Posted by Kat Bauman
| 6 Dec 2013
Due out in January, the Mimo Baby Monitor shows the softer side of technology trickle-down. The key object is a baby onesie or "kimono" (kidmono! oh ho ho) employing Bluetooth Low Energy, wearable-washable sensors, and turtles. Once you've suited up your progeny in this thing, you'll received real-time information on your babe's position, breathing, temperature, sleep status, and future SAT scores on your phone.
Although it has one proverbial foot on either side of the precious/practical divide, there definitely seems to be a trend towards wi-fying babies. Mimo is just one product in a small herd of baby-applied tech devices poised to crowd the digital shelves.
Never mind tracking your runs and heart rate. You're a new parent now; no time for running, and your heart rate is likely to be higher than healthy at all times. Get used to it, get the app, and get some rest.
Another piece of software we got a good look at at this year's Autodesk University is Autodesk 360. The company has created a Facebook-like interface for projects and design teams; collaborators log on to a cleanly-designed dashboard page containing "all of the data, projects, people, tasks, discussions, activities, issues and alerts that are associated with design or architecture projects that they are working on."
Clicking on a project, for instance, is like clicking on someone's Facebook wall; you get a linear view of all developments concerning that project, with your fellow collaborators' updates taking the place of comments. People can upload relevant files as updates, and anyone with access can view any file, regardless of whether it's an Autodesk format or not. (This includes non-design data, like spreadsheets and such.) And yes, Autodesk 360 can also be used from your phone or tablet, just as with Facebook.
While we were treated to an on-stage, well-explained visual presentation of how it all works, we realize text is not the best way to drive home how this software would impact your workflow. Thankfully, Autodesk has made available the videos they used for their presentation. These are hot off the presses so they haven't added the voiceover yet, but we'll provide the relevant text:
Projects at the Center
In Autodesk 360 users can see all the projects they are working on in one place. Because customers work on lots of projects, they can pin or unpin them, to indicate which ones are most important.
There's a lot of hope for displays made from organic light-emitting diodes, a.k.a. OLEDs. They provide better color, higher contrast and are more energy-efficient than the LCDs that currently provide displays for pretty much every television and computer. Many think OLED displays could supplant LCDs within the next five years. But there's a problem: OLEDs are challenging to make, so mass production has been a distant dream.
...until now. The engineers at the equipment company Kateeva have recently launched with what they think is the solution to significantly push OLEDs ahead. And they are doing it with an old technology: ink-jet printers.
Posted by erika rae
| 4 Dec 2013
Spanish artist/designer Javier Lloret has created what is possibly the nerdiest (and coolest, in our books) interactive façade ever. Puzzle Façade, a 3D-printed interface cube that's connected to a digital wall by Bluetooth, lets passersby try their hand at solving a larger-than-life Rubik's Cube.
The tools and pieces behind the interface cube
The handheld cube is made up of 3D-printed exterior pieces (the twistable cubes we've all grown to love and hate) and a digital core that connected wirelessly to a laptop that controls the projection on the façade. As the challenger twists and turns the physical cube, the LED lights transform accordingly. The actual cube is a pristine white, making it harder for those who have memorized their puzzle-breaking pattern. Check out the video to see it in action:
Last night on the American news program 60 Minutes, Amazon skipper Jeff Bezos unveiled the company's plans to have packages delivered not by strapping UPS men, but by autonomous drones that it is impossible for your girlfriend to develop a crush on. It turns out that 86% of Amazon packages are under five pounds, a very do-able payload capacity for our little octo-rotor friends. With well-placed distribution centers, Amazon reckons that "Prime Air Delivery," as they're calling it, will get package delivery times down to just 30 minutes for those living in the right zones.
