/textual projects and selected letterforms will be made into a truetype/opentype font format that can be imported to your favorite word processor.

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Posted by Kat Bauman  |  16 Oct 2014  |  Comments (0)

Radiotopia.jpg

Do you like feeling you're on the right side of history? Do you value the true craft of storytelling (not just designers and advertisers telling you their products tell stories)? Do you love unexpected views into the lives and histories and work of others? Shh. Just click here.

The Radiotopia network kicked off last November with a super successful KS campaign spearheaded by Roman Mars and Radio PRX, who proposed banding creative indie podcasts together in a "new kind of radio." Their early efforts have paid off, with more amazing work coming out all the time. The networked shows include (my unabashed favorite) 99% Invisible, Fugitive Waves, Love + Radio, Radio Diaries, Strangers, Theory of Everything, and The Truth. They're very different, but each features a well-developed voice, interesting subject matter, and interesting production. There's fiction, history, design, sound art... Tuning in feels like stumbling on that special driveway moment more times than not. They've all expanded a ton in the first year, now they're moving into a second year of programming with the aim of bolstering the original member shows and bringing more into the fold.

Unsurprisingly (the founding podcast is entirely about design) the campaign has some good looking perks to offer. There are the standard attractive shirts and mugs, but there are also interesting prints, beautiful headphones, a chance at guest producing episodes, storytelling workshops, and the chance to get a stranger as a pen pal, among several others. That's awesome.

If you ever find yourself enjoying (or craving more) podcasts as you stoop over your work for hours, do yourself a favor and give Radiotopia a little love.

Posted by hipstomp / Rain Noe  |  14 Oct 2014  |  Comments (15)

0airumbrellac-01.jpg

Industrial design student Quentin Debaene's Dyson-Powered Invisible Umbrella concept generated strong interest when we showed it to you last year. Created as submission for the James Dyson Award, Debaene estimated that his fabric-less umbrella design, which would blow air so forcefully that falling water would be repelled, could be built in the year 2050. Now, however, a self-described research team in China is claiming they can produce an air-blowing, no-fabric umbrella by next year.

As of yesterday, the anonymous development team has successfully Kickstarted their Air Umbrella project (with a shockingly low US $10,000 target).

0airumbrellac-02.jpg

But before you get too excited, a couple of caveats. One is that the development team's identity and credentials are murky. While they say "We are a R&D team from China. Most of our members hold Ph.D/Master degree of Beijing University of Aeronautics and Astronautics or Nanjing University of Aeronautics and Astronautics," the only person listed by name on the campaign, a Chuan Wang, has a Facebook profile that does not list a college degree, indicating only that s/he "studied at" Southeast University in Nanjing.

Caveat number two is that the error-riddled presentation is a bit underwhelming. But we'll let you be the judge:

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Posted by Moa Dickmark  |  14 Oct 2014  |  Comments (1)

MD_A_Communitere_0000.jpg

When I write about projects and people that I find interesting, I often wonder "Why the heck don't more people know about these projects/people?" You can say that I see it as my duty to spread the word, to inform people about the things going on out there, and make sure that you don't miss out on all the awesomeness that is to be found in various places, and within people... which is a long way of introducing Communitere.

The Beginning

When disaster hit Haiti back in 2010, Sam Bloch was working on a custom-made lighting system for a weekend cabin up in the mountains. He had finished work for the day and was sitting in a bar, drinking a well-deserved beer, when he saw the news about the earthquake. Right then and there (because it sounds more dramatic that way), he decided that he needed to be there. He packed his big backpack with as few private things as possible and filled the rest up with tools. About a week later, he was standing in the middle of the disaster area with the feeling that he had made the right choice and was in the exact place that he needed to be. And although that moment marked the beginning of Communitere, Sam had already been working in disaster relief for about six years.

The name itself, Communitere—which I first thought was French—stands for Communities United In Response, Relief & Renewal.

What works, and what doesn't

With quite a few years within the field, Sam had gathered a fair share of insight into what worked and what didn't work. One of the problems he had identified was the lack of innovation within the global aid industry. Where there's no margin to fail, there's no margin for innovation, at the same time as it's easy to argue that this lack of innovation is failure in itself.

