Released in 1983 as the Famicom in Japan and in 1985 as the NES in America, the Nintendo Entertainment System was the best-selling game console of the era. The beloved console's physical design was clearly a product of the '80s: Gothenburg-based designer Love Hultén, whose excellent work we previously looked
Videogame developer Merge Games has announced "Buildings Have Feelings Too!," a sort of "Sims" variant where it's not the people nor the overarching city you focus on, but the edifices themselves. Imagine a city where buildings can walk and talk to one other. Each one has its own aspirations, hope
This game is fun and frustrating at the same time. It's a color test developed by a company called X-Rite Photo & Video, and was designed to determine how accurately you can detect hue differences. Basically they show you this… …and you then have to drag-and-drop the tiles to get
It wouldn't be the World Cup without Adidas designing a new soccer ball that the players can complain about. For 2018's Cup they've introduced the Telstar 18, a graphic update on the classic, black-and-white-TV-friendly Telstar from 1970. (Thus far goalies reportedly hate it, finding the ball unpredictable and slippery.) Adidas'
Up until the 1966 World Cup, soccer balls looked like this: That bland color was simply the natural color of the leather. Not very telegenic. But as matches increasingly became televised, the telegenic problem was solved in 1970 by
When you think of playing non-digital games with friends, you probably imagine a board game or one of those mystery rooms. But the folks behind HK Best Box offer an alternative: Interactive team-based games that very creatively require your physical exertion. Human Body Ping Pong incorporates a touch of soccer
As designers we're supposed to be good with geometry, so let's see if you can figure this out. From puzzle designer Jin-hoo Ahn comes this three-piece one called "Bitten Biscuits," which won a Jury Honorable Mention at the IPP Design Competition (International Puzzle Party) in Kyoto, Japan in 2016: The
A buddy of mine got the iPhone X. He likes the screen size, but is still getting used to the fact that for the facial recognition to turn it on, he has to pick it up, bring it up to his face, and stare at it. That doesn't appeal to
Although dominos are a great and engaging way to teach patience to children, one problem is that they are entirely too safe. You can spice things up in your house by introducing the elements of open flame and pyrotechnics, as YouTuber Kaplamino has done: If you recognize the name
When designing for the overall population, it can be easy to overlook the effect our work will have on smaller subgroups of people. Case in point: you may not encounter many openly colorblind folks on a daily basis, but they actually account for around 13 million people in the US
For decades we've seen the military develop expensive technology—radar, GPS, microwaves—that trickled down to the consumer sector and became affordable. Now the consumer sector is apparently returning the favor. The U.S. Navy's Virginia-class submarines are $2.7 billion nuclear-powered fast attack vessels bristling with the latest technology. Old-school periscopes have been
JoyTops is an invention that attaches to game controller joysticks increasing comfort, performance and style. The 2 founders of JoyTops came to us with a napkin sketch and a problem—a lack of premium options for gamer's to customize and personalize their game controller while also resolving common issues facing gamer's, joystick wear and tear. They were looking to design an innovative joystick topper that not only covers and prevents wear and tear but also enhances the user's performance with sp
It looks like Yves Béhar has moved on from the Juicero catastrophe and is now working with gaming technology startup Wonder to design a smartphone specifically for gamers. The company and designer announced via Twitter and Wired that they are on a mission to tackle the challenge of designing a
Speaking of eyeballing, Matthias Wandel took a break from woodworking long enough to create The Eyeballing Game. It's a simple, in-browser test of visual acuity that rates both your eyeballing accuracy and your speed. Anyone from carpenters to designers to architects—basically anyone who deals with creating lines for a living—ought give it a go.
Of all the silly web games out there, this one is actually fun for Pantone-familiar designers. iGame's Eye Test presents a grid of colors, giving you 15 seconds to click the one tile that's off by a few shades. Click it and it presents a new grid with new colors. This starts off pretty simple…
As designers, we're supposed to have sharper visual acuity than most of the population. I'm guessing most of you aced the previous two visual tests we posted about, Matthias Wandel's "Eyeballing Game" and the popular "Which color doesn't fit?" test. Well, here's another one, branded an "OCD Test," and
As the stereotype goes, women love shopping and men hate it. Thus Shanghai's Global Harbor mega-mall has installed two "husband storage" pods where wives can drop their bored husbands off. The single-occupancy glass pods are kitted out with a chair and a gaming rig loaded up with "retro 1990s games;"
Now that computer processors, graphics cards and software have become both powerful and affordable, we can simulate all manner of important scientific scenarios than would have been possible just a few years ago. Many of us have wondered, for instance, whether 1,000 Tyrannosaurus Rexes could beat 100,000 zombies in
This past weekend the weather was gorgeous, and I found myself doing a walkabout in the village. On Thompson Street, the Chess Forum is a Greenwich Village fixture where you can buy chess sets and paraphernalia, books and videos, and most importantly, you can rent a table to play chess.