Here's what it would look like in action, using footage purportedly from an actual test flight:
Posted by erika rae
| 22 Nov 2013
From far away, 'Moon,' a project by Ai Weiwei and Olafur Eliasson, looks just like you'd expect it to—round and pale with a few craters here and there. Zoom in and you'll quickly find that the craters are individual pieces of art and words working together to create a moon-like landscape from a distance. As in the previously-seen "Epic Exquisite Corpse," the interactive project is an exercise in what we'll call 'crowdsketching.' The experience begins with a word from the artists:
"Turn nothing into something—make a drawing, make a mark. Connect with others through this space of imagination. Look at other people's drawings and share them with the world. Be part of the growing community to celebrate how creative expression transcends external borders and internal constraints. We are in this world together.
Ideas, wind, and air no one can stop."
A semi-zoomed look at 'Moon'
Posted by Ray
| 19 Nov 2013
In the early chapters of The Pencil: A History of Design and Circumstance, Henry Petroski speculates about the uncertain origin of a certain species of writing implement, proceeding to chronicle a fascinating (albeit at-times long-winded) account of its eponymous subject matter. A civil engineer by training and professor by trade, the author takes the pencil as a vehicle for tracing a loose history of his chosen profession over the course of some 300-pages.
As in Petroski's account, FiftyThree's latest product represents far more than the everyday object that sits on or in our desk. Its name and form factor transcend mere etymology and superficial skeuomorphism: "Pencil" captures the very essence of its namesake—typically the first tool that we use in earnest as a means of recording words and drawings—a stylus that significantly expands the power of their breakthrough app, Paper. But beyond a tightly integrated hardware-software ecosystem, Pencil marks a first step towards smarter accessories in general.
"We really want the materials to be authentic—it's a big part of our brand, craftsmanship and authenticity." -Jon Harris
Pixels, in some ways, represent a digital equivalent of graphite—discrete pigment deposited on a virtual surface, which can be restored to its original state by erasing these particles. If the physical evidence of a Dixon Ticonderoga consists of an infinitesimal amount of matter transferred from one object to another, then the digital machinations behind, say, the brush tool (in your sketching software of choice) is even less tangible. With their first product, Paper, a versatile drawing app, FiftyThree harnessed this unseen magic to reveal the potential of the iPad as a mobile creativity device.
But the artifact itself endures, and that much was clear at FiftyThree's New York HQ last week, where co-founders Georg Petschnigg and Andrew Allen offered us a hands-on demo of the production version of Pencil, which launches this very morning; Director of Hardware John Ikeda and Design Co-Founder Jon Harris are also on the line via videochat from Seattle. The handsome Bluetooth-enabled stylus comes in sustainably-sourced walnut and black brushed aluminum, and it's hard to decide which one is superior. Ikeda clearly prefers the former: "We try not to coat or treat the wood too heavily—just enough to protect it from humidity and those kinds of thing—but what's really nice about them is that after a handling them for a while, they take on their own character."
Like many of his colleagues at FiftyThree, including the three co-founders, Ikeda previously worked at Microsoft: "We always wanted to build a product that we could describe with the word 'patina!'"
Posted by An Xiao Mina
| 18 Nov 2013
Driving, as we all know, requires complete and total attention. When operating a complex machine shuttling along at 60 miles per hour, it's not only necessary for the driver to be totally and fully alert, but it's also necessary for public safety. According to one articled posted on New York State's SafeNY site, "The state of drowsiness itself is a significant impairment while driving and has been shown in several studies to be as dangerous as driving drunk. In driving performance testing, 17 hours of sustained wakefulness was equivalent to driving with a blood alcohol content of 0.05%."
But drowsiness is just one of many issues that can affect driving. The ignition interlock device is designed for drunk driving, but what about everything else? A baby crying in the backseat. A chatty seatmate. A funny joke on the radio. A ringing phone (even if you don't stop to pick it up). In most of our lives these days, we live with plenty of distractions, and those distractions don't go away when we start driving
An article in Wired pointed me to a new system that's intended to deal with these distractions: the Attention Powered Car. A collaboration between the EEG company Emotiv and Western Australia's Royal Automobile Club, the car slows down when it detects distraction.