This lack of innovation is the problem that Communitere took to heart and decided to make into its main focus. By creating Resource Centers, spaces that also know as "Spaces of Safe Failure," they have established big workshops where the locals inhabitants can learn how to build their own homes; use the tools provided in the workshops; use the space to work on new ideas; and collaborae with visitors on prototypes and projects to solve a specific problem.

As Bloch says, "You can't empower people, the only thing you can do is give them the tools to empower themselves."

MD_A_Communitere_03.jpg

"Focus on solving the problems that others are not"

It's one thing to think that you know what the people you want to help want, but actually knowing what they want may be a whole 'nother thing. There's also a difference between knowing what they want and what they truly need. Needs can be tricky in the sense that sometimes what you need the most is something that you didn't even know existed—a problem that might be so ingrained in your day-to-day life to that you don't even see it as a problem, but rather you take it for granted.

One of the problems you encounter in the world of aid is oftentimes many organizations focusing on solving the same problem without communicating with one another what they are up to, at what time, where, and so on and so forth. This results in redundant efforts, resources going to waste, as well as other areas being neglected when it comes to support, products or medicine.

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Posted by Ray  |   8 Oct 2014  |  Comments (4)

SaUmbrella_HERO.jpg

TIL, in a 2008 New Yorker article (via Wikipedia of course), that "There are so many people with ideas about umbrellas that the Patent Office has four full-time examiners assessing their claims." Author Susan Orlean continues:

One of the problems, according to Ann Headley, the director of rain-product development for Totes [the largest umbrella company in the country], is that umbrellas are so ordinary that everyone thinks about them, and, because they're relatively simple, you don't need an advanced degree to imagine a way to redesign them, but it's difficult to come up with an umbrella idea that hasn't already been done.

Although I stopped short of diving into Class 135 of the ol' USPTO archive, the well-told product development saga served as a nice backgrounder on the umbrella in relation to a purportedly novel take on the very same. While Orlean's subject, artist/inventor Steve Hollinger, ended up licensing his umbrella to a toy company—patented in 2006, it doesn't seem to have made it into production—the "SA" has just launched on Kickstarter:

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Posted by Ray  |   1 Oct 2014  |  Comments (1)

StudioBananaThings-OstrichPillowMini-2.jpg

Having just spent a week in China, my circadian rhythm is pretty much entirely out of sync at this point. Traveling 12 hours into the future was rougher than it had ever been, and now that I'm back, I expect that my usual sleep deprivation will be further compounded by jetlag. Well, Studio Banana Things is looking to put sleepnessness to rest, so to speak, by putting the powernap literally within arm's length away with the new "Ostrich Pillow Mini."

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Posted by hipstomp / Rain Noe  |  25 Sep 2014  |  Comments (10)

0midnightscoop-001.JPG

If only all industrial designers paid as much attention to ergonomics as this engineer.

Michigan-based Michael Chou is a dad who loves ice cream, and has scooped a lot of it out for his kids. Here's the thing: He likes the ice cream when it's frozen solid, not partially melted, and found that he couldn't effectively get it out of the container using a conventional ice cream scoop.

An aerospace engineer by training, Chou examined the problem and found the standard ice cream scoop was at fault. "Current ice cream scoops are designed in a way that forces you to use weak wrist joints to scoop ice cream," he writes. "When you are scooping ice cream with standard ice cream scoops, you are doing a prying motion. This prying motion puts tremendous amounts of stress on your weak wrist joints. Your brain then tries to save your wrists by not letting you pry very hard—thus making scooping ice cream very difficult."

Using his "engineer's understanding of ergonomic design and mechanical force," Chou hit the drawing board to create a better scoop. Give it up to the man--it took him three years and some 38 prototypes before he perfected his design, and as most of it was worked on after-hours, he calls it the Midnight Scoop.

0midnightscoop-002.jpg

[With the Midnight Scoop], you're not using the small weak muscles located inside the wrist. Instead, you hold the curved end with the palm of your hand and "push" into the ice cream. This allows you to keep your wrists straight and protected while you use large muscles like your arms and chest—which are significantly stronger than your wrist.
...The handle is also long enough to help you reach all parts of a giant container of ice cream yet narrow enough to fit inside small pint size containers just as well.
...The front scoop section is thin enough to cut through ice cream like butter, and thick enough to last. The base of the scoop design forces ice cream to curl into that appealing ice-cream-advertisement look, every time.

