
One of the sad parts of toiling away in an industrial design studio is that you'll inevitably spend hours, weeks, maybe months slaving over a project that will never see the light of day. Marketers change their minds, lawyers wag their fingers, clients go out of business. The best you can hope for is that your project at least lives on the web in a portfolio page where some design blogger may stumble across it.
That's what happened today as I luckily happened across Robrady Design's wicked-looking Phantom Gaming Console, an ill-fated machine that was slated for release around 2004/2005. The revolutionary machine was supposed to play downloadable and PC games, but it failed to materialize due to various business problems, and then something called the Xbox came along.
So, just wanna say: Dear Robrady designer/modelmaking guy in the pictures below, we feel your pain.

Comments
Not to add some extra pain, but I took a video of it being smashed with a sledge hammer at QuakeCon '04
http://video.google.com/videoplay?docid=3661077832675603574#
The worst was when they smashed open one of our hand made prototypes at a gaming convention...with a sledge hammer. That was a hard video to watch.
Nothing sad about it.
It was a great ride and enjoyed every turn. The fact that it didn't make the light of day was out of our control- it was a biz play that didn't materialize. Doesn't degrade what we designed, learned or (most importantly) the people we met along the way. I'd do it again tomorrow... As a matter of fact, we have. Details later.
i won a actual prototype of the phantom... i can take pics of anything you want in it to prove it. got it from a yardsale in sarasota FL