Those of you who've seen The Wolverine, remember that crazy self-adjusting gurney thing that Master Yashida was lying on? That might not be as far off a piece of technology as you'd think. A team of researchers at MIT Media Lab's Tangible Media Group have created this mind-blowing Dynamic Shape Display with a similar vertical-pixel-grid set-up:
Called inFORM, the system provides a fascinating way for one party to physically manipulate objects at the other's location. It has to be seen in action to be believed:
Posted by An Xiao Mina
| 12 Nov 2013
Photos courtesy of Square
The first time it happened, I took time to notice the experience. A food truck vendor handed me his phone, which had a little white square sticking out of the headphone jack. "What is this?" I asked, wondering which one of us was the crazy one. "Square," he replied. "You can make payments on your phone." I swiped my card on the strange device and then I signed my name with my finger. The receipt went straight to my inbox, and the deed was done: A delicious meal was mine to enjoy, all with a few taps and a swipe.
What was once a revolutionary gesture—a vendor hands me his or her smartphone, and I swipe and pay—has now become second nature. Countless friends and I have used Square to pay for coffee in chic cafes, fruits and vegetables in a hectic farmer's market food stall, and small works from independent artists, yet we rarely think about it. And that, I've learned, is by design. Whereas most design objects draw attention to themselves, the Square Reader and the accompanying software help you get the job done quickly and then quietly fade into the background.
Jesse Dorogusker demos the packaging for the Square Stand.
Anyone who's spent time haggling in a street market knows that payment is not just about money changing hands but about a conversation. Hardware Lead Jesse Dorogusker took the time to demo Stand, Square's newest product, a point-of-sale system designed to sit on vendors' countertops and operate with an iPad. In the spirit of conversation, the stand rotates, allowing the vendor to type in the total and then have the iPad face the customer as he or she signs it.
"The merchant will very quickly understand that there are things that I do, and there are things that I want my customer to do. And we're going to have a conversation, and this is going to facilitate that conversation," noted Dorogusker, who has previously worked at Apple, in an interview with Core77. After the sale is complete, the Stand can be rotated back in place with a satisfying click.
Image courtesy of Square
Spend any amount of time sitting at a workbench, as I do in my machine-fixing hobby, and your issue is always getting light to the right spot. I spend almost as much time fiddling with the swing-arm lamp as I do manipulating tools. I've thought about getting a headlamp, but suspect it won't solve the issue, although it will make me look like more of a dork.
Netherlands-based UX designer Bob de Graaf has a potential solution. Called "Species of Illumination," the project was de Graaf's entry in Eindhoven's 2013 Graduation Show and features two lamps, named Darwin and Wallace:
[The] two lights...act and react like autonomous creatures. Wallace responds to changes in light intensity in its environment and brings light to the darkest corners. Having done that, it's no longer the darkest space, so he moves on, constantly bringing light where it is darkest. Meanwhile solar-powered 'Darwin' searches for sunlight during daylight hours to charge his battery, and in the evening wanders around the house seeking movement - accompanying people with his light. The interaction and emotional relationship they bring contribute to our well being. They behave like pets. They are lively lights you can play with.
I'm less interested in playing with them than having them serve me, but that's because I am prejudiced against robots. De Graaf, for his part, is not: "I am a big fan of Wall-E, I think Pixar did a really great job in showing how a robot can be adorable," he said in an interview with UK-based We Heart. Not that the Pixar flick, or the hopping Angelpoise lamp, was his inspiration: "My inspiration comes mainly from nature. In nature everything moves all the time, some things really quickly, others really slowly, but nothing has a fixed form or place. That's why I think it's really interesting to work with movement, instead of denying it and working with fixed forms."
Posted by An Xiao Mina
| 7 Nov 2013
At this point, any observant tech ethnographer knows that no one leaves their home without at least three things: wallet, key and cell phone. But lately, with the kind of short term battery life that smart phones have, I've noticed that more people are now adding another essential: some way to charge the phone. That might be a solar generator, an extra battery, a USB battery or even just a USB cord that you can plug into a power source when necessary.