0midnightscoop-003.jpg

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Posted by Kat Bauman  |  22 Sep 2014  |  Comments (1)

Seatylock1.jpg

Weird Crap On Kickstarter can be a pretty depressing beat, but sometimes the odd and terrible offerings can give us opportunities to reflect, to learn, and to better ourselves. Today I present the case of Seatylock: yet another bike lock/bike seat hybrid. This thing addresses a few common complaints about riding in urban areas, namely that it's important to use a strong lock yet irritating to have to bring a strong lock around with you. Additionally, seats are easy to steal with nothing but a crescent or allen wrench. And so, in the age-old tradition of trying to solve too many problems with too little innovation, we get Seatylock. It's a chunky, quick-releasing seat where the attachment rails fold out as a 3-foot folding bar lock.

Yes, it's a neat package. But, obviously, your humble hate-filled author takes issue with several of these "features":

- Two-sizes-fits all approach to ergonomics? Check.
- Dubious attachment mechanism? Check.
- Proprietary parts? Check.
- Questionably tested claims about security? Check.
- Seat that bolts on and off with an allen wrench anyway? Check!
- And colors? Ch-ch-check.

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Posted by Ray  |  10 Sep 2014  |  Comments (0)

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The new Apple Watch may offer navigation via a paired iPhone's GPS system, but (Maps bugs notwithstanding) wayfinding used to be a skill, especially here in New York City. While the grid of streets and avenues bears a semblance of intuitive legibility, the sinuously criss-crossing subway lines has long been rather less forgiving. The city-wide system itself originated with the merger of the privately operated IRT, BMT and IND in 1939, but each line continued to publish its own maps (sans the other two) and signage until the late 50's; the major turning point came a decade later, when the NYCTA commissioned a comprehensive overhaul of the signage and wayfinding system in 1967. Some four years in the making, Unimark International's codified design language is far more profound than the empirical typography and glyphs that characterize the subway system today; rather it captures the essence of visual communication qua user experience. Sure, any poseur can get ahold of a 1972 Subway map, but true aficionados will go for the real deal, available now on Kickstarter for the first (and last) time: the 1970 New York City Transit Authority Graphic Standards Manual, meticulously authored by the late designers Massimo Vignelli and Bob Noorda of Unimark.

Known simply as the Standards Manual, the original ring-bound text is something like the contemporary equivalent of the Rosetta Stone: a dictionary, encyclopedia case study and veritable holy text rolled (or rather Smyth-sewn) into one. As a canonical document of high modernism, it's right up there with the Gutenberg bible—a beautiful object in and of itself—and Pentagram's Jesse Reed and Hamish Smith are offering a faithful reproduction with the blessing of the Metropolitan Transit Authority itself.

In 2012—42 years after the Standards Manual was released—we discovered a rare copy in the basement of design firm Pentagram.
Now, under an exclusive agreement with the MTA, we are scanning and printing every page in a full-size hardcover book.
The MTA agreed on the reissue with one condition: it will only be available during this 30-day Kickstarter campaign.
After this campaign, the book will never be reissued again.

StandardsManual-2.jpgIs it just me, or does Standard Medium (later changed to Helvetica, of course) look kind of like a heavier version of Apple's new typeface?

Upon their initial discovery, Reed and Hamish simply published the Standards Manual digitally but have since seen fit to publish a scale reproduction of the 364-page omnibus for posterity's sake, a felicitous tribute to the recently deceased Vignelli and his unsung colleague Noorda (who passed in 2010). Narrated by Pentagram partner Michael Bierut, the reverential video is also on point; drool on your keyboard now because you won't want to ruin your copy of it:

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Posted by hipstomp / Rain Noe  |   4 Sep 2014  |  Comments (0)

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The phrase "First World problems" was trenchant the first time I heard it. Now five years later, with everyone braying it and hashtagging it as the laziest of punchlines, it irritates me. But I guess it won't go away, and that's partially because of objects like the Hapifork and the people who patronize it.