Geometry was my best math subject, and it served me well during my CAD jockey years. But one thing I could never wrap my head around was the notion of a 4th dimension. People smarter than me would try explaining it to me at a bar, and while I could
As we saw with Geek Chic's beautiful tables for playing Dungeons & Dragons on, designing furniture for geeks is a good business model. Now we see that this furniture designer/builder on Etsy is addressing another segment within the geek market: Collectors of Star Wars figurines. The creator uses hardwoods like
Staff Designer (Advanced Concepts) Mattel, Inc. is seeking an experienced and self-motivated Staff Designer to join its Advanced Concepts / Games Branding and Packaging design team. The Advanced Concepts team focuses on launching exciting innovative Branding, UI/UX and Packaging for a wide range of consumer tech related
Your average County Fair amusement park ride is controlled by some ex-con pushing a joystick and looking forward to his next cigarette break. But what if riders could control the machine themselves, in a hands-free way? Artist/designer Daniel de Bruin has actually developed such a machine. The Neurotransmitter 3000, which
As of last year, mobile gaming revenue surpassed that of console and PC. Angry Birds or Pokémon Go may be great ways to kill time, but digital games need not be solitary pursuits confined to screens—on the contrary, distraction can aspire to reveal something more profound. Case in point, a
The PlayJam Gamining Console is a portable gaming system. There are two components in the PlayJam system, the handheld controller and the Puck, which is a small remote device which plugs into any display/TV. Portability and ergonomics were the key driving factors in the design. The eyelet on the controller is used to clip both the puck and controller together and then attach them to a backpack or clothing. the controller design is the result of an in depth study into extended game play use.
I'm a sucker for color based entertainment, and this game is even better than those anxiety producing chromatic puzzles from Clemens Habicht. While similarly nice to look at, the geometric tiles offer a functional and tonal take on dominoes. The game, creatively called the Grid Game, was designed by Mexico's
Fast-paced, entrepreneurial Pet Products Company is looking for a bright, self- motivated individual for a Product / Industrial Designer to assist in our Creative Department. Successful candidate will work closely with lead designers, providing support in varied graphic design projects and day-to-day product development needs. We’re looking for
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month.
Designed for right-handed players, Scimitar is the first ever gaming mouse with a revolutionary “key slider” control system. The adjustable unit can be moved forward and backward to fit thumbs of all sizes with 12 perfectly positioned mechanical switches for best activation. Each key also has its own curve, making the tactile feedback unique, while each row is given different texture for intuitive operation.
Targeting extreme gamers, this military-styled full tower gaming case features a tinted large window to show off your build while all covers come with a tool-free mount for easy modding. Its modularized frames make the case sizable and allow for tooling leverage. Equipped with various functions and superior expandability, the top panel can serve as a keyboard tray, while a smartly designed hook helps with headsets storage. The double handles offer great mobility especially for a LAN party. With
PRIMARY RESPONSIBILITIES: • Ensure that the design of every communication and design project of the company is on-brand and creatively realized. • Support other designers with designs, feedback, and or execution of projects. • Create and Design collateral marketing pieces for digital and print output. •
Mattel, Inc. is seeking a self-motivated Sr. Designer with Industrial/Toy Design experience to join its dynamic Toy Box- Boys product design team. This role will focus on delivering an exciting and innovative product for our Minecraft action figure line. The Toy Box group is focused on creating new product opportunities
The Tournament Audio Controller (TAC) is the ultimate weapon in a gamer’s arsenal. Designed by the team at Ink, the TAC had to allow gamers intuitive access to audio controls often in low or no light environments. The iconic wedge shape acts as a funnel of information putting most essential controls towards the user and less essential functions away from accidental actuation. Rich textured knobs and sliders allow gamers haptic feedback in low light conditions while LEDs light up customized setti
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