But anyone who's done fieldwork knows that finding a charge can be difficult. Sure, solar panels can help, but only if it's sunny. Finding a way to keep your phone charged can mean the difference between having accurate GPS and connectivity in the field and returning to the days of paper notes and navigating by a compass. Which is why I was excited to learn about the FlameStower, which made the rounds a few weeks ago.
This is officially a very bad-ass piece of technology, so we're not sure why the development team has given us only a lousy 240p video, but what can you do. Koji Kawasaki, Moju Zhao, Kei Okada, and Masayuki Inaba from the University of Tokyo's Department of Mechano-Informatics have created a sort of all-terrain foam-encircled quadrotor—imagine a self-propelled bicycle wheel that can fly and float—called the Multi-field Universal Wheel for Air-land Vehicle. Check this thing out:
Is there anything this thing can't do? It can fly, skip along the water, roll around, hold specific angles in both flight and on the ground, and can "push" itself from a prone to a standing position.
There are a few reasons why these capabilities are relevant. First, it gives the quadrotor ways to move around without always having to expend energy flying. Second, by rolling, MUWA can squeeze through vertical gaps that it wouldn't be able to while flying horizontally. And by getting MUWA to do things like rotate around a point on the ground while changing its angle ("tornado motion," the researchers call it), a Kinect sensor on the robot can rapidly build up a complete 3D map of its surroundings.
The team is reportedly already working on the second generation of the device, which they're trying to get to fly in a vertical attitude, and roll along the top of a liquid surface. This could be the ultimate surveillance/scanning/diagnostic/search-and-rescue drone ever.
Via IEEE Spectrum
These days, Wi-Fi networks are increasingly overloaded and slow, and there's definitely a need for novel solutions for creating wireless connections. You may remember that we looked at "Li-fi," the term coined by German physicist Harald Haas during his TED talk where he outlined the phenomenon of using light bulbs as wireless routers. But that was two years ago--did it die on the vine?
Li-fi development, we're happy to report, is still alive and well. We looked into it and discovered that recently scientists at Fudan University in Shanghai have been pushing the technology forward. They've proven that they can transmit data via light instead of via the typical radio waves, and they've even been able to increase the connection speed to ten times faster than traditional Wi-Fi.
Right now, due to electromagnetic waves in dense cities, there is a limit to the amount of data that can be delivered. But light runs on a much higher frequency than radio. Added plus: You don't need a license to set up a light bulb, as you do when you set up a Wi-fi network over radio waves. What you do need is a way to make the light flicker—so that it can form a signal.
In the lab, the researchers send data to an LED light bulb, just like any LED light you've seen before, and then the light is flicked on/off very rapidly. (In our earlier post we'd wondered if the flickering would give you a headache, but it seems that ultimately, our eyes would only see a steady stream of light. To put that in context, the bulbs you have in your typical office space flicker about 20,000 times per second; the Fudan U. researchers have their bulbs flickering billions of times per second.) A receiver on the computer end (e.g., a camera that detects the flickering light) then translates the flicker pattern into data.
Posted by erika rae
| 1 Nov 2013
Great Things to People—a design group hailing from Santiago, Chile that we've previously covered at NY Design Week—has created a experimental machine called "Less: No.1 Catenary Pottery Printer (CPP)." The machine works almost like a giant fabric sieve that produces beautiful, fragile porcelain pottery. But it doesn't take away any bit of strategy. As you can see in the video below, there are a lot of things you can do to inspire and mold your piece:
Posted by erika rae
| 1 Nov 2013
Photos via Creative Applications Network.