That ridiculous piece of silverware is supposed to help you "eat healthier, eat slower and lose weight by eating at the right time and at the right speed." The freaking thing senses when it's in your mouth, then silently counts off the seconds until it's in your mouth again; eat too fast, and it vibrates to remind you to slow down. It was successfully Kickstarted last year and is now in production. (You can read a New York Magazine article here from a writer test-driving one.)

Meanwhile, Glasgow-based ID firm 4c Design is working on an actually useful eating utensil. Working closely with a gent named Grant Douglas, who has "a combination of ataxic and athetoid cerebral palsy [that] has affected my hand control, speech and walking pattern since birth," 4c designed the S'up Spoon, whose particularly ergonomic handle and deeper bowl are meant to ease mealtimes for those with hand tremors.

"Eating in a restaurant would just be unthinkable before," Douglas told Design Week UK. "[The S'up Spoon] is a major breakthrough. I can eat Chinese with two portions of rice as well as ice-cream totally independently and with very little spillage."

0hapiforkvssupspoon2.jpg

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Posted by Kat Bauman  |  19 Aug 2014  |  Comments (0)

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Second verse, better than the first. Alex Szabo-Haslam made delicate waves last year with elegant printed visualizations of his favorite electronic songs, and he's back at it with an even wider range of artists. The project was born when Szabo-Haslam, a designer with a background in music promotion, had the urge to turn the Aphex Twin song Windowlicker into something more physically tangible. Using waveform visualizations of frequencies in iconic songs, he bent and paired the resulting forms with bold colors and called it good. So did everybody who managed to grab one of those early editions. The first series of bold prints was a quick hit, and now he's widened the scope and deepened the beautiful options. Where last year there were 12 prints on offer with one special edition, this time around there are 28 limited edition options and a special edition—this time the gorgeous gold on bronze print for the LFO track We Are Back seen above.

While still heavy on the deep dance tracks, the breadth is awesome. He's featured Donna Summer to Daft Punk, Left Field to Jeff Mills, Cabaret Voltaire to Surgeon... And the stylized graphics, while conceptually limited, manage to stand out beautifully with the interesting waveforms and colors chosen. The silkscreened prints come on heavy paper from GF Smith, including some beautiful metallics and cool pebbled textures. I may be impressionable but each color does seem to fit its track. I'm also no dance music historian, so I'm particularly amused by the grouped sets of prints, stuck trying to decide exactly what makes each mini collection internally distinct. The project is just a couple days in and already funded, so get in quick if you want one of these sweet limited edition prints for music dorks. If nothing else, it's a great excuse to re-listen to some key classics.

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Posted by hipstomp / Rain Noe  |  18 Aug 2014  |  Comments (1)

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From Australia comes this clever re-think of the common butter knife. Sydney-based industrial designers Sacha Pantschenko, Norman Oliveria and Craig Andrews put their heads together and came up with the ButterUp, which adds a row of precisely-shaped holes to the blunt edge of the blade. This enables one to "grate" a cold stick of butter, creating easier-to-spread ribbons:

It's not surprising that the ButterUp quickly reached (and tripled) its Kickstarter funding target, garnering AUD $126,213 at press time over a $38,000 goal; what is surprising is how badly, and quickly, people want this design. Rather than opt for the least-expensive, $12-per-unit buy-in with a March 2015 delivery date, nearly a hundred backers opted to pay $60 to have a single unit delivered by this September! These people take their toast seriously.

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Posted by hipstomp / Rain Noe  |  15 Aug 2014  |  Comments (1)

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Price inflation doesn't usually make a physical noise, but it did in 2008, in Cam Woods' neck of the woods. As gas prices rose to $4.50 a gallon, California-based Woods noticed that less folks were driving and more folks were buzzing around town on mopeds and motorized bikes. "All of these bikes were using 2-stroke engines that sounded like chainsaws on steroids," he writes. "I thought the forest was being cut down."