In a world full of interactive music videos trying to make it to the top, "Sadly By Your Side" may take the cake. Developed by graphic designer Matteo Di lorio, the project is a book, iPhone app, interactive experience, music video and debut album all-in-one for electronic musician edisonnoside. It's the second product of Fabrica's "Objectified mp3" series, a campaign in which all of the firm's studios collaborate to redesign the way that they create, distribute and share its music.
The experience incorporates sound, imagery and literature in an experience the designer likes to describe as synesthetic. Once you open the app on your iPhone, you aim your camera at a page in the book to calibrate the colors on the page to your surroundings. Each song has its own page in the eight-page book. After the app recognizes the image and its colors, it will incorporate the three colors (red, blue and black) to the images coming through your camera—almost like you're a part of the music video. See the video below for a demo:
Posted by erika rae
| 30 Oct 2013
We've seen at least a couple of modular phone concepts before, as well as a few projects by Dave Hakkens, but Phonebloks takes both to the next level. As a phone made of Lego-like modules that snap together, it's intended to be an upgradable phone with a longer lifespan than its competitors, something like the way one's identity persists even as his or her individual cells regenerate over time. Each element of the device (battery, camera, screen, etc) is a removable piece. The base holds everything together and electrical currents run through the pins that connect each block to the base. Break the screen, buy a new one and click it back on to the base. Upgrade separate elements instead of the entire phone, depending on your usage.
The cool thing about this design is the ability to customize. If you're a photographer, upgrade to a better camera and sacrifice some storage space. Movie aficionado who's always on the go? Upgrade the speaker. The design is spot-on—although the concept has been shared with skepticism. From a glance, it seems to fix a lot of problems. But is it too good to be true?
Photo courtesy of Policymic.com.
Doesn't seem so, seeing as Motorola (who was recently acquired by Google) announced a collaboration with Hakken to create the Project Ara—an entirely new open source phone design and experience. The viral video Hakken introduced a few months ago may be closer to reality than we think. We're excited to see what comes of this. From a UX point of view, it's a match made in customizable tech heaven. And the design isn't so bad, if you're into that whole building block look. What do you think—Can you see yourself ditching your iPhone for an Ara in the future?
Check out the video below for a look into Hakken's original plan for Phoneblok.
Lisa Dolev has a Ph.D in Biomedical Engineering, not Industrial Design. But that didn't stop her, immediately after the 2004 train bombings happened in Madrid, from producing the sketch you see below:
Dolev, who formerly worked as "an active participant in counter-suicide bomber initiatives led by DARPA," was shaken by the train bombing footage. She realized that train stations, public stadiums, and other areas where masses of citizens converge would become steady terrorist targets, yet these venues would not be able to afford the screening measures that airports can. So she set out to design a more efficient, lower-cost security screening system, combining elements of a grocery store self-checkout set-up with some straightforward, universally-understood design principles (green means go, red means stop, etc.). She then founded California-based Qylur Security Systems, Inc. to develop her invention, dubbed the Qylatron Entry Experience Solution. Here's how it works:
We first looked at the Copenhagen Wheel, a powered bicycle wheel with a self-contained motor and batteries, when it won the James Dyson Award back in 2010. It was developed by a team of students at MIT's SENSEable City Lab, a sort of combination think-tank/skunkworks dedicated to solving urban issues.
A year later, in 2011, NYC-based entrepreneur Niko Klansek introduced a line of electric bicycles called FlyKly to the U.S. market. By 2013 he'd gathered a development team that produced a prototype of a self-powered bike wheel that appears very similar to the Copenhagen Wheel.
It's not clear if Klansek had been developing his idea with parallel timing to the Copenhagen Wheel, or if there was team overlap, or if something less pleasing was afoot; since we don't have the facts we must give him the benefit of the doubt. But what isn't in doubt is that self-powered bicycle wheels are coming. Just yesterday Superpedestrian, a Boston-based company founded by MIT SENSEable City Laboratory Associate Director Assaf Biderman (part of the original Copenhagen Wheel crew), announced they'd landed $2.1 million in funding to commercialize the Copenhagen Wheel. "We're now less than 60 days away from introducing the first-ever commercial model of the Copenhagen Wheel," Biderman reports.
Coca-Cola is known the world over for producing its sugary (or fructose-y) namesake beverage. But in keeping with the ever-greening times, they now hope to form a secondary reputation as a provider of safe, clean drinking water. In Heidelberg, South Africa, Coke recently launched their first EKOCENTER, a 20-foot shipping container meant to serve as a retail kiosk, community center and social hub in impoverished rural areas. To draw bodies, each EKOCENTER is loaded up with a Slingshot, a water purification machine invented by Dean Kamen.
Segway inventor Kamen's Slingshot is amazing. Taking up as much space as a small refrigerator, the thing can run on cow poop and uses no filters, yet can turn any water source into potable water--cranking out up to 1,000 liters a day. And it can run for five years without even requiring any maintenance!
The Slingshot was more than a decade in the making, and with Coca-Cola's backing and global distribution network, is well-positioned to make a significant impact on global health through the EKOCENTER. And in addition to the Slingshot functionality, each container contains solar cells that can be used to power charging points or refrigeration for medicine. Following the South African launch, Coke plans to get the containers into 20 countries in need by 2015, getting safe drinking water into the mouths of millions.
Posted by Ray
| 11 Oct 2013
A handful of feature-length tech tales have hit the presses (and pixels) this week, just as I hit the halfway mark of Walter Isaacson's Steve Jobs, which I'd finally gotten around to picking up at my local independent bookseller. Coincidence? Perhaps—though I can't help but wonder if the savvy folks at Simon & Schuster saw fit to publish the new-book-table-worthy paperback edition about halfway between the wide release of Jobs and the publication of Fred Vogelstein's forthcoming Dogfight: How Apple and Google Went to War and Started a Revolution. I've been slogging through a backlog of long-ish reads for as long as I can remember, but I knew I had to read the excerpt in the New York Times Magazine, a well-researched chronicle of very first iPhone as soon as I stumbled across it on the forums the other day.
The story touches on many of the challenges and milestones of product design, as well as some that were unique to the iPhone, a foray into uncharted territory both for the wizards in Cupertino and as an entirely new product category. "...it wasn't at all clear to Apple's executive team that the features they enabled, like on-screen keyboards and 'tap to zoom,' were enhancements that consumers wanted."
Of course, the longstanding rivalry between designers and engineers comes up; forumite Mrog's favorite part is a quote from Phil Kearney: "Most of the designers are artists. The last science class they took was in eighth grade. But they have a lot of power at Apple. So they ask, 'Why can't we just make a little seam for the radio waves to escape through?' And you have to explain to them why you just can't." (Guess which side Kearney was on?)
Vogelstein's article is chock full of similar gems—I personally found the level of secrecy to be quite remarkable—and well worth the read. Also interesting: at one point, hardware exec Jon Rubenstein uses the idiom "put all your wood behind one arrow," which I had never heard before. A thread on Stackexchange includes some interesting trivia on the turn of phrase, noting that it was often used by deposed Sun Microsystems CEO Scott McNealy... who, of course, crossed paths with Jobs and Apple many times over the years. Quoted in a Fortune article (following his ouster) in 2010, McNealy said: "Jobs has been brilliant, and he also understands the power of the secret better than anyone I have ever seen"... which is the very premise of the public's abiding obsession with his life and times.
Read "And Then Steve Said, 'Let There Be an iPhone'," then watch the Macworld event below. Then do something—anything—on your iPhone and marvel at what just happened...
...then hit the jump and keep reading (about recommended reading, as it were).
Posted by erika rae
| 8 Oct 2013
Sundials are far from anything but a new invention—they date back to 1,500 BC. But a structure that's a bench/sundial/augmented reality app all in one is definitely something that'll grab attention. Designer Joshua Barnes created a bench where sitters can record a video of themselves sharing a message or story for a future sitter to view one year later, not a day less, not a day more.