Woods reasoned that there must be a quieter, cleaner alternative than whipping around on a smoke-billowing two-stroke engine, and as a bicycle/motorcycle prototype builder for nearly two decades, he was in a position to do something about it. His work background made him well aware of a certain ubiquitous and tiny (50cc) Honda motor with a very long history:

The Honda 4-stroke horizontal OHV motor is the most popular and most copied engine in the world. It was first introduced in the Honda Mini-Trail 50 in 1969 and is still being used today almost unchanged in the CRF50. Companies in China have been making copies of the Honda engine for years with all kinds of variations in design and displacement, but all have the same motor mounts as the Honda. The copies of the Honda XR50 spawned a whole group of minibikes called "pitbikes." The amount of aftermarket performance parts for the Honda XR50 and its pitbike clones is endless.

Woods figured that the ubiquity and affordability of the motor—you can buy them used and inexpensive on Craigslist and eBay, and a new Chinese-made 50cc Lifan clone can be had for a little over $200—made it the ideal DIY snap-in powerplant. He then Frankensteined together a bike using off-the-shelf mountain bike parts connected to a custom frame and swing arm of his own design, and mechanically solved the problem of having both a motor and pedals capable of driving the rear wheel.

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Woods dubbed his invention the Motoped Motorized Bicycle. It was reliable, lightweight compared to a motorcycle, and slightly heavier than a two-stroke but a lot cleaner and quieter. It was also pretty efficient, delivering 120 miles of travel on a single gallon of gas. And swapping in larger motors was also possible; popping in something closer to a 150cc meant you could go as fast as 65 m.p.h, though the mileage dropped down to closer to 90 miles per gallon.

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Posted by hipstomp / Rain Noe  |  12 Aug 2014  |  Comments (3)

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David Yamnitsky and Isabella Tromba are grad students at MIT, with degrees and degrees-to-be in the unchallenging, trifling fields of Cryptography, Math, Electrical Engineering, Computer Science and Computer Security--or as we ID'ers refer to these fields collectively, Meh.

The duo were seeking to purchase standing desks for themselves, but balked at the going rates. They then disrespectfully decided to design their own, despite being too lazy to apply to a four-year design program. With access to a CNC router, and under the assumption that their math and computer skills would enable them to calculate a balance between light weight and structural support, the pair produced what they're calling the Press Fit Standing Desk, which sells for less than $200.

In an effort to poison our foreign relations, the duo opted not to use formaldehyde-based plywood from overseas, but instead located a local supplier of 100%-formaldehyde-free maple plywood. Their cynical choice to design something fastener-free is an obvious attempt to undermine the hardware industry. And in what amounts to an attack on the printing and paper industries, Yamnitsky and Tromba opted not to include assembly instructions with their design, leaving befuddled consumers that don't have degrees in Rocket Science to try to puzzle out how this thing could possibly come together.

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Placed on Kickstarter, the Press Fit Standing Desk hit its $10,000 funding target in a matter of days, probably because confused consumers were trying to fund a different project and don't understand how the website works. Anyways, at press time, the Press Fit hadn't even quadrupled it, with $37,000 in funding and 13 days left to pledge, indicating that the confusion is growing.

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Posted by Kat Bauman  |  11 Aug 2014  |  Comments (2)

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Do your off-the-shelf earbuds fall out during javelin practice? Did the wings you taped to your bluetooth headset rip off once you started working on the pottery wheel? Do you struggle to find tasteful, elegant earrings to comfortably cram inside your ear canals? Let OwnPhones take the pain away, and make you look super glam while they're at it, with wireless 3D printed headphones modeled to your own ears. And there's no mail-in ear putty involved. You gather your ears' data points using nothing but your smartphone, their app, and an object used for size-reference.

Much like our musical tastes, our ears vary wildly in multiple dimensions. As pointed out in their flashy project video, offering just a couple sizes to meet the needs of such dramatically different users leaves a lot of room for improvement. And that's just fit! Most earbuds range from nondescript to pretty ugly. These wireless headphones offer good sound quality and fit, but are also customizable in intense ways. There are four types available: Fit, Designer Fit, Smart Fit and Jewelry. Those correspond with basic 3D-printed plastic blob looks, more complex printed shapes, super-futuristic glowing cyborg styles with added processing power, and bold stately jewelry in precious metals.

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Posted by hipstomp / Rain Noe  |   7 Aug 2014  |  Comments (19)

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When a product design asks for $7,000 on Kickstarter but nets $228,000, it's worthy of study, particularly when the design is not an obvious home run. Any product designer should be asking themselves: What is it that these guys tapped into, in the backers' consciousness, that made it such a hit?