How it works: The arm of the bench acts as the focal point of the piece and casts a shadow that works as the hour hand of the sundial. Every day, the structure will cast a unique shadow with a different length (corresponding to the hour) that's repeated once a year on the same day and time. Users can create a video message and associate the day and hour's shadow with their message using an image-recognition app on their smartphones. Every hour of the day, new videos will reveal themselves from previous years' users.
The whole project, which was recently on exhibit at this year's London Design Festival, displays a new look at the concept of the immediacy behind today's technology, one that unifies a tried and true way of telling time with new age augmented reality.
Roboticists have solved many exciting challenges in recent years, and one of the most important is to ensure that robots remain really creepy. The UK-based team using slime mold to create facial expressions in their anthropomorphic 'bot have succeeded admirably; not to be outdone, the team at Boston Dynamics are upping the ante with their quadripedal WildCat.
As you can see in the video below, the WildCat starts up with a suitably terrifying chainsaw/dirtbike noise; it raises itself confidently and menacingly; and it then becomes spasmodically excited about chasing down whatever enemies of Boston Dynamics exist. And crucially, there is no distinction between whether the headless 'bot is running forwards or backwards, as the research team surely knows that that confusion will exponentially raise the terror quotient in any who view it.
While Boston Dynamics claims the WildCat can do "16 mph on flat terrain using bounding and galloping gaits," the machine is so new that at press time it wasn't yet posted on their website; they are presumably waiting until they have outfitted it with the appropriate combination of buzzsaw blades, electrified talons and perhaps disembodied clown heads on either side.
When Wacom swung by the Core77 offices to show us their Cintiq stuff, that wasn't the only demo they had prepared. Rick Peterson, Wacom's Consumer Products Brand Director, broke out his department's new tool: The Intuos Creative Stylus. With Wacom's pressure sensitivity, palm rejection technology and a host of industry software partnerships, the brand has aimed to create a high-end stylus better suited to industrial designers working SketchBook Pro than laypeople scribbling around in Draw Anything. (You've also gotta love the nifty case it comes in, which stores backup batteries and nibs.) Check it out:
The Intuos Creative Stylus is currently available on Wacom's E-store, and should be available through Best Buy any day now.
This summer our Managing Editor Ray put a Nokia Lumia 928 to good use, capturing a nighttime bike race in Brooklyn. More recently, NYC-based filmmaker Paul Trillo got his hands on a Lumia 1020—that's the 41-megapixel bad boy—and also shot New York at night, with a different goal in mind.
To exploit the 1020's insane megapixel count, Trillo combined careful planning with some software kung fu to create a sort of "infinite zoom" effect, by stitching together shots of Broadway (spanning 41 blocks, or roughly two miles) with the same one-point perspective. The finished vid is called NY 41x41:
"What's useful about having all that extra [megapixel count] wiggle room, is it allows you to re-crop your photos," Trillo told NoFilmSchool. "Lose the extra head room, rotate and level out your horizon line."
Here's an unforeseen application of televisions going from CRT to flatscreen: Thin as they are, you can now place two of them back-to-back. And then mount them on a spindle. And rotate them really, really fast. Why? To achieve an amazingly clever 3D display:
Called Full Turn, this project is by Benjamin Muzzin, a student of Media & Interaction Design at ECAL / University of Art and Design in Lausanne.
With this project I wanted to explore the notion of the third dimension, with the desire to try to get out of the usual frame of a flat screen. For this, my work mainly consisted in exploring and experimenting a different device for displaying images, trying to give animations volume in space. The resulting machine works with the rotation of two screens placed back to back, creating a three-dimensional animated sequence tha t can be seen at 360 degrees. Due to the persistence of vision, the shapes that appear on the screen turn into kinetic light sculptures.
While the light sculptures are undeniably cool, the appearance of the ballerina around 1:10 shows that Muzzin's creation can have representational, not just artistic, applications.