First let's look at the product in question. The mininch Tool Pen is a hollow, magic-marker sized hexagonal rod that holds six driver bits, with the frontmost ready to use. It's essentially a bit-storing screwdriver in a more compact form, and with a pen-like cap to prevent the front bit from spearing the inside of your pocket or bag.

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Posted by erika rae  |  23 Jul 2014  |  Comments (3)

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If you could combine a cooler with another product, what would it be? A built-in ice crushing blender, a USB charging station, a waterproof bluetooth speaker, or a hidden cutting board? How about all of the above? These are only a few features of the portable icebox that raised close to six million dollars in the first week of its crowdfunding campaign. Now, I don't have a problem with the classic cooler, as inferior as it may seem next to the 'Coolest' cooler—I have many fond memories of get-togethers on the deck of my childhood house sprinkled with a rainbow of coolers filled with frozen treats for the kids and beer for the adults. But you would have to be a little out of your mind to argue that this isn't a significant upgrade to the original design (which dates back to 1954, history buffs).

Check out the video for more information on the frippery and flounce that the Coolest has to offer:

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Posted by core jr  |  17 Jul 2014  |  Comments (1)

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Two, as logic and cliché suggest, is better than one. Hence, the Y-splitter, a not-quite-indispensable dongle that doubles any connection point. Long a tool for A/V-savvy folks, the 3.5mm (2F-1M) version often sits alongside earbuds and cases in the shelf of your local Apple store. Now comes a Kickstarter project for a product that is intended to join those ranks: the Why? cable turns one USB port into a pair of Lightning connectors (given the titular pun, we'll spare you a terrible joke about striking twice).

There are mixed reports regarding how many people/households have more than one Apple mobile device (for one thing, metrics typically include other hardware, including desktops and laptops), but it's something of a self-selecting market in the first place: Anyone who owns both an iPhone and an iPad is anecdotally more likely to buy additional accessories anyhow.

Posted by hipstomp / Rain Noe  |  16 Jul 2014  |  Comments (3)

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Coffee drinkers: How many disposable coffee cups do you go through a year? Some of you might carry a travel mug on your commute, but the bulk of you probably get your caffeine hits out of paper or plastic cups, which then go into the trash or recycling. Ben Melinger, the founder of NYC-based Smash Cup, claims that you worker drones each throw away some 500 cups per year.

Melinger, by the way, is essentially a self-taught industrial designer who quit his corporate job to make stuff. "A few years ago, I went on an adventure off the corporate track," he writes. "I had always loved the idea of making physical products, so with a product in mind... and some expert mentors, I learned 3D CAD modeling, protoyping, manufacturing sourcing, IP drafting, and so much more—all the ins and outs of making a great product."

And now he's got his first successful Kickstarter. Melinger came up with the Smash Cup, a collapsible travel mug that "smashes" from five inches to less than two, so it doesn't take up much space in your bag when it's not in use.

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Here's the pitch video:

Since going live last week, Smash Cup has easily blown past its $10,000 target, with nearly five times the funding at press time. While the $12 buy-in units are all gone, there's still 23 days left to get yourself a Smash Cup at $15 or more.

Posted by Teshia Treuhaft  |  15 Jul 2014  |  Comments (0)

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It should come as no surprise that the marriage of art and technology has had some difficulty finding a place in the institutional white cube exhibition spaces of most contemporary galleries and museums—after all, many practitioners reject the traditional art-object format on principle. Indeed, the incorporation of technology in art has vastly expanded the realm of creative possibilities, both aesthetically and with respect to distribution—auction house Phillips recently held the second edition of its forward-looking "Paddles On!" digital art auction—yet the modes by which it is bought, sold or displayed continue to shift and evolve.

The recent Kickstarter campaign for Electric Objects marks a noteworthy attempt to streamline the presentation of Internet and digital art into more conventional means. Electric Object's first major product run, the EO1, is essentially a wall-mountable, high-definition screen with Wifi connection for control from their handy mobile app. The EO1, framed in your choice of white, black or wood, displays your collection of Internet art without drawing away your attention from daily activities. The EO1 supports static images, animated GIFs and javascript-based visualizations